Intro to Game Design (Game Jam)
- There are no prerequisites for this course, anyone can complete it :)
We'll give you a brief introduction to game design and explain everything you need to know as a beginner. We've created the course for people who want to participate in our Game Jam, however, it is also suitable for beginners who want to know more about game design and get a hands on start in some of the platforms that are frequently used. This course covers 5 important concepts to know about game design, 10 principles of level design, interpreting the feeling of progression, music theory for gaming, the use of Bosca Ceoil for soundtracks and the use of Pixil Art for pixel asset design. After the completion of this course, you will be eligible to understand the design principles of a simple game for Game Jam. We highly encourage you to further your knowledge in game design after completing this course. We also encourage you to leave a constructive feedback so that this course could be updated and improved. This course is followed by the course on Unity game development and coding which will be available soon.
**** If you are interested in game design and development, you may want to join to HisarCS Game Jam and practice your knowledge. (Visit our website for more information) *****
Who this course is for:
- Beginner game development enthusiasts
- 00:31Introduction and Contents
HisarCS is a student-run organization and part of the Computer Science Department of Hisar School in Istanbul, Turkey. We develop hobby programming and robotics projects, participate in competitions and conferences and organize various educational events. We have been giving computer science workshops both nationally and internationally for the last 6 years, to hundreds of students.