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Flutter & Dart for Beginners: Build a Showcase Mobile App
Rating: 4.4 out of 5(83 ratings)
1,565 students

Flutter & Dart for Beginners: Build a Showcase Mobile App

Explore Flutter widgets, widget trees and app structure with a showcase project and a mobile interface testing lab.
Last updated 2/2023
English
English [Auto],

What you'll learn

  • Master Flutter and Dart.
  • Build engaging native mobile apps for both Android and iOS based on Flutter and Dart.
  • Be able to build any iOS and android app you can imagine.
  • Develop basic flutter applications.
  • Understand the different approaches for loading and maintaining data in Flutter apps.
  • Work as an Android and iOS Mobile Developer.

Course content

9 sections • 30 lectures • 4h 27m total length
  • Flutter Interface Lab: Review Layout and Interaction States1:19
  • Variables15:56

    Understand variables as store locations with symbolic names that hold values, which may change at runtime, demonstrated by x=5, y=8, and z=x+y.

  • 3 Tips to Get Even More Value Out of this Course0:53
  • Data Types11:18

    Explore core data types including bool, int, char, float, double, and string, along with memory allocation, default values, strong versus weak typing, and the difference between assignment and equality.

  • Variable Operators8:54

    Explore how variables store and update data, and how arithmetic, remainder, concatenation, logic, and relational operators perform calculations, comparisons, and boolean results in programs.

  • If-Statements and Conditional Logic4:20

    Explore if statements and conditional logic in Dart, using boolean conditions, true/false branches, and if-else blocks to control which commands run, with a calculator example.

  • Loops and Iteration10:29

    Explore how loops drive repetition in programming by using while and do-while constructs to execute code, manage conditions, and avoid endless loops.

  • Arrays10:51

    Explore arrays in C: declare and initialize a single-dimensional array, access elements by index, and print values using a loop.

  • Introduction to 2-Dimensional Arrays15:10

    Explore how two-dimensional arrays organize student names across classes and schools, using first and second indices to locate each student.

  • Multidimensional Arrays & Examples13:56

    Explore two dimensional arrays with zero-based indexing by using rows and columns to store and analyze ratings, declare and initialize a 2D array, and compute an average rating.

  • Functions21:44

    Explore what a function is, how input and output work, and how you write and call functions for modular, reusable code across languages, with examples like max and hello world.

  • File Input/ Output25:47

    Explore file input/output concepts across languages, including read-only, write-only, read/write, and append modes, and learn to create, open, read, write, and append to text files.

  • Hyper Coding Practice Test

Requirements

  • You will not need any any prior knowledge - so get started now!
  • No Previous Programming Experience Required - You will learn everything you'll need to get started.
  • You should be committed to run through the course and become knowledgeable about Computer Programming & Flutter
  • You should be willing to learn.

Description

Explore Flutter and Dart by following a showcase mobile app project.


This course includes programming foundations, setup demonstrations and a guided introduction to building a Flutter application. The recordings use earlier tools and SDK versions; consult current Flutter and Dart documentation for installation and compatibility.


What you will learn

Review general programming and object-oriented concepts, then explore the Flutter environment, creating a project, widgets, widget trees and the application entry point. Use the example to understand how visible interface elements fit together.


Put the ideas into practice

The new interface review workshop asks you to test a small showcase screen under different text lengths and display conditions. Record the expected layout, test interaction feedback and identify what should happen when content is missing. The activity supplements the recorded project with a practical quality check.


Work through the lessons at your own pace. Pause demonstrations to reproduce the examples, then change one input and predict the result before running the code or checking your answer. Keep a short learning journal containing the question, your attempted solution, the result and the reason for any correction. This helps you identify concepts to revisit instead of simply repeating a lesson.


The course is intended as a structured learning resource. Check the curriculum and prerequisites to decide whether its scope fits your goals. Recorded software interfaces, installation steps and third-party services may have changed since filming. Consult current provider documentation when setting up tools, and use a small local practice environment for experiments.


By the end of your study, aim to explain the central ideas in your own words, complete the practice activities and identify where you need further learning. Progress depends on the time you spend applying and reviewing the material. No particular job outcome, examination result or speed of mastery is guaranteed.

Who this course is for:

  • Anyone interested in learning Flutter mobile development.
  • Beginner and experienced developers who are interested in learning Flutter.
  • Developers looking to build quality apps with Flutter.