Udemy
    •  
    •  
    •  
    •  
    •  
    •  
    •  
    •  
Turn what you know into an opportunity and reach millions around the world.
Learn More
Your cart is empty.
Keep shopping
(Free) Introduction to Java Game Development
Rating: 4.5 out of 5(12 ratings)
873 students

(Free) Introduction to Java Game Development

The shortest way to code for game development
Last updated 1/2026
English
English [Auto],

What you'll learn

  • Understand the x & y co-ordinates of Java Game Development
  • Draw and display shapes with Java Graphics
  • Display Images and how to scale them
  • Design a cartoon face using code
  • Double Buffering for flicker-free display
  • Use keyboard events for interaction
  • Move objects from one place to another
  • Do various Animations and much more

Course content

1 section20 lectures1h 3m total length
  • Choose Your Favorite IDE0:30

    Choose your preferred Java IDE for game development, whether NetBeans, Eclipse, Visual Studio Code, or running from the Command Prompt, as long as Java runs.

  • What is JFrame in Java0:57

    Explore how a JFrame acts as a window and container for game graphics, buttons, and score displays in Java Swing.

  • How to Create Window in Java2:14

    Learn how to create a simple game window in Java by extending JFrame, calling setBounds, setDefaultCloseOperation with JFrame.EXIT_ON_CLOSE, and setVisible after instantiating the class.

  • What are x & y coordinates in Java_1:28

    Explore how x and y coordinates place shapes on a jframe, using the center-origin, left-to-right x increases and top-to-bottom y increases, then apply exact coordinates to draw rectangles and ovals.

  • How to Create Shapes in Java2:26

    Learn to draw shapes in Java by overriding the paint method on a JFrame, using g setColor and g.fill to render rectangles and ovals with x, y, width, and height.

  • How to draw Cartoon Face and Understand Layer Concept in Java3:11

    Learn the layers concept in Java graphics by drawing in sequence from background to face to eyes to lips to build cartoon with orange face, black eyes, and red lips.

  • How to Display Text and Fonts in Java1:54

    Learn how to display text in Java games by rendering on a JFrame, overriding paint, and drawing strings with a white color using a font such as Comic Sans MS.

  • How to Display and Scale Image in Java2:50

    learn how to display and scale an image in a Java game by loading a png from the images folder, handling io exception, and drawing it in a JFrame.

  • How to move an Image3:24

    Learn to move an image in any direction by updating x and y values, implementing runnable and thread concepts, and using repaint and sleep to animate an apple.

  • How to Move Text and what is Antialiasing2:58

    Learn to move text across the screen and apply anti-aliasing for smooth edges, using double buffering, a runnable thread, and 2D graphics rendering techniques.

  • How to use Double Buffering2:26

    Learn how to eliminate animation flicker by implementing double buffering in Java, drawing to an off-screen image and rendering it with a Graphics2D object in the paint method.

  • How to move a car with keyboard keys3:51

    Move a car in a Java game with keyboard keys. Build a frame app that renders a car image and repaints after each key press to update its x position.

  • How to Light a Bulb in Java3:14

    Learn how to light a bulb in a Java game by drawing lit and unlit images on a centered frame, using a boolean toggle and spacebar key listener to repaint.

  • How to Bounce a Ball in Java6:10

    Learn how to bounce a ball in Java by building a simple game using JFrame, paint, and a runnable thread to animate a 75x75 ball that bounces off window edges.

  • How to Shoot a Bullet in Java5:02

    Learn to shoot a bullet in Java by building a JFrame-based game that loads gun and bullet images, scales them, and handles shooting with a key listener and thread.

  • How to make Speaking Cartoon in Java3:26

    Extend a Java class with JFrame to override the paint method and draw a black background, orange face, eyes, and red lips, then animate lips with a runnable thread.

  • How to Paint in Java1:38

    Learn to paint in Java by creating a frame, overriding the paint method, setting blue color, and drawing a filled shape while tracking mouse motion to trigger repaint.

  • How to do animation in Java3:38

    Learn to create a Java Swing animation that draws the Indian flag with orange, white, green rectangles and an Ashok Chakra image, animated via a runnable thread.

  • How to create Falling Roses Animation6:23

    Learn to build a falling roses animation in Java by rendering multiple images with JFrame, using arrays for positions, randomization, and a runnable thread with double buffering.

  • How to Jump a Frog in Java5:33

    Create a Java swing app that renders a frog sprite and animates jumping with a simple physics equation. Implement key input, a thread, and painting to update positions.

Requirements

  • Only basic Java programming knowledge is required.

Description

Want to learn Java Game Development but don’t know where to start?
This free beginner-friendly course is designed to give you a strong foundation in Java game development concepts before you move on to building complete games.

What you’ll learn:

  • Understand what are x & y co-ordinates in Java

  • Learn how to create a window to display your game content

  • Move objects smoothly using Java

  • Draw and display shapes and Images with Java Graphics

  • Create simple animations

  • Design a cartoon face using code

  • Implement a basic talking mechanism

  • Use keyboard events for interaction

  • Understand how game elements move, animate, and respond to input

This course focuses on core game development techniques, helping you understand how games work internally. It is a carefully crafted starter experience to prepare you for advanced game creation.

Why take this course?

  • Perfect for beginners in Java game development

  • Learn by visual, hands-on examples

  • Build confidence before creating full games

  • Ideal preparation for a complete Java Game Development course

If you enjoy this course and want to build full Java games from scratch, explore advanced mechanics, and work on real projects, this course serves as the perfect introduction to my complete Java Game Development course on Udemy.

Start free. Learn the basics.
Level up to full game development.

Enroll now and begin your Java game development journey!

Who this course is for:

  • Beginners who want to learn the basics of Java game development
  • Students who know basic Java and want to see how it is used in games
  • Aspiring game developers looking for a free introduction before committing to a full course
  • Learners interested in graphics, animation, and keyboard interaction using Java
  • Programmers who want to understand core game mechanics without building a complete game
  • Anyone curious about how games work behind the scenes using Java