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Game Development using Corona SDK in 2016 with ASO & Ads
Rating: 4.4 out of 5(124 ratings)
849 students

Game Development using Corona SDK in 2016 with ASO & Ads

Dive right into making fun and interactive games for Android and iOS in this Game Development Course.
Created byDaniel Williams
Last updated 9/2016
English

What you'll learn

  • Create an Original Mobile Game that will Guarantee Downloads with Corona SDK
  • If you want to start an app business, you'll need to build games that aren't just another Flappy Bird Clone. This course will teach you how to make a game that will make an impact on the app store.

Course content

10 sections53 lectures5h 33m total length
  • Introducing the Game - Pirates vs Ninjas2:46

    In this lecture, you’ll get a sneak preview of the game we’ll be building. Throughout this course, we’ll be using Corona SDK to develop mobile games that we can publish to iTunes, Google Play, Amazon App Store, and more. We’ll learn how to build a defense style game from scratch, take a look at ways to monetize your game, add some polish, and finally publish your game.

  • What You'll Need for this Course1:15

    In this lecture, you'll learn about the requirements for this course.

  • Course Assets2:16

    In this lecture, we'll go over the downloadable files for the course. You will need these files to complete the course so please download the template shell for Ninjas vs Pirates located in the resources of this lecture.

  • A Quick Lua and Corona Refreshment7:00

    This document will teach you some of the basics of the LUA programming language for Corona SDK. This document does not teach you everything, but it will give you a quick refresher that of topics such as variables, loops, and even touches on the Composer scene management tool. If you are already familiar with these topics, just mark this lecture as complete and carry on!

  • Taking a Peek at the Final Product1:22

    In this lecture, we'll take a quick peek at what the final product will look like.

Requirements

  • Download and Install the Latest Corona SDK
  • You should have a bit of familiarity with Corona SDK. (Not that much is required!)
  • Although you'll have access to a refresh, a little working knowledge of LUA will help you throughout the course.

Description

Overview

Have you ever wanted to learn how to build a mobile game? Then this course is for you! Game Development with Corona SDK will skip past the boring 'Hello World' examples and you'll jump right into making a game that will be sure to make an impact in the app stores.

You'll learn to make a game that pits Ninjas against Pirates in a time classic battle. This game features animated characters, an intuitive playing style, an upgrade system, and in-game currency.

Once the game is built, you'll turn your focus on monetization. Generating revenue from your games is something that's overlooked in other courses and this course will make sure monetization is a main focus point. We'll look at paid options as well as in-app advertising options using Corona SDK.


You'll learn how to:

  • Develop a fun and interactive mobile game
  • Learn the easy way to publish your game on multiple app stores - iTunes, Google Play, Amazon, and more!
  • Explore ways to generate revenue from your games
  • Learn where to find free game art
  • Discover sources for free music
  • Get briefed on ASO - app store optimization

If you've ever wanted to build your own mobile game and you don't want another boring course on variables or loops, then this course is for you. Imagine the possibilities of being able to create your own games for customers around the world!


What You'll Need

This course takes advantage of Corona SDK. Corona SDK is a great platform to quickly bring your ideas to life and you'll need to have a basic understanding of Corona SDK along with the latest public build. This course will walk you through some of the basics and where to download Corona SDK, but your focus will be on topics that are beyond variables and your basic if-then statement.

Who this course is for:

  • This course is geared towards students who have a little familiarity with Corona SDK and/or students who are looking to jump into building an original game that will make a splash in the app stores.