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Functional Vehicle Design in 3D Coat
Rating: 4.4 out of 5(30 ratings)
2,273 students

Functional Vehicle Design in 3D Coat

Designing your own believable vehicle using most of 3D Coat modeling and sculpting toolset.
Created byAnton Tenitsky
Last updated 6/2020
English

What you'll learn

  • Advanced vehicle concept design in 3D Coat

Course content

3 sections82 lectures8h 23m total length
  • Introduction1:26
  • Interface Essentials3:39

    Explore interface essentials in 3D Coat, focusing on voxel-based sculpting, layer-like organization, and material selection for flexible object modification, with keyboard shortcuts guiding the workflow.

  • Starting with a Mannequin1:26

    Pose a standard mannequin with a layer structure, using move and rotate transforms to adjust posture, compare the pose to a car seating ergonomics chart, and set up a passenger.

  • Timelapse Mannequin Posing1:23
  • Mannequin Optimization1:27

    Optimize mannequin geometry by converting the top layer to a surface, reducing triangles from millions to about 60k, and managing layers and mesh geometry in 3D Coat.

  • Primitives Tool For Wheels3:06
  • Support Beam Sphere Tool1:52

    Create the top support beam with the sphere tool, add attachment points with a circle, increase density, smooth artifacts, and cut holes for rotational parts by switching modes.

  • Shock Absorber Sculpt6:40

    Create a housing for the shock absorber, sculpt a cylinder with the blob tool, and form a coil spring with the primitive, adjusting symmetry and holes.

  • Disk and Breaking Pads4:54

    Model a disk and breaking pads in 3D Coat, applying symmetry, voxel techniques, and uniform space to build a precise braking assembly.

  • Timelapse Suspension Detailing8:06
  • Radial Symmetry4:45

    Master radial symmetry in 3D Coat by crafting a disc with holes, adjusting the axis, and replicating the structure while managing hidden geometry to refine the radial pattern.

  • Suspension Overview Before Detailing0:40

    Align and combine model parts, scale down, and mold the vehicle in 3D Coat, balancing the model for solid fundamentals. Preview detailing the suspension in the next step.

  • Timelapse Suspension Detailing8:06
  • Timelapse Suspension Detailing6:11
  • Suspension Detailing Overview0:57
  • Wheel Disc3:25

    Design a wheel disc in 3D Coat by refining hidden geometry, activating radial symmetry, and iterating with the oxide tool to craft creative, dense disk designs.

  • Timelapse Wheel Disc6:28
  • Suspension Proxy For Optimization1:13
  • Getting Tyre Ready For Detalization2:00

    Apply real symmetry to prepare the tyre for detalization, adjusting the bounding box and geometry while managing resampling and fixes.

  • Tyre Vox Hide Design6:37

    Showcases tyre vox hide design in 3D Coat by shaping, unhide steps, and symmetry to craft a rubber-like wheel wrap for a functional vehicle design.

  • Tyre Symmetry Copy1:29

    Apply symmetry copy in 3D Coat to fix the tyre back part, mirror it, and compare with the original while the tool remembers affected mesh areas for easy undo.

  • Rear Suspension Configuration1:32
  • Rear Suspension Drive Shaft4:28
  • Seats Voxel Block Out4:18

    Block out a seat using voxel modeling in 3d coat, focusing on ergonomic fit, symmetry, volume, and shell creation.

  • Seats Polygons7:59

    Create a seat polygon model by sculpting in 3d coat, using symmetry, adjusting points and faces, applying cuts, smoothing, and refining surface to add seat belt holes.

  • Timelapse Steering Wheel4:33
  • Steering Wheel Explanation1:10

    Explains a steering mechanism where a gear on the rack pushes the rod in both directions with positive transmission, and notes extending the rubber hose for a better schematic.

  • Car Frame Sphere Tool3:24

    Build a car frame in 3D Coat with the sphere tool to anchor structures, adjust scale, and form a crisscross frame, comparing unibody and welded frame approaches.

  • Car Body Volume3:14

    Create a car body volume, cut away unneeded parts with a rectangular tool, adjust density, and shape the frame using shader and move tools for structural design.

  • Car Frame Sphere Tool on Body1:48

    Assign a wallum shade to the body, snap the sphere tool to the attachment, and build the frame around the body's points, while hiding the volume for easier inner construction.

  • Car Frame Curve Tool On Body1:30

    Learn to use the car frame curve tool on the body to create curved lines, add points, lift into beams, switch to corner, and build lattice frames using snap.

  • Timelapse Car Frame19:03
  • Car Frame Quick Overview1:27

    Finish car frame for a 3D Coat project by refining structural elements, adding a cosmetic bump and roll bar, while aiming for a lightweight look with a carbon fiber frame.

  • Material Assignment3:38

    Explore assigning and adjusting materials and colors across a vehicle model in 3D Coat, using instanced shaders for frame, tires, metal parts, lights, seats, and brakes.

Requirements

  • Some familiarity with 3D Coat

Description

In this comprehensive tutorial, you will delve into the intricacies of constructing a realistic and visually compelling vehicle using the diverse array of modeling and sculpting tools offered by 3D Coat. Designed for intermediate to advanced users, this tutorial serves as a hands-on guide to enhance your proficiency in vehicle design within the 3D Coat environment.

If you are relatively new to 3D Coat, it is recommended that you first explore the "Designing Massive Mech" tutorial, the predecessor to this course. This foundational tutorial will equip you with the essential skills and knowledge needed to seamlessly transition into the complexities of vehicle construction.

One of the standout features of 3D Coat is its unparalleled ability to facilitate rapid iteration on your designs, empowering you to refine and elevate your skills as a designer. The toolset within 3D Coat allows for dynamic experimentation, fostering a creative environment where your ideas can evolve and improve iteratively.

Throughout the tutorial, you will be guided through the step-by-step process of crafting the vehicle's main frame. Additionally, you will learn to create a myriad of intricate details, including but not limited to tires, radios, motors, suspension systems, antennas, and more. This holistic approach ensures that you gain a comprehensive understanding of the entire vehicle design process, from the foundational structure to the intricate components that bring it to life.

By the end of this tutorial, you will not only have a fully realized and believable 3D model of a vehicle but also a heightened proficiency in utilizing the advanced features of 3D Coat. Whether you aspire to enhance your portfolio, pursue a career in 3D modeling and design, or simply want to expand your skill set, this tutorial offers an immersive and valuable learning experience for those seeking to master the art of crafting realistic 3D vehicles.

Who this course is for:

  • Intermediate to Advanced 3D Coat users