
Learn figure proportion using the head as a measuring tool, compare seven to eight heads tall figures, and study the three fundamental types: average male, idealistic male, and idealistic female.
Construct the front view of the figure by establishing a vertical height and proportional units from head to crotch, nipples, navel, shoulders, rib cage, pelvis, and limbs.
Use extreme points to set height and halves to place head and pelvis with a spine S-curve from the side view; rotate the arm from shoulder for a three-quarter view.
Learn to construct a three-quarter figure in rotation, preserving proportions while locating landmarks (crotch, navel, nipples, chin) within simplified rib cage and pelvis volumes, using 3D guidelines.
Explore perspective in figure drawing by understanding distance and foreshortening, learning how scale changes with viewpoint and how the human form distorts from different angles.
Explore perspective through vanishing points and the horizon line, from one to three vanishing points, using railway tracks and cubes to guide human figure drawing.
Enclose three spheres in a perspective box, draw them in foreshortened views, and learn how two-point perspective places shoulders, elbows, hips, and knees in correct positions for the human figure.
Build a perspective figure drawing with main lines: collarbones, elbows, hips, knees, feet—plus secondary fingertips and eyes, then frame the figure in a box and apply vanishing-point perspective.
Explore three-point perspective from above by drawing a box and the human figure, experiencing foreshortening, close vanishing points, and perspective distortions that exaggerate the head.
Practice foreshortening by viewing the figure from below, using diagonals and a vanishing point to render the head, rib cage, pelvis, and limbs in perspective.
Explore foreshortening and perspective in the arm, from frontal view to toward the viewer, adjusting the clavicle, humerus, radius, and hand to show depth.
Explore perspective in figure drawing by illustrating a rotated, above-view figure in a foreshortened three-quarter view, using a vanishing point and measured distances to achieve realism.
Create a 3d mannequin with spheres and cylinders, using a spine as the height axis and three ovals for the head, chest, and pelvis to guide lifelike poses.
Learn to sketch a dynamic superhero pose by building limbs with cylinders, applying perspective and foreshortening, and dividing the height into eight equal parts to guide spine, chest, and pelvis.
Learn foreshortening in a seated three-quarter pose with an arched spine and forward lean, comparing full-length limbs to foreshortened ones while building proportions from main lines.
Learn to draw a dynamic baseball pitching pose using foreshortening and diagonal intersections, starting from primary lines and major shapes to guide shoulders, pelvis, spine, and limbs.
Practice quick, varied poses from life using mannequins, focusing on lines, proportion, and volume; then build figures from three main blocks and foreshortening to imagine dynamic poses.
Explore beginner torso anatomy by adding simplified muscles to a mannequin, including deltoid, pecs, abs, obliques, lats, trapezius, and neck muscles, with their behavior in various positions.
Master back anatomy by exploring the deltoid, trapeze, lat, and lower oblique, and learn to sketch with interconnected ovals and cylinders for accurate shoulder and spine form.
Learn to draw the arm by analyzing its mechanical function from front and back views, the forearm extensor and flexor groups, and a spiral around the biceps.
Study the arm in a back three-quarter view, with a linear forearm and visible bones. Emphasize the triceps and deltoid wrapping the elbow as the hand pulls back.
Start from the knee as the main landmark and use a diamond shape, then build the shin bone, calf, and ligaments and muscles for an anatomically correct front view leg.
Learn to draw the leg in a three-quarter back view, highlighting the gluteus maximus, two calf muscles and Achilles tendon, and the diamond-shaped space behind the knee that allows bending.
Apply muscle anatomy to mannequins to build simple, realistic figures in a heroic pose, turning three mannequins into three figures with bent knees, lifted legs, and arched torsos.
Learn to draw the whole figure in a sitting pose, using two circles for bent knees, noting foreshortening, and detailing the arm with deltoid, biceps, pec, and forearm.
Explore the back view of the figure and analyze how foreshortening, a three-quarter arm angle, and leg positions create size differences, spine curve, and shoulder alignment.
Master two pencil grips—tripod for precise rendering and fine detail, and a versatile grip for sketches, varied line thickness, and shading to build value and texture in figure drawing.
Compare mechanical and clutch pencils, from 0.5 mm to 2 mm leads, and learn how line thickness, shading, and varied grips, plus sharpening methods, shape effective figure drawing.
Master shading types for figure drawing, including 45-degree parallel lines with a tripod grip, form-following rendering, cross-hatching for neutral surfaces, and using mechanical pencil for consistent detail.
Shading a sphere from a defined light source, draw ellipses to locate the equator and render a gradient from the brightest to the darkest shadow with bounced light.
Learn to shade a cylinder by defining its axis, height, and elliptical top and bottom, then model light, shadow, and value to create a rounded form.
Master shading a torso by analyzing light, shadow, and the curved surfaces of pecs, abs, and obliques, then build depth with layered graphite and highlights.
Construct the hand from simple shapes, then add nails and wrinkles. Learn finger proportions and thumb mobility by modeling the hand’s body, fingers, thumb, and phalanges, in 2d and 3d.
Learn to draw a hand using a box construction, perspective and foreshortening, building with cylinders and circles to map knuckles, wrinkles, and fingernails for realistic anatomy.
Draw the hand by focusing on the visible shapes, adapt the technique for unseen fingers, start from the knuckles’ arch, outline the box with subtle dots, and build fingers.
Master hand drawing for a fist by starting with the knuckle line and hand box, sketch the index finger and thumb, and treat the middle three fingers as one volume.
Practice hand drawing a fist in different positions, using the same technique, and learn line weight to darken areas for darker, heavier lines.
Learn to draw hands by focusing on foreshortening, knuckle arches, and perspective, then practice with simple gestures and short timed studies.
Construct the foot in three-dimensional form from footprint, building with a pyramid and spheres for the ankle and toes. Use perspective lines to render a three-quarter view and avoid foreshortening.
Construct the foot in three steps, forming a triangle and pyramid, then model the ankle and heel with spheres, knuckles, and arches, using lines to imply depth and anatomy.
Discover figure drawing for beginners by constructing the foot's bottom view with spheres and cylinders, focusing on toe positions, knuckles, heel lines, and the 90-degree ankle direction.
Learn to draw the foot’s bottom 3/4 view, tracing the sole, ankle, Achilles tendon, and toes. Begin with a triangle and pyramid to show arches and the heel’s mechanics.
Draw the foot from side and three quarter views by tracing the pyramid of bones, two arches, and rotated metatarsals, with attention to toes and Achilles tendon.
Construct a full figure from a reference image of a female nude by sketching, measuring, and refining the lineart, then shade to create a 3d, volumetric figure.
Learn to map a figure on the page using four heads tall and five heads wide, then lay out the head, shoulders, chest, hips, and knees with light sketch lines.
Construct the head with a sphere and axis on a sheet, using minimal lines and shading for form. Practice hands, feet, and the face on separate paper to build comfort.
Draw hands by foreshortening pinky and ring fingers on one hand and thumb and index on the other. Begin at the wrist, note the weight on the surface.
Construct a foreshortened foot with curling toes, build the ankle and shin volume, and shade to reveal light and shadow while refining the toe arrangement.
Switch to a 0.5 mm clutch pencil to render a full figure with fine, erasable lines. Refine the face, hands, feet, and foreshortened poses, adjust light and shadow, and finalize.
Add line weight to deepen the figure by darkening key lines with a softer A2B lead, then shade with hard and soft pencils to build contrast.
Learn shading techniques for the full figure using tripod and flat-side pencil grips, focusing on natural and cast shadows, value layers, and preventing smears.
Learn full figure shading with 2B and 4B pencils, using a brush to spread graphite, erasers and paper spreaders to create gradients, contrast, and final dark lines.
Develop shading techniques for a full figure, refining eyes, nails, lips, and nipples while managing two-directional light, erasing for highlights, and using blending to create contrast and form.
(PLEASE NOTE: This course is not taught by Ethan Nguyen. Instead, it is taught by a fellow instructor (Michael), and Ethan worked on producing and editing the course.)
Welcome to this course on the basics of drawing the human figure.
In this course, we'll cover the basics of anatomy, proportions, and techniques to create lifelike figures. From sketching simple gestures to adding intricate details, you'll gain the confidence to tackle any drawing challenge.
This course is divided into 8 sections. Here's what you're going to learn in each section:
Human Proportions: In this section, you'll learn the basics of drawing human proportions. We'll cover the different types of proportions and how to construct the figure from various angles like front view, side view, and 3/4 view.
Drawing the Figure In Perspective: You'll learn the basics of perspective drawing and how to apply it to the human figure. We'll go through drawing exercises where you'll learn to construct a basic figure from different perspective angles.
Drawing Action Poses: You'll learn how to construct and pose a basic figure in various positions.
Basic Human Anatomy: You'll learn how to draw different parts of the human body. We'll focus on drawing anatomical details and muscle groups.
Shading Basics: You'll learn the basics of realistic shading and how to apply it to the human figure.
Drawing the Hand: You'll learn how to construct the hand using basic forms and practice drawing it in various positions.
Drawing the Foot: You'll learn how to construct the foot using basic forms and practice drawing it in various positions.
Full Figure Drawing: Finally, you'll learn how to draw and shade a complete figure from start to finish.
Please be advised that the reference image for the final drawing is of a nude female figure.
This class is designed to be accessible to everyone, with step-by-step lessons that build your skills progressively.
Well, I'm sure you're excited to improve your figure drawing, so let's begin!