
This lesson covers the following:
If you don't have any background in Flash, I recommend you watch this video first.
Learn how to animate in Flash. If you have no experience animating in flash, this video is for you.
Topis covered:
Symbols are one of the strengths of Flash. This lesson covers the three types of symbols (Graphic, Button, and MovieClip) and their uses.
This is the first lesson in ActionScript 3.0. In this lesson, viewers are given a brief introduction about object-oriented programming. Viewers with no programming background should watch this.
Lectures 5,6, and 7 introduce the three basic types of variables (string, integer, and float). This video instructs viewers on how to create and use String variables in Flash.
Lectures 5,6, and 7 introduce the three basic types of variables (string, integer, and float). This video instructs viewers on how to create and use Integer variables in Flash.
Lectures 5,6, and 7 introduce the three basic types of variables (string, integer, and float). This video instructs viewers on how to create and use Float variables in Flash.
This lesson covers the basic of creating functions in ActionScript 3.0 (Part 1 of 2)
This lesson covers the basic of creating functions in ActionScript 3.0 (Part 1 of 2)
Create a simple dress up game using drag and drop functions, (Part 1 of 2)
Create a simple dress up game using drag and drop functions, (Part 2 of 2)
Creating a custom cursor in Flash.
Using conditional statements in Flash (Part 1 of 2)
Using conditional statements in Flash (Part 2 of 2)
Creating functions for collisions
This lesson will teach you on how to add elements or symbols onto the stage using Actionscript 3.0
Create a Mouse-Driven Shooter Game in Flash using ActionScript 3.0
Create a Mouse-Driven Shooter Game in Flash using ActionScript 3.0
Create a mouse-driven shooter game in ActionScript 3.0
Create games where you can customize your own room just like Restaurant City, Sims Social, Pet Society
Create games where you can customize your own room just like Restaurant City, Sims Social, Pet Society
Create games where you can customize your own room just like Restaurant City, Sims Social, Pet Society
Create games where you can customize your own room just like Restaurant City, Sims Social, Pet Society
Create games where you can customize your own room just like Restaurant City, Sims Social, Pet Society
Create games where you can customize your own room just like Restaurant City, Sims Social, Pet Society
Handling keyboard events in AS3
Creating a platform game
Creating a platform game
Creating a platform game
Creating a platform game
Creating a platform game
Platform Game Project for Students
Playing ang stopping sounds in AS3
Incorporating sounds in your game
Creating countdown timers in flash
Acquiring images and links from an external path using URLRequests and loading them into flash.
Access all the flash and swf files used during the lecture.
UPDATE: As this course was created in 2013, Adobe Animate CC is essentially Flash Flash Professional with significant new functionalities. All ActionScript 3 (AS3) codes (for game building) discussed in this course will work in Adobe Animate.
From a beginner level, subscribers of this Actionscript 3 tutorial course will learn ActionScript 3.0 programming--from defining variables to creating functions to handling conditional statements. As they go along through the Actionscript 3 tutorial courses, the knowledge that they have acquired will enable them to create browser-based games in the advanced level. At the last part of the lecture, they will learn how to convert you games into mobile (iOS and android) applications. Additionally, they will also have access to the flash files that were used during the lectures.
The total running time of all the Actionscript 3 tutorial is estimated to by 5 hours. Codes will be explained line by line and you will learn Actionscript 3 concept by concept.
The instructor of this Actionscript 3 tutorial course has been teaching flash, programming, and interactivity design to college students since 2009.
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