
Setting up the project by tweaking some settings and importing necessary assets and project files.
We will be setting the 3D Game Environment to get started with our game dev journey,
Students will add post processing effects to enhance the look of the scene.
We will use fixed update to deal with animations of our frog and also add comments to our code to simplify further scripting.
Students will learn the basics of Unity's UI system and will also learn to setup the score counter for a game.
By the end of this video students will have a strong knowledge of coding the UI elements in a game.
Students will be introduced to basic navigational tools like NavMesh and will learn to use it.
We'll be adding a script to add health to our frog
In this video, we'll write a centralized script to manage the game state. Students can use this approach to manage the game state while making their own games.
At the end of this section, we are almost done writing the code that will handle our game. Now it's time to move further and add audio to the game.
Polishing the game by eradicating small issues and bugs in the game.
*NEW* Added Much Awaited Content to the course
Making a Video game can be a fun but also very challenging Task. It is all about getting familiar with the process.
In this course, we try to breakdown the game development process by making a fun video game that can be played on both Windows and Mac Os. We will be using the Unity game engine and work with its various subsystems.
In this Unity course, you will:
Master C# concepts such as variables and if statements
Detect collisions, receive user input, and create player movements
Create enemies with basic AI behavior
Collect and destroy game objects
Build the Animation Systems
Implement Navigation and Pathfinding (Navmesh)
Control objects influenced by the physics system
Implement sound effects, background music, and particle effects
Navigate the Unity Engine and discover unique features such as the Asset Store
And more!
In this course we will first start with a blank project, then set up the environment for our game and later we'll dive into the scripting. We will walk step by step through every line of code we write. Though it is essential to be familiar with scripting to get most out of this course, there is still a lot to learn about programming games as we try our best to cover and explain the absolute basics.
Further, we will also learn how to use animated objects with Unity's physics system and learn concepts like Quaternions to deal with rotations. We will also add collectibles in the game and an Enemy bird AI.
This course will help you build commercial quality games with polished assets and cinematic effects. Get access to the unique artwork provided by this Unity course and add sophisticated features to your games that make you look like you’ve been programming for years.
By the end, we will have a fun game that can be shared with others.
Why Learn Game Development with Unity?
The gaming industry is a $100 billion industry worldwide. By 2020, that number is expected to near $120 billion. With Unity being the most widely used engine to develop games across multiple platforms, there has never been a better time to get into the field. As you will learn, the types of games you can create with Unity and C# are limitless. Game development makes a great hobby, allowing you to learn a new skill and play your game with family and friends. It is also an exciting and rewarding career, where plenty of successful developers, have learned the fundamentals of game development through courses like this, and not in the traditional classroom setting. Every great game starts somewhere, so why not make it yours? While people often find coding or making games intimidating, this Unity course utilizes a unique teaching method which will allow you to gain a thorough understanding of concepts while you develop your own games. Thanks to the Unity community, you’ll be able to connect with other developers, work together on new projects, and make some incredible games!
Everyone using the Unity engine will benefit since we comprehensively cover how to correctly use many of it's more advanced systems e.g., navigation and pathfinding, animation state machines, physics, and so on.
Join us on this adventure today! We’ll see you inside the course.
**Thanks to Team Treehouse for the assets used in this course.