
Fusion 360 stores designs in the cloud with automatic saves and version history, accessible from anywhere. Use data panel to create, open, and export files in f3d or step formats.
Explore the Fusion 360 user interface, from ribbons and icons to the left-side browser and bottom timeline, and master the sketch workbench and parametric workflow for efficient modeling.
Set the correct units in Fusion 360 before modeling to ensure proper scale, accuracy, and interpretation, preventing scaling issues during manufacturing.
Create the first example in Fusion 360 by building a completely constrained sketch in the sketcher workbench, using horizontal, vertical, coincident, and equal constraints with dimensional constraints.
Master trim objects in a Fusion 360 sketch by using the trim tool to remove portions, creating lines on a plane, and exiting the command with the escape key.
Master constrained sketching in Fusion 360's sketcher workbench by building a 100 by 60 rectangle, applying dimensional constraints, equal constraints, and trims to achieve a fully constrained example 2.
Create a completely constrained sketch for example 4 by building a rough geometry, applying geometric and dimensional constraints, enforcing symmetry, and finishing the sketch.
Create circles in Fusion 360 by setting diameter and center location with dimensional and geometrical constraints, including a coincident relation to axis or origin.
Create a completely constrained sketch in Fusion 360 by centering an 80 by 30 rectangle, adding circles with coincident centers, and enforcing equal diameters.
Master the example 6 sketch in Fusion 360 by constructing circles, applying tangency and coincident constraints, setting diameters and radii, and creating a fully constrained sketch through trimming.
Create a completely constrained sketch for example 7 by constructing a 60 by 40 rectangle, adding corner circles of radius 10 and 15, then trimming and preserving constraints.
Explore the fillet tool to create rounded corners by making tangential arcs on lines, assign dimensions like 15 or 20, and apply fillets to single or paired edges.
Create a completely constrained example 8 sketch by using two circle sets with diameters 20 and 30, connect with lines, and apply fillets of radius 6 to finalize the geometry.
Create example 9 in Fusion 360 by building concentric circles, applying coincident constraints, setting radii and diameters, trimming undesired arcs, and ensuring equal radii to master sketch constraints.
Create a completely constrained sketch for example 10, with a base portion and concentric circles. Apply horizontal and vertical constraints, coincident, collinearity, and symmetry about the z-axis for full constraint.
Master chamfer creation in SolidWorks with equal distance, distance-and-angle, and two-distance options. Adjust lengths and angles, explore 60 and 45 degree examples, and apply practical chamfer configurations in designs.
Learn to create a fully constrained sketch for example 11 by constructing the base and top, applying coincident and symmetry constraints about the z-axis, and detailing dimensions, fillets, and chamfers.
In example 12, we build concentric circles, apply tangencies and constraints, then create a straight center-to-center slot using the slot tool, finishing with a fully constrained sketch.
Explore the circles you can create in Fusion 360, including center diameter and two-point circles. Learn three-point circles, two tangent circles, and three tangent circles, with rectangles in next lecture.
Learn to create rectangles directly in Fusion 360 using two-point, three-point, and center rectangle methods, including centering on an origin and fully constraining dimensions.
Learn to insert text into sketch files in Fusion 360, choosing normal text or text on path, and adjust font, height, spacing, alignment, and orientation.
Move and copy objects with the modify, move or copy tool, entering x, y, z distances and rotation angles to position, copy, and align to the sketch plane in 3d.
Master sketch scale in Fusion 360 by selecting objects, choosing a scale point, and applying scale factors from 0.5 to 3 to enlarge or reduce their dimensions.
Explore the offset tool in Fusion 360, creating parallel lines and concentric circles with adjustable distances. Learn to flip direction, use two sides, and symmetric options.
Learn to create arcs in SolidWorks using three-point arc, center point arc, and tangent arc, with automatic tangency and practical examples, and preview the rectangular pattern tool.
Create multiple copies around a center point in Fusion 360 using circular pattern, adjusting quantity and distribution from full 360 degrees to partial angles for precise layouts.
Create example 15 in Fusion 360 by drawing concentric circles, constructing horizontal and vertical axes, applying dimensions, and using mirror, circular pattern, tangency, and trimming to complete the symmetric profile.
Convert 2d sketches into fully defined 3d solid models using the part design workbench, mastering essential features for production-ready parts that are easy to modify for real manufacturing workflows.
Create solid models from a fully constrained 2D sketch by using the extrude tool to form the first 3D solid. Build the foundation for solid modeling in Fusion 360.
Create your first solid in Fusion 360 by sketching a rectangle and using extrude to define a 50 mm thickness, then inspect the 3D solid and repeat if needed.
Create a solid using sketches on a base rectangle, constrain dimensions, and extrude to 15 mm, then add features with joined bodies and cut operations to form the complete example.
Create a rectangular block 80 by 100 by 60, extrude, sketch a stepped profile, constrain 15 and 25 mm, and cut 60 mm to finish example 19.
Develop a 3D model by sketching on a plane, dimensioning and constraining features, extruding to create solids, and applying boolean operations such as join, cut, and intersect to refine design.
Explore creating primitives in Fusion 360, including box, cylinder, sphere, torus, coil, and pipe using planes, path-based sketches, and precise dimension inputs.
Create the base solid in Fusion 360 by sketching on planes, constraining dimensions, and extruding; apply offset, then perform through cuts and holes to complete the model.
Learn to create holes in Fusion 360 using the hole tool, including through holes, counterbore and countersunk options, and position holes with reference distances.
Sketch two equal circles on a mid plane, constrain centers and radii, then extrude to form two cylinders with ribs, a flange, a plate, and a slot in Fusion 360.
Sketch and constrain the bottom plate, dimension it, and extrude symmetrically to form the base; add a through-hole and a center-to-center slot, then explore future mirror and fillet tools.
Master the chamfer tool in Fusion 360, selecting edges and applying distance values or distance and angle settings, including equal or two-distance chamfers, with flip options and blending at intersections.
Create a symmetric two-cylinder model in Fusion 360 by sketching circles, extruding, and adding a through hole and a center-to-center slot, using constraints and tangency to refine the geometry.
Create a complete 303d model using only the revolve tool to form a center cylinder and symmetric side arms, then revolve to add features and project holes.
Learn to create threads in Fusion 360 by selecting a cylindrical face, choosing a thread type and pitch (M30 isometric or M36), and using symbolic or modeled threads.
Learn to create axes in Fusion 360 using axis through cylinder, axis perpendicular at point, axis through two planes, axis through two points, and axis through edge.
Create planes using offset, angle, tangent, extruded, plane through two edges, three points, and plane along path for precise sketches.
learn to create symmetry in Fusion 360 by using a mid plane and the mirror tool to duplicate features and bodies, producing accurate mirrored geometry.
Master circular pattern in fusion 360 by selecting a body, feature, or face and an axis, adjusting quantity and angle, or using pattern on path.
Create a 3d disk by sketching a cross section, revolving it, and adding counterbored holes, M20 thread, T-slots, circular patterns, then apply fillets and export.
Explore the draft tool in Fusion 360 by selecting pull direction and faces, setting an angle, and flipping options to create drafts; learn undo and explore lesser-used tools.
Learn to create a rib in Fusion 360 by sketching a line, applying the rib tool, and setting 10 mm thickness and depth, with directional and symmetric options.
Create a shell in Fusion 360 by selecting faces, applying a thickness, and choosing inside or outside direction; confirm to convert the body into a hollow feature.
Learn to use the scale tool in Fusion 360, applying uniform and non-uniform scaling along x, y, and z with a chosen scale factor to resize objects.
Select a body and use move and copy to adjust x, y, z distances and rotate. Create copies, explore point-to-point options, and rotate about an axis to preview variations.
Explore the sweep tool in Fusion 360 by creating sketches on planes, selecting profile and path, and tweaking taper, twist, and orientation to form a solid.
Create a 3D model of example 33 in Fusion 360, detailing a pipe-like channel with internal cavity and two flanges, using tangency constraints, sweep and loft.
Apply boolean operations to multiple bodies with the combine tool in Fusion 360, choosing join, cut, or intersect, then edit the combine feature to keep the desired geometry.
Develop mastery in Fusion 360 by creating models for assembly through hands-on projects. Advance from beginner to advanced with project-based workflows that optimize assembly design.
Model a bolt by extruding a 20 mm diameter cylinder to 45 mm, then add a 30 mm head and carve a hexagonal recess with extrusion of minus 8 mm.
Model a bush in Fusion 360 by sketching two circles and a rectangle, applying symmetric dimensions, trimming constraints, extruding 25 mm, and exporting the bush for the valve assembly.
Model a cover in fusion 360 by creating outer cylinder and inner cylinder, then add diameter 14 holes around an 84 mm pitch circle with a 3-hole circular pattern.
Create a key in Fusion 360 by sketching a center-to-center slot on a plane, dimensioning total length to 24.5 with a 7.75 radius, extruding 7.5 mm, and exporting as key.
Create a nut in Fusion 360 by sketching a polygon, constraining lines, dimensioning 24 and diameter 14, extruding 10 mm, and exporting the file as nut.
Model a plate by sketching two circles, dimensioning 130 and 300, drilling holes of 20 and 18 mm, extruding 15 mm, then using circular pattern and mirror before exporting.
Model a t-bolt in Fusion 360 by forming a 14 mm cylinder with 14x30 head, extruding 10 mm, and threading up to 20 mm with m14 x 1.5, then export.
Import models to an assembly file in Fusion 360, and learn to work with the disc component for accurate assemblies.
Master manipulation tools, understand the degrees of freedom in 3D, and assemble a t-bolt to a disc using Fusion 360, aligned with beginner to advanced projects.
Master cover assembly in Fusion 360 through beginner to advanced projects, you, you, you, you, you.
Master the assembly of a nut on a t-bolt within Fusion 360 Mastery: beginner to advanced with projects, guiding learners from beginner to advanced through project-based techniques.
Drone Assembly
Project Title:
To virtually assemble the detail parts of a Drone in Solidworks software.
Objectives of the Project:
The designer has to download the 2D drawings from the resource (attached here) and study the drawings of the individual components of the Assembly along with the Assembly drawing.
The designer has to follow the project orientation videos attached in this Module before attempting to create anything; so that I shall be able to point him/her in the right direction.
The designer needs to create the 3D Solid models from the 2D drawings for the individual components of the assembly and then attempt to create the complete assembly in a step by step process.
Note: Always start with simpler parts and then move on to the complex parts for CAD modelling.
Aircraft Landing Gear Assembly
Project Title:
To virtually assemble the detail parts of a Landing gear of an Aircraft in Solidworks.
Objectives of the Project:
The designer has to download the 2D drawings from the resource (attached here) and study the drawings of the individual components of the Assembly along with the Assembly drawing.
The designer has to follow the project orientation videos attached in this Module before attempting to create anything; so that I shall be able to point him/her in the right direction.
The designer needs to create the 3D Solid models from the 2D drawings for the individual components of the assembly and then attempt to create the complete assembly in a step by step process.
Note: Always start with simpler parts and then move on to the complex parts for CAD modelling.
Explore engineering drawing fundamentals by learning how graphics and text convey size, location, and specifications, the drawing language using lines and circles to generate and interpret engineering objects.
Select paper sizes and designate sheets by size, using A0 to A5 and a doubling rule with plus one to remember dimensions; layout the drawing on the minimum sheet.
Learn to layout drawing sheets by selecting the proper sheet size and preparing the layout, including margin, border lines, orientation mark, grid reference, title block, and bill of materials.
Master the lines and line types used in engineering drawings, including continuous, dashed, dotted, long dashed dotted, and freehand sketch, and their uses for dimensions, sections, centers, and views.
Understand how scales in engineering drawings use the drawing size to actual size ratio to enlarge features. See how scaling shows dimensions and introduces different types of scales.
Explore the four scales in engineering drawing: full scale (1:1), enlarging scales (2:1, 5:1, 10:1), reducing scales (1:2, 1:5, 1:10), and not to scale (NTS).
Learn the concept of dimensions and distinguish functional dimensions from location dimensions using examples like radius, length, position of holes, and distances.
Identify the part name from the title block, collect other sheets if unavailable, verify sheets and sheet numbers, check projection and scale, confirm updates, then start with the front view.
Upcoming Updates:
We are in the process of producing lectures in a phase-wise manner on the following modules of Fusion:
10 Assignments for preparing to pass Machine test interviews in various industries
Surface Design
Assembly Design
Drafting Workbench
Analysis/Simulation Design
Sheet Metal Design
Study of Industrial Drawings - 100 Drawings
3D modeling Tutorial for Real Industrial Projects - 100 Projects
Sheet Metal Examples - 50 Examples
And Much More in plan... We will update soon
Fusion is increasingly being adopted by startups, small and medium engineering companies, educational institutions, and fabrication workshops because it provides a professional parametric CAD environment without licensing cost. However, most tutorials focus only on explaining individual commands. In real industry work, engineers are not hired to operate buttons — they are hired to design parts that can be manufactured, modified, and documented.
In this Complete Fusion Mastery program you will experience a unique successful method of teaching developed and experimented on 1000's of students in live sessions. This course is designed for individuals who are new to Fusion as well as students who learned Fusion a long time ago and just want to brush up on the tools and features quickly and use them in their projects immediately.
This course introduces the tools of Fusion in a step-by-step process which will enable you to clearly understand the application of the tools under discussion before starting the next tool.
Major Highlights of The Course
Includes all the Basics to advanced tools for learning Fusion from scratch
Learn Basics to PRO tools with this perfectly designed course
About 100+ Examples including the solutions and drawings ready for download
20 Projects to practice assemblies
300 Quiz Questions and answers
10 Assignments for preparing to pass Machine test interviews in various industries
All the Drawings practiced in the Lectures are included in this course for download.
At the end of each section, you will encounter a quiz related to the section which will further broaden your understanding of the related section.
This course has been designed such that you can operate any version of Fusion.
Developed by a professional team created by Mr. S. N. S. Roy who is the Chief Course Designer with experience of almost 50 years in Engineering Design and Product Development.
A beginner can start practicing the tools right from lecture one
A Professional brushing up on Fusion can easily directly jump to the section of their choice.
This course has been designed such that you can learn any other high-end 3D CAD modeling software package easily using the concepts that you will learn in this course.
Still, if you don't like the course then you can ask for a refund.
The course is planned to contain sections using which the student can learn the following modules of Fusion :
Sketcher
Part Design
Assembly Design
Drafting
Surface Design
Sheet Metal Design
Animation
Stress Analysis
If You Only Buy ONE Course This Year … It GOT To Be This One!
By the end of the course, you will be able to model mechanical components, revise them confidently, and produce documentation that can be shared with production teams, vendors, or clients.
This course prepares students, engineers, and educators to use Fusion as a practical industry design tool rather than just a learning software. This is the most comprehensive Fusion courses available!
You'll also get access to:
Lifetime Access to course updates
Fast & Friendly Support in the Q&A section
Udemy Certificate of Completion Ready for Download
Quiz to Test Your Knowledge
Join Today and learn Fusion the easy way.
I will see you inside the course.