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Five Nights At Ghost House Game in Unity 3D
Rating: 5.0 out of 5(1 rating)
4 students

Five Nights At Ghost House Game in Unity 3D

Complete Game Development - Advance Your Game
Created byKarem Dev
Last updated 7/2024
English

What you'll learn

  • How to program from scratch
  • Learn C#, a modern versatile programming language.
  • Advanced Unity Techniques
  • Build assets with performance and games in mind

Course content

7 sections • 30 lectures • 7h 5m total length
  • Introduction1:57
  • Nights10:28

Requirements

  • PC or Mac capable of running Unity 2022 or later
  • Basics of C# will be helpful, but not required.
  • Passion to Game Development

Description

Welcome to the first installment of the Complete Game Development Series.


In this intensive course, students will learn how to create a mobile project and set up a test environment. Designed to guide you through the process stepbystep, this course is perfect even if you have no prior experience in game development.


Although having some familiarity with C is beneficial, don’t worry if you lack this experience, as I will cover everything you need to know.


Course Overview


Game Concept


The game, Five Nights At Ghost House, spans five nights. Each night begins at midnight (12 AM) and ends at 6 AM. Each ingame hour lasts for one minute, so a full night is six minutes long. The player's objective is to guard the main room diligently to prevent zombies from entering; failure to do so will result in the game ending.


Zombies move between rooms in the house, requiring close monitoring to ensure they do not reach the main room.


What You Will Learn


In this course, we will:


Create a game in Unity from scratch.

Start with an empty project and build it into a complete fivenight game.


By the end of this course, you will have the skills to create your own unique game.


Thank you, and I look forward to your comments and suggestions.

Who this course is for:

  • Anyone who wants to make horror games
  • People who want to create and publish their own games.
  • Game Designers and developers who want to learn the basics of building a simple game in Unity
  • Enthusiasts eager for a deep dive into game mechanics and Unity's potential.