Game Level with Godot 3.2 and Blender 2.82
What you'll learn
- How to create a game map in Godot with assets created in Blender.
Requirements
- Have the basics of 3D in Blender, Godot Engine, Krita, Substance Painter
Description
In this course you will learn the technique on how to make a Game Level in Godot 3.2, how to load meshes exported by Blender and textured with Substance Painter, set the scene, sculpt a 3D terrain, create trees with animated leaves.
In this course we do not explain step by step how to make the mesh but the procedure for creating a game level and how to set up the work flow.
P.S. Sorry for the translation but English is not my native language.
Who this course is for:
- Game artist, Game dev, 3D Artist, developer
Instructor
Piu di 30 anni di esperienza nel mondo della grafica 2D/3D. Esperto in visual FX e Grafica Low Poly. Leader Team del progetto Captain Bone the Video Game, esperto nella Gaming Art. e Low Poly, Game design. Lavorato presso Microforum Game, realizzatore di Mod per Assetto Corsa. Coofondatore di Press Play on Tape, Software House nel campo del 3D.