
Model a rotating table in 3ds max using splines and lathe, then set up a reference image, apply materials, and refine topology with turbosmooth.
Apply the same modeling techniques to a new object: a small table, using polygon selection and edge bridging to build the model.
Model a dining table with chairs in 3ds Max from start to finish, demonstrating fundamentals of furniture modeling.
Learn a procedural method in 3ds Max to eliminate clipping on couches using volume select with soft selection, push, and turbosmooth, then refine with relax and falloff adjustments.
Model a light brown leather chair in 3ds Max from a base box, using a reference image and prioritizing the armrest, then refine with inset, smoothing groups, and turbosmooth.
Demonstrates a physical stitching technique in 3ds max, placing stitches as objects on a poly cloth, with clones and path alignment to fit, noting holes may not render up close.
Master floating stitches by applying opacity and normal maps with a V-Ray material, then convert to editable spline, weld vertices, and use paths to create complex stitch patterns.
Create a diamond pattern by baking height maps, normals, and displacement maps, adjust cage height and max height, and apply a composite mask to blend blue leather and gold materials.
Introducing the Ultimate Furniture Modeling Course! With this course you have access to time-tested, production-proven skills and tools that will allow you to efficiently model a wide variety of furniture, ranging from stools, chairs, tables, luxury entertainment chairs, leather couches, and more, as well as quickly create and apply realistic procedural V-Ray materials for fast rendering and presentation.
This course is 100% 3DS Max. No Zbrush, Marvelous Designer, or Substance Painter required! You will learn all kinds of effective tools and tricks to solve issues, such as:
- Snapping with axis constraints
- Cloth simulation
- Procedural avoidance of clipping and adding detail
- Using splines
- A variety of ways to add stitches
- Procedural material creation
- Creating tiling texture maps
And more.
The videos are not fast-forwarded and most of the them are commentated by me in real time but in a few videos I stay quiet as I am doing the same steps explained in previous videos. I also display the hotkeys used in the bottom right corner, and I provide the hotkeys I use in Max.
This course is intended both for complete beginners as well as advanced users who want to add more workflows and techniques to their repertoire with a tested, no-nonsense approach to modeling. No matter what your background or goal, you'll improve your modeling with this course where the information is presented in a clear and concise manner and more tools are added gradually so you won't get overwhelmed.
Ultimate Furniture Modeling Guide. Simple. Effective. Comprehensive. I hope to see you there!