Game Design Master Course - Beginner to Advanced
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Game Design Master Course - Beginner to Advanced

Learn advanced game design by creating a complete game from start to finish!
0.0 (0 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
28 students enrolled
Created by Moustafa Nafei
Last updated 9/2018
English
Current price: $12.99 Original price: $19.99 Discount: 35% off
2 hours left at this price!
30-Day Money-Back Guarantee
This course includes
  • 5 hours on-demand video
  • 1 article
  • 1 downloadable resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Understand the whole game design workflow including excellent planning.
  • Create 3D game assets using 3DS Max.
  • Texture 3D game assets using Substance Painter.
  • Design game levels from the created 3D assets using Unreal Engine 4.
  • Create UI elements for games using Photoshop.
  • Create an amazing portfolio.
  • Make money from Game Design.
Requirements
  • 3DS Max is required (Free to get). Software knowledge is only optional.
  • Substance Painter is required (You can get a free trial period of 30 days!). Software knowledge is only optional.
  • Photoshop is required (You can get a free trial period of 30 days!). Software knowledge is only optional.
  • Unreal Engine 4 (Free). Software knowledge is only optional.
Description

Do you want to learn how to create good looking game assets? Do you want to get into game design and earn a living by creating games? In any case you’ve come to the right place.

The Course Game Design Master Course - Beginner to Advanced will teach you how to design a game from start to finish. You start with absolutely nothing and together we will create optimized and well-made game assets. The techniques taught in this course can be used to create any game asset of your liking for your next game project. The course will enhance your game design workflow and by the end of this course, you will be able to make games better than the average designer. I guarantee it!


In this course we will design a multiplayer board game called Ludo. You will be taken through the process of 3D modeling, texturing and level design. Before starting on each subject, I will teach you how to use the basics of each software needed. The software used in this course can be obtained for free or in trial periods! After finishing all of our game assets, we will create an amazing screenshot that you can use for your portfolio.


3DS Max: Can be obtained for free. Please visit the Autodesk website.

Substance Painter: Can be obtained as a trial for 30 days. Please visit the Allegorithmic website.

Unreal Engine: Can be obtained for free. Please visit the Epic Games website.

Photoshop: Can be obtained as a trial for 30 days. Please visit the Adobe website.


The course is your big step into creating games! Whether you want to freelance, earn money or do it for fun, this is for you.


You'll gain instant access to 12 sections and 50 lectures. The course is nicely structured to make it easy for you to navigate around.


Any previous knowledge of 3DS Max, Substance Painter, Unreal Engine or Photoshop is not required! This course will take you through every single software and how they are used in game design. I will explain everything to you so you don't have to waste your money on multiple courses!


What else will you get?

- Easy contact to the course instructor (me)

- Lifetime access to the course & course content

- Understand the workflow of game design and how to be organized

- Up to date lectures and content

Who this course is for:
  • Anyone who's interested in learning how to create a game from scratch.
  • Artists who want to improve their skills in Game Design.
  • Beginner game designers who want to get into game creation.
  • Advanced game designers who want to refresh their memory.
  • Game developers who want to get an insight of the whole workflow in game design.
Course content
Expand all 50 lectures 05:12:56
+ Getting Started with 3DS Max
5 lectures 27:17
Interface Overview
13:27
Viewport Navigation
01:45
Creating Objects
03:21
Viewing & Modifying Objects
06:45
+ 3D Modeling
5 lectures 37:01
Setting up the Project
02:11
Modeling the Board
09:03
Modeling the Piece
11:53
Modeling the Dice
11:51
Modeling the Table
02:03
+ UVW Unwrapping
6 lectures 36:01
What is UVW Unwrapping?
01:48
Unwrapping the Table
06:51
Unwrapping the Piece
09:28
Unwrapping the Board
04:36
Unwrapping the Dice
10:25
Exporting the Models
02:53
+ Getting Started with Substance Painter
3 lectures 06:02
What is Texturing?
01:30
What is Substance Painter?
01:23
Interface Overview
03:09
+ Texturing
4 lectures 38:22
Texturing the Board
19:31
Texturing the Piece
06:08
Texturing the Dice
07:01
Texturing the Table
05:42
+ Getting Started With Unreal Engine
3 lectures 14:01
What is Unreal Engine?
01:38
Interface Overview
08:40
Material Editor
03:43
+ Level Design
7 lectures 48:01
Setting up our Project
02:18
Importing the Models
01:49
Importing the Textures
03:32
Creating Materials
12:39
Putting the Level Together
05:48
Working with Lighting
17:56
Fixing the Textures
03:59
+ Getting Started with Photoshop
5 lectures 28:55
What is Photoshop?
01:31
Interface Overview
08:42
Layers
04:26
Layer Effects
04:34
Using the Basic Tools
09:42
+ User Interface
4 lectures 58:58
Creating the Menu Buttons
23:59
Creating the Audio Buttons
05:34
Creating the Player Display
22:40