Concepting a Futuristic Vehicle using Maya and Keyshot
0.0 (0 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
43 students enrolled

Concepting a Futuristic Vehicle using Maya and Keyshot

Learn how to 3D Model a hard surface futuristic car using Maya and render in Keyshot
0.0 (0 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
43 students enrolled
Created by Victory3D LLC
Last updated 11/2018
English
English [Auto]
Current price: $13.99 Original price: $19.99 Discount: 30% off
5 hours left at this price!
30-Day Money-Back Guarantee
This course includes
  • 4.5 hours on-demand video
  • 2 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
Training 5 or more people?

Get your team access to 4,000+ top Udemy courses anytime, anywhere.

Try Udemy for Business
What you'll learn
  • Create a professional futuristic vehicle
  • Efficiently model hard surface parts
  • Render realistic materials for vehicle
  • Create clean subdivision surface
  • Set up HDRI environment lighting
Requirements
  • Basic Knowledge of Maya and Keyshot
Description

Instructor Info

Stephen Wells is currently working as a Senior 3D Character Artist. He had over 20 years of experience in video game development, cinematic and commercials. As a lead artist, he had been responsible for creating a variety of assets both high poly and low poly for production using a wide range of software programs. His advice for students who want to make it in the industry is practice time management. He believes nothing is worse than missing a deadline/milestone as the project could literally get cancelled and you become unemployed. He believes in thinking of what you can do realistically, yet creatively, and do so in the amount of time given and give it 110%.

Course Info 

In this course, you will learn how to build a professional futuristic vehicle. You will start out by 3d modeling in Maya using image planes references so that the vehicle will look good in all views. You will create the tires using instances of the threads which will allow you to work on one thread while affecting the other threads at the same time. You will construct the cockpit and the main hull area of the car using Maya's polygon editing tools, effectively applying loops where they are needed for a clean subdivision surface. You will then move on to building the under structure that will support the actual vehicle. You will build the axle, the wings, and add extra parts to the car to enhance the 3d model as a whole. Last, you will take the high res mesh inside Keyshot to add materials and create a nice rendered art piece for your portfolio.

Who this course is for:
  • Anyone who wants to learn how to model a vehicle
  • Anyone who wants to get better at creating clean hard surface models
Course content
Expand all 12 lectures 04:30:16
+ Modeling the Tires Part II
2 lectures 53:07
Finishing the Tires
27:47
Modeling the Cockpit
25:20
+ Creating the Hull and Engine
3 lectures 01:04:44
Fleshing out the Main Hull
24:45
Adding Wings
15:16
Creating the Engine
24:43
+ Carriage Support and Tire Axles
2 lectures 51:34
Creating the Under Carriage Support
26:09
Creating the Tire Axles
25:25
+ Bumpers and Rendering
2 lectures 50:31
Creating the Bumpers
25:59
Subdividing the Model and Keyshot Rendering
24:32