
Download "Resource Materials", for access to the reference images and Decals!
How to creating the frame of the generator, how to create a sketch, how to create a body, how to create a pipe.
Design the outlet ports by sketching the organic outline, trimming excess lines, rounding off the corners, offsetting borders, and using press pull to shape and combine cuts.
Block out a turbine in Fusion 360 by sketching on a plane, applying draft, splitting bodies, and using a circular pattern to join the final form.
Design a back support in Fusion 360 by sketching a rectangle, mirroring it, offsetting edges, and using a slot and pattern on path to cut and combine bodies.
In Fusion 360, model the fuel pump by sketching on the back face, extruding and offsetting the profile, and applying fillets while aligning to the reference image.
Create the base cover geometry in Fusion 360 using an offset underlayer and rounded corners. Use split body, mirror, and join to fix symmetry and finalize the base surface.
Shows how to model a wheel and rim in Fusion 360 by sketching on planes, using circle and center-point tools, mirroring, and offset cuts to create a symmetric rim.
Here is the bread & butter! In this section we will be diving deep into creating details for all the separate bodies.
Combine the handle with the grip and round the bottom, then create a pipe detail. Pattern the rings around the grip, adjust with an offset, and mirror the detail.
learn how to model a turbine in Fusion 360 by combining the battery with the lead, applying lofts, offsets, and circular pattern operations to create a precise cutout.
Strengthen the frame by increasing the bottom supports and rounding edges, then add welding details and a bottom support to prevent forward tipping.
Learn to build turbine supports in Fusion 360 by duplicating a body, splitting with a cylinder surface, removing excess material, rounding edges, and joining the connector to the main frame.
Final Product Rendering
This comprehensive Fusion 360 course was designed for users of all skill levels, meaning I teach assuming you have no prior knowledge so that everyone can follow along. My approach isn't the standard " here plug in this value. That value" I explain every step clearly and most times multiple ways, so that you can see there are many ways of getting the same result in Fusion 360. By the end of this course you will have the knowledge to parametric model at an Advanced level, which you can apply to 3D Printing, or other avenues. You will learn how to 3D Model in Fusion 360. So what are you waiting for? Master the CAD program today!