
Master Roblox Studio basics, including object manipulation and the terrain editor, to generate landscapes, rivers, and paths; anchor parts, test games, and duplicate elements to refine designs.
Explore Roblox Studio avatar rig options from 15-part rigs to six-body R6, animate with the animation editor, and test locally with previews while using explorer, properties, asset manager, and output.
Publish your Roblox game and invite teammates with Team Create by clicking collaborate, selecting users or groups, and assigning edit or play permissions so you can work together.
Explore the three Roblox scripts—normal script, local script, and module script—and compare server-side power with client-side behavior, including a two-player test and security considerations to avoid exploits.
Use print to see what is happening in your Roblox Studio scripts and validate that code runs as expected, tracking in-game events like the door opening or the hidden treasure.
Create and manage variables in Roblox Studio by naming them, assigning values, updating with simple math, and printing to track numbers, strings, and booleans.
Develop Roblox Studio scripting skills by defining variables, performing addition, multiplication, and division, and printing results to verify calculations.
Explore the explorer tab in Roblox Studio and learn to navigate workspace and parts using dot notation, adjusting transparency, color, and material through scripts.
Master loops in Roblox Studio scripting, including while loops, for loops, and repeat-until constructs. Learn to control timing with wait, animate a rainbow part, and track coins with variables.
Learn to create reusable blocks of code in Roblox Studio scripting by defining local functions, calling them to run code without repetition, and manage simple state with a number variable.
Explore if, else, and else if statements in Roblox Studio scripting, learning how to compare variables with two equals and control code execution with print statements.
Define and call a local function with first number and second number parameters to add them, return the result, and print it, while handling nil errors.
Explore Roblox events, touching a laser part to trigger a function, learn about event parameters, connect handlers, and verify players via hit.parent and game.Players to color the block.
Create a laser part in Roblox Studio that kills on touch by setting the humanoid health to zero, navigating from the part to its parent and humanoid.
Create and manage instances with instance.new to spawn parts in workspace, then use a while true loop with a max parts limit and break the loop.
Define and populate tables in Roblox Studio scripting, storing numbers, strings, booleans, objects, then print and access elements by index and use insert, concat, clone, and sort with a comparator.
Use a for i,v loop to traverse workspace objects with get children, printing i and v. Change base parts to neon material and organize results in folders.
Explore how player joins trigger character and humanoid updates, how to use the wait for child pattern with the character edit event, and safely access loading assets and properties.
Create roblox leaderstats with coins and level values, organize them under the player's leaderstats folder, and use a debounce to increment coins once per second on touch.
Configure simple doors in Roblox Studio using touch events, a click detector, and a proximity prompt; implement debouncing to prevent glitches and manage door visibility and collision.
Create and script tools in Roblox Studio, building a laser sword with a handle and blade, welding parts, and enabling activation and touch damage with humanoid checks, starter pack included.
Learn to use math.random in Roblox Studio to generate numbers in a range, spawn randomized parts in the workspace, and verify with a print.
Build a screen user interface menu in Roblox Studio with a play button, frames, and text labels. Master positioning, scaling, anchor points, and client script to activate the play button.
Attach a service UI to a part with local scripts, adjusting its face and size for client interaction; create billboard UIs that float above parts with visibility and distance controls.
Create a Roblox text box UI to capture names or promo codes, display updates on a part, and update on focus lost or enter press using an efficient event-driven approach.
Learn to use tween service to animate UI elements, such as text labels and frames, with zindex control to manage overlap and smooth transitions.
Learn Roblox built-in functions for managing objects: get servers, wait for child, find first child, destroy, clone, and get children.
Learn to animate Roblox objects with tween service by obtaining the service, creating a tween, and applying it to size, position, color, and transparency, then play and handle completion.
Explore how the spawn(function) tool creates a new script to run code after a loop or alongside multiple loops, allowing access to outside variables and better organization.
learn how local scripts behave differently from server scripts in Roblox Studio, showing client-side part creation visible only to the individual player.
Learn client-side mouse handling in Roblox Studio: capture mouse movement and clicks, display a dynamic UI that follows the cursor, and destroy targeted zombie objects with left-click.
Master cframes by adjusting a part's position and orientation using keyframes, angles, and cframe properties; convert radians to degrees with math.rad, and apply anchors for stable placement.
Explore lerping in roblox studio by moving a red part toward a green goal with cframe lerp, keyframes, a 0-1 progression, and an optional tween service, via a for loop.
Explore how the pcall function creates a protected scope in Roblox scripts, allowing code to continue after errors and return success or error messages for troubleshooting.
Learn how to use Roblox datastore to persist in-game currency across sessions by saving and loading per-player data, using sections, keys, and leaderstats gold.
Store multiple values with datastore tables in Roblox Studio scripting course, organizing gold and XP in a single table and saving and loading via data.gold and XP values in autosave.
BindToClose saves player data on game shutdown using datastore. Loop through all players, capture each user ID, and persist values to ensure data survives server closures.
Learn to create and monetize a game pass in Roblox Studio, set price 299, describe benefits, and use marketplace service to prompt purchases and grant 2x coins and 2x XP.
Explore how to implement developer products in Roblox Studio and compare them with game passes. Create and test marketplace service integration, process receipts, grant coins, and manage products per user.
Create a zone with overlap params to detect players, print when inside, and grant a sword from replicated storage to the player's backpack, ensuring it spawns once and is anchored.
[UNFINISHED, GET EARLY ACCESS FOR CHEAP PRICE]
Welcome to this course on Roblox Studio scripting/programming. I've already left a significant mark on the Roblox platform, drawing over 200 million visits to games I've contributed to. Now, I'm here to share my knowledge, experience, and secrets with you.
What You Will Learn:
Creating Your Own Roblox Game: Learn how to build your own Roblox game from scratch. I'll show you how to make everything work, from the game design to the coding part, so you can turn your cool ideas into actual games.
Getting Noticed and Earning from Your Skills: I'll help you figure out how to show off your Roblox Studio skills so you can get commissions and find cool job opportunities. It's all about making sure the right people see what you can do.
Making Your Game a Hit: I'll share some tips on how to make your Roblox game super popular. We'll talk about how to grab attention and keep players coming back, so your game becomes one everyone wants to play..
Earning Money from Your Game: Let's dive into how to make money with your Roblox games. I'll walk you through different ways to bring in cash, helping you figure out the best approach to make your game profitable.
About me:
I've been diving into Roblox programming for the past eight years, which has allowed me to really hone my skills. My work has contributed to the success of several well-known Roblox games, showcasing my commitment to quality and efficiency. I'm proficient in JavaScript and C++, and as I further my IT studies in Germany, I continue to refine my approach by integrating Object-Oriented Programming (OOP) and Task-Oriented Programming (TOP) for creating standout gameplay experiences.
This course is way more than just lessons; it's your ticket into a community where one of the top Roblox developers is leading the charge. Whether you're just getting started with Roblox game development or you want to boost your coding skills up a notch, this is the place for you. I'll be right there to show you how to whip up some awesome games and even how to get noticed in the big world of Roblox.