Fundamentals of Augmented Reality & Virtual Reality (101)
What you'll learn
- Understand the fundamental concepts of Augmented Reality (AR) and Virtual Reality (VR).
- Recognize the differences between AR and VR and their applications across various industries.
- Gain knowledge of the underlying technologies driving AR and VR experiences.
- Explore the role of hardware components such as sensors, displays, and tracking systems in creating immersive environments.
- Familiarize yourself with popular development platforms and tools used for creating AR and VR content.
- Develop the skills to navigate and utilize development environments for building interactive experiences.
- Learn principles of designing user interfaces in AR and VR environments.
- Develop an understanding of interaction techniques and ergonomic considerations for effective user engagement.
- Acquire skills in 3D modeling and content creation for immersive experiences in AR and VR.
- Explore methods of optimizing and adapting content for different devices and platforms.
- Discover the synergies between AI, machine learning, and AR/VR technologies.
- Learn how to incorporate AI-driven functionalities like object recognition and adaptive interactions into AR and VR applications.
Requirements
- Basic skills of 3D modeling and ideas of VR and AR
Description
Fundamentals of Augmented Reality & Virtual Reality (101)
In today's rapidly evolving technological landscape, two terms have gained substantial prominence: Augmented Reality (AR) and Virtual Reality (VR). These immersive technologies have transformed the way we perceive and interact with the digital and physical worlds, offering experiences that were once thought to be confined to the realms of science fiction. This fundamental course will provide you with a comprehensive introduction to the fundamental concepts of Augmented Reality and Virtual Reality.
Understanding Augmented Reality (AR)
Augmented Reality is a technology that blends digital content with the real world, enhancing our perception of reality by overlaying computer-generated information onto our immediate surroundings. Unlike Virtual Reality, which creates an entirely simulated environment, AR integrates digital elements seamlessly into our existing physical environment. This integration is often experienced through devices such as smartphones, tablets, smart glasses, and heads-up displays.
Key Components of Augmented Reality:
Real-World View: AR starts with the real-world view captured by the device's camera, serving as the canvas onto which digital content is overlaid.
Computer Vision: This technology enables the AR system to understand and interpret the environment. It recognizes objects, surfaces, and their spatial relationships, allowing digital content to be placed accurately.
Content Overlay: Digital content, such as 3D models, images, text, and videos, is superimposed onto the real-world view based on the device's understanding of the environment.
User Interaction: AR applications often allow users to interact with the overlaid content. This interaction can include gestures, voice commands, and touch inputs.
Applications of Augmented Reality:
Gaming: AR gaming apps like Pokémon Go have gained immense popularity by placing virtual characters and objects in the real world for players to interact with.
Retail: AR can enhance the shopping experience by enabling customers to visualize products in their real environment before making a purchase.
Education: AR is transforming education by bringing abstract concepts to life. It allows students to interact with 3D models, historical reconstructions, and more.
Healthcare: Medical professionals use AR for tasks like surgical navigation, where relevant data is projected onto the surgeon's field of view.
Understanding Virtual Reality (VR)
Virtual Reality, on the other hand, transports users into entirely simulated environments, effectively replacing the physical world with a digital one. VR is typically experienced through specialized headsets that completely immerse users in a computer-generated reality, isolating them from their actual surroundings.
Key Components of Virtual Reality:
Headset: VR headsets contain displays that cover the user's field of view and sensors that track head movements to adjust the displayed environment accordingly.
Immersive Environment: VR environments are computer-generated and can simulate real-world settings or entirely fantastical worlds, limited only by the imagination of the creators.
Motion Tracking: Sensors track not only head movements but also hand and body movements, allowing users to interact with the virtual world.
Stereoscopic 3D: VR provides a sense of depth and scale by presenting slightly different images to each eye, mimicking how our eyes perceive the real world.
Applications of Virtual Reality:
Gaming: VR gaming offers an unparalleled level of immersion, placing players directly within the game world.
Training and Simulations: Industries such as aviation, military, and medicine use VR to create realistic training scenarios.
Therapy and Rehabilitation: VR is employed as a therapeutic tool for phobias, PTSD treatment, and physical rehabilitation.
Virtual Tourism: Users can virtually explore distant locations and historical periods, opening up new possibilities for travel and education.
The Blurring Line Between AR and VR:
As technology advances, the boundary between AR and VR is becoming increasingly blurred. Mixed Reality (MR) combines elements of both, seamlessly integrating digital content into the real world while allowing interactions. This technology holds the potential to revolutionize fields like design, collaboration, and entertainment.
In conclusion, Augmented Reality and Virtual Reality are two transformative technologies that offer unique ways to interact with digital information and immerse ourselves in new realities. Whether it's enhancing our surroundings with digital overlays or completely immersing ourselves in virtual worlds, AR and VR are shaping the future of human experience in countless domains. As these technologies continue to evolve, their impact on industries and society as a whole is only set to grow.
In this master course I would like to teach the 7 major topics:
1. Introduction to AR and VR
2. Core Technologies
3. AR & VR Development Platforms
4. User Interface and Interaction Design
5. Modeling and Content Creation
6. Integration of AI and machine learning in AR and VR
7. AR and VR (Augmented Reality and Virtual Reality) in Data Management
Enroll now and learn today !
Who this course is for:
- All UG and PG Business, Information Technology, Computer science and digital media students
- Interested students to learn about the concepts of Fundamentals of Augmented Reality & Virtual Reality (101)
Instructor
Achievements on Udemy : (UDEMY BUSINESS BEST SELLER & FULL TIME UDEMY INSTRUCTOR)
[1] Enrolled over 527,000 students from 214 countries & 40+ UFB Courses.
[2] Delivered a staggering 3.73 million course enrollments, with 5,439,933 minutes taught Including UFB Courses (Upto August' 2024).
[3] Offered a diverse array of 310 courses, covering Business, General Management, Leadership, IT, Software and Systems, Psychology, Education, and Media Studies.
Credentials and Qualifications of Dr. José:
Dr. José's extensive qualifications showcase his dedication to various fields:
[1] Earned a Ph.D. in Entrepreneurship & Business Management in 2019, contributing to the understanding of business dynamics.
[2] Holds an M.Phil. in Business & General Management, establishing a solid foundation in comprehensive management knowledge.
[3] Completed a Masters in Financial Markets in 2015, demonstrating expertise in financial systems.
[4] Acquired a Masters in Information Technology in 2013, equipping him with technological proficiency.
[5] Achieved a Masters in Human Resource Management (MBA) in 2011, highlighting organizational skills.
[6] Secured a Bachelors in Mathematics in 2009, emphasizing analytical and statistics prowess.
[7] Earned a Diploma in Teacher Education in 2006, showing dedication to education.
This diverse academic background positions Dr. José as a well-rounded and versatile professional.
Teaching Experience:
Dr. José is an accomplished expert with a wealth of teaching and industry experience:
[1] Currently he is working as a Researcher and Professor of Florida Christian University (FCU Online), Orlando, FL.
[2] Serves as a Senior Researcher, Professor, and Subject Matter Expert at UTEL University, Universidad Centro Panamericano de Estudios Superiores - México, IBS-BFSU (International Business School - Beijing Foreign Studies University) China.
[2] Holds the title of Honorary and Visiting Professor at NGCEF Australia, ISCIP Canada, and Judge of the Research center for the Internationalization of companies from emerging economies (I-CEE) & Global Forum on Business Case Study.
[3] Dr. José, Specializes in digital transformation teaching, innovative teaching, and project based strategies for startup teaching in digital platform ecosystems.
Instructional Design and Curriculum Development Experience:
Dr. José's instructional design and curriculum development contributions are noteworthy:
[1] Designed and developed more than 5 specialized Post Graduate Master Degree courses for International Business School - Beijing Foreign Studies University (IBS-BFSU).
[2] Expertise in corporate entrepreneurship, organizational innovation, and learning.
[3] Over 15 years of experience as a business and IT consultant for over 20 successful startup businesses.
[4] Designed, developed, and hosted over 200 corporate business websites since 2007, receiving over 10 awards for graphic and web design.
Interests of Teaching Topics:
Dr. José's teaching interests span a wide range of subjects:
[1] Conducted, supervised, and handled more than 10,000 UG, PG students since 2007.
[2] Led training sessions for undergraduate and postgraduate Master Degree graduates in areas such as Entrepreneurship Development, Business Management, Human Resource Management and Development, Marketing, Digital Marketing, Finance and Financial Markets, Economics, Statistics, Education, Psychology, Leadership and Personal Development, Multimedia, Information Technology, IEEE Domains, and Software Certification Courses.
[3] Regular Keynote Speaker at AEIC China and Whither Our Economies (WoE) Lithuania.
[4] Currently guiding 5 Ph.D. Scholars in Business Administration, Computer Science, and IT Domains.
Certifications, Research and Publications:
Dr. José boasts an impressive list of certifications, research, and publications:
[1] Completed more than 30+ Software, IT, and Business Certifications.
[2] Serves as an Editor of Science Direct PLAS Journal, Ai Scholar China and certified reviewer for several renowned publishers from Springer Nature, Online Wiley, Emerald & SAGE.
[3] Published over 50 research and review articles, 8-12 solo-authored full case studies, 4 book chapters, and numerous book reviews and some listed in WoS & Scopus Listings.
[4] Google Scholar Citation 100+ and Research Gate Score is 270.90 with 54+ Citations, 59,299+ reads, and 27 Research Recommendations.
[5] European Alliance for Innovation (EAI) Score is 16.
Honors and Awards:
Dr. José's accomplishments are celebrated with various honors and awards:
[1] Top Funding Project Writer.
[2] Top Researcher Award 2019-2024.
[3] Best Ph.D. Thesis Award 2018.
[4] Distinguished Young Scientist 2017.
[5] University Topper (2011-2012).
[6] Seven-time recipient of the FCB - Faculty Competency Building Award (2011-2018).
[7] Mr. Perfect Award in 2008.
International Memberships and Activities:
[1] Holds memberships in 35+ International academic and professional bodies, including IEEE (ID : 96447154), Oulu Entrepreneurship Society - Finland, AfSAE (ID: 256521), ISPIM (ID: 1374), ITPA (ID: 29660) and many more.
[2] Volunteers for Scopus, Web of Science, and ABDC Indexed journals.
[3] Serves as an editorial and reviewer board member for over 30+ journals and has reviewed 200+ articles since 2019.