Game Asset Creation With Houdini

Season 2.5
Rating: 4.5 out of 5 (154 ratings)
7,090 students
Game Asset Creation With Houdini
Rating: 4.5 out of 5 (154 ratings)
7,092 students
Learn to create a series of procedural game assets in Houdini

Requirements

  • A basic understanding of Houdini and its interface

Description

Learn to create a series of procedural game ready assets in Houdini. This quirky selection of assets is supplementary to Game Asset Creation Season 02 available here on Udemy to create a library of procedural game assets to make varied level / world generation quick and fun. Think of this collection as the 'deleted scenes' of Season 02!


This course assumes a basic understanding of the core Houdini workflow (ideally you would have completed Game Asset Creation with Houdini Season 02 - although not essential). Assets provided include completed Digital Assets and texture maps, and every step is covered in detail.


In combination with my other courses you will have a procedural library of game ready environment assets ready to deploy in Unity with parametric control creating a near infinite variety using Houdini and Houdini Engine.


Think Procedural!

Who this course is for:

  • Houdini users, 3D artists, Level Designers, Game Developers looking to learn more about Houdini's powerful procedural workflow

Course content

5 sections • 38 lectures • 6h 35m total length
  • Introduction
    05:39
  • Learning Outcomes
    06:32
  • Installing Digital Assets
    07:17
  • Common Nodes in Use
    20:22

Instructor

Richard Banks
  • 4.7 Instructor Rating
  • 900 Reviews
  • 8,792 Students
  • 4 Courses

Hi I'm Richard, 


I'm a Lecturer in Games Design and Animation at UCLAN and an Independent Game Developer. I've been a Houdini user since version 9 and I'm always keen to share it's power and unique workflow with anyone who is interested! Also a big fan of Unity, Maya and Substance Designer