
Explore global versus local axes in Blender, learn to transform objects with move, rotate, and scale along both axes, and visualize axes with x ray.
Enter edit mode with tab to model shapes, switch among vertex, edge, and face selections, and transform with g, s, and r; use x-ray or wireframe to reveal hidden vertices.
Explore Blender materials, including base color, metallic and roughness, transparency with alpha, and emission; learn to create multiple materials in one object by using slots and face-based assignments.
Learn to set up blender camera for final renders. Align camera to your view using ctrl+alt+zero, lock to view, adjust focal length, and use depth of field to keep focus.
Hello and Welcome Everyone to "First Day in Blender 4" - The perfect starting point for beginners in BLENDER.
This course is aimed at complete beginners, offering a comprehensive overview of Blender's interface, navigation, and essential tools. Whether you're interested in 3D Modelling, animation, motion design, or video game development, this course will equip you with the foundational skills needed to get started.
This course includes 16 Full HD video lectures with AUDIO commentary (2 hours of content)
We will go over every step in this course together and nothing will be skipped. The course does not have any kind of time-lapse so that you can follow every step easily.
Throughout the course, we'll explore Blender's interface, guiding you through each and every step. From navigating the 3D viewport to manipulating objects and applying materials, We will also cover the basics of some of the complex topics such as Lighting, Rendering, Materials etc to get you started.
We will finish this class by creating a minimalistic and abstract scene in Blender, using the things we learnt throughout the class. We'll play with shapes, lighting, and composition to create something visually striking and end the class by taking some final renders of our Project.
We will be learning a lot of different things. So I hope to see you there, Thank you.