Create a volumetric simulations, using FumeFX in 3Ds max
Create clean plate for compositing
Combine background and CG, using Nuke
Make some destruction, using Thinking Particles in 3Ds max
3Ds max with FumeFX and Thinking Particles, Nuke
In this series of lessons we will learn the process of creating a scene with a fire tornado. We are not talk only about the process of simulation. But also about creating the environment for a scene using simple static images in Nuke. Will learn a lot of different techniques to create puddles, image correction, and the projection geometry. Much time we spent creating additional elements of the environment in 3Ds max like debris and dust. And create a scene from scratch to the final view.
I work in the industry since 2009. Initially created FX for television and commercials. After that begin to work with movies. The main direction is the visual effects and compositing. Co-founder and teacher in the school of computer graphics. The author of many lessons from 3ds max, Houdini, RealFlow, After Effects, Nuke.