
Hello Everyone and welcome to Figma Ultimate Mega Course course using Figma for Beginners, my name is Elisha Nanyong and I am glad to be your instructor in this journey to become a UI UX Designer using Figma. This design tool will help us create stunning interfaces and engaging prototypes
Figma uses a canvas-based approach to design, which means that you'll be working on a virtual canvas that represents the size of your design. You can adjust the canvas size to fit your needs, and you can also add additional pages if you need more space to work.
One of the key features of Figma is its powerful vector editing tools, which allow you to create shapes, lines, and other elements with precision and ease.
So, UI/UX design is the process of designing the user interface and user experience of a digital product such as a website, mobile app, or software application.
The design process begins with understanding the needs of the target user through user research, creating user personas and conducting user interviews. This information is used to create wireframes and user flow diagrams, which are used to map out the structure and functionality of the product. These wireframes serve as a blueprint for the design, which then gets iterated upon by the UI designer.
So what is UI refers to User Interface (UI)which refers to the visual design and layout of a product, such as a website or mobile application, and how a user interacts with it. It focuses on the look, feel, and overall presentation of the product.
User Experience (UX)on the other hand, encompasses all aspects of a user's interaction with a product, including the UI, as well as other elements such as the content, speed and overall satisfaction with using the product. UX design is focused on creating a positive and seamless experience for the user.
Ok so what is Figma-is a cloud-based design and prototyping tool that allows designers and design teams to collaborate on creating and iterating digital designs, which includes user interfaces, web pages, mobile apps, and more. Note: Figma cannot do the job of JavaScript which is coding, Html and css which is basically authoring, rather you can use Figma’s create Mockup, The wireframes such as the -low fidelity, high fidelity and rapid prototyping feature to design websites and apps that will go through series of user testing to a point where the user will be satisfied with the app before handing it off to the developer or software engineer and thereby saving time and money.
So, A persona is a fictional character or representation that is created to represent a specific type of user or customer. Personas are extremely important in helping designers and other stakeholders understand the needs, goals, and behavior patterns of the target users. To create accurate personas, it's essential to conduct research and gather information about the target users.
Once the research is complete, designers can use the insights to create the profiles of personas. Now let's learn how to use ChatGPT to generate a persona that is similar to what your client will provide you as part of the design brief. We will use Anna Johnson as a case study as she is having issues with some online pet service providers.
Begin by typing your question or message into the chat box. Let's coin the question in this fashion “generate a persona of Anna Johnson having issues with an online veterinary app for her pet”. Click on this button then wait for ChatGPT to process your request. This may take a few seconds depending on the complexity of your question
Hello guys, in this video we're going to talk about task flow and user flow.so the first we will discuss is Task flow.
Task flow is the sequence of steps a user takes to accomplish a specific task within a product or system.It's a fundamental concept in user experience design because it helps designers understand how users interact with a product and identify pain points or areas for improvement.
Let's say you're designing a new app for better online veterinary services and mind you this particular instance is the project we will be building in this course. A common task for users might be to place an order for either a dog or cat food or to book an appointment with a doctor
Hello everyone! So what exactly are we making in this course?
We'll start by discussing best practices for designing with Figma, such as using grids and guides to create consistent layouts and align elements with precision.
And in order to fully explore the interface and tools provided by Figma, we will delve into the use of advanced features such as masks, importing A.I vector files, variables, components sets, animation, and prototyping.
During this course, you will learn how to create and convert hand drawn wireframes to digital since that is what we will be creating early in the early interaction design process. You will learn by doing and gaining practical experience in creating different aspects of our high fidelity which include onboarding and splash screen that sets the tone for your mobile app and move on to designing the sign in, verification and sign up page.
Next, we'll focus on designing a visually appealing shopping page that showcases your products in the best possible light from product listing design to filtering options allowing users to easily find what they're looking for.
Moving on to payment processing, we'll cover everything from payment gateway integration design. This will ensure that users can easily and securely complete their purchases.
If you are new to UI/UX, skipping the wireframe section is detrimental, kindly exercise patience and learn all that it entails by either learning to sketch on paper and then transfer your sketch design on figma. And while working on your wireframe in figma. Here are some important points to keep in mind when creating wireframes in Figma:
Begin by outlining the basic structure of your design, such as the overall layout and placement of key elements.
Use simple shapes and text to create your wireframe, and avoid adding unnecessary details.
Use placeholder text and images to represent the final content of your design, as this allows you to focus on the layout and structure rather than the specific content.
Use wireframes to explore different layout options and to quickly iterate on your design concept.
Once you have a basic wireframe, test it with users to get feedback and refine your design.
High Fidelity design refers to the level of detail and accuracy of a design. It means that the design is very close to what the final product will look like in terms of its visual appearance, interaction design, and user experience.
When creating High Fidelity designs in Figma, there are a few key factors that you need to keep in mind:
Firstly, it's essential to ensure that all visual elements are consistent and visually appealing. This means paying close attention to details such as typography, color palette, iconography, and spacing.
In Figma, you can use the Styles feature to create consistent styles for text, colors, and other visual elements, which can save a lot of time and ensure that your designs are always consistent.
Hello and welcome to complete UI/UX Mega Course using Figma for Beginners, my name is Elisha Nanyong and I am glad to be your instructor in this journey to become a UI/UX Designer using Figma. This design tool will help us create stunning interfaces and engaging prototypes.
In this course, we are specifically catering to beginners who are new to design and the field of user experience design. Even if you're unsure about what UI UX design is all about, don't worry, we will start from the basics and work our way up step by step.
We will begin by discussing the brief and how to work with a UX persona. Then we will dive into creating simple wireframes. We will learn about incorporating colors and images into high fidelity mockups as we progress. You will also learn about the dos and don'ts of choosing fonts for web and mobile apps.
Moreover, we will cover topics such as creating icons, buttons and other UI components, as well as advanced concepts like component sets, constraints, and multi-dimensional variants that are easier to understand the moment we start getting our hands dirty. To make our workflow smoother, we will also be using free UI kits and plugins in Figma.
By the end of this course, you will have a complete understanding of how to create simple and advanced micro-interactions, page transitions, and animations. You will be able to build fully interactive prototypes ready for user testing, collaborate with other team members, and export the right files for handoff to your developer or software engineer.
Throughout the course, I will set assignments to help you practice and develop your skills, and by the end of it, you will have something unique to showcase in your portfolio. So let's upgrade ourselves and go from Figma novice to Figma Professional. Sign up today and I will see you in class.