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Game Level with Godot 3.2 and Blender 2.82
Rating: 4.4 out of 5(14 ratings)
233 students

Game Level with Godot 3.2 and Blender 2.82

Learn Davide Prestino's workflow
Created byDavide Prestino
Last updated 5/2020
English

What you'll learn

  • How to create a game map in Godot with assets created in Blender.

Course content

4 sections25 lectures4h 44m total length
  • Intro1:01
  • Preparation of the work to be done1:25
  • We illustrate the programs we will use and what we will use them for2:49
  • We sketch the map to be created on Krita9:05

Requirements

  • Have the basics of 3D in Blender, Godot Engine, Krita, Substance Painter

Description

In this course you will learn the technique on how to make a Game Level in Godot 3.2, how to load meshes exported by Blender and textured with Substance Painter, set the scene, sculpt a 3D terrain, create trees with animated leaves.

In this course we do not explain step by step how to make the mesh but the procedure for creating a game level and how to set up the work flow.


P.S. Sorry for the translation but English is not my native language.

Who this course is for:

  • Game artist, Game dev, 3D Artist, developer