Game Development Crash Course w/Corona SDK: You Can Do It!
- System Requirements: Mac OS® X 10.7 or later, Intel Mac
- System Requirements: Windows XP or later, 1 GHZ processor
If you're interested in 2D mobile game development you've probably heard of the Corona SDK framework -- because it's freaking awesome!
In this online game development crash course for beginners we’re going to dive in and create a simple game. Along the way you'll magically learn how to use the core concepts of Corona SDK...
- Tap and Touch Events
- Playing Audio
So put the dog outside, send your kids to the neighbor's to play, tell your spouse you need some "me time" -- and then dive into this crash course and find out just how easy...
...and how much FUN making your own game can be!
- People Who Wanna Make Games!
- Folks Who Have Heard About Corona SDK And Want To Understand All The Excitement!
- Folks Who Have Never Heard Of Corona SDK, But Want To Make Games, Darn It!
- What You'll Discover00:41
- Installing the Corona SDK Framework00:36
- Installing the Outlaw IDE05:58
- Downloading the Sample Code00:17
- Inspecting the Project Files01:22
- Need a Lua Programming Refresher?00:43
- Space Oddity06:31
- Move On Down the Road05:56
- Tweaking the Display Objects04:56
- Are You Through, Yet?04:21
- Touch-a, Touch-a, Touch-a, Touch Me01:33
- I'd Tap That!06:01
- Bleep, Bloop! Pew, Pew!02:12
- Tweaking an Audio file with Audacity Software04:41
- Texting (Not the SMS Kind)05:39
- Run Up the Score03:25
- A Little Bit More06:11
- Looking in the Rearview Mirror01:32
- Movin' Right Along01:42
- Bonus Lecture00:16
Jay has been programming professionally since 1988, starting with game programming and then over the years moving to internet programming with a major Seattle telecommunications firm. Jay started programming for mobile devices in 2010 and currently has several games and apps in the Apple App Store with more on the way.
In addition to writing hundreds of technical articles over the years, Jay has recorded dozens of hours of tutorial videos. He's been a speaker at technical conferences and enjoys teaching how to make games and apps almost as much as making games and apps themselves.
Jay is a Certified Developer with Corona SDK, and is also diving into Unity to make 2D games and tutorials.