
Learn to create a circular pattern in Fusion 360 and preview the ring. Adjust extrusions, modify channels, and apply rubber appearance for a customizable, printable fidget spinner.
Sketch a half-profile and revolve it to create finger pads for a fidget spinner, aligning to a 22 mm bearing and using constraints and dimensions.
Use the section analysis tool to measure distances, move a bearing 1 millimeter before mirroring, and create three bearings with a circular pattern from McMaster-Carr components.
This course is an excellent sequel to the Designing For 3D Printing with Fusion 360 course by Vladimir Mariano. We apply powerful design tools and techniques to model 7 fidget spinners that can be 3d printed. We explore circular and rectangular patterns, take advantage of user defined parameters to quickly and efficiently modify our designs and learn how to import and modify models from McMaster-Carr.
The objective of this course is to help you improve your Fusion 360 design skills through series of fun 3d printable projects. We warm up with a few simpole designs and then quickly move on to some advance modeling techniques.
By the end of the course you will have gained an arsenal of new tools and techniques to help you tackle your next brilliant idea.