Figma Fundamentals: Use Figma Like a Pro
What you'll learn
- Learn all the essentials of Figma
- How to create a Figma project
- How to work with frames and shapes
- How to add and format text
- Drawing, components, constraints, and versioning
- How to create a prototype
- Access to Figma to follow along
Figma connects everyone in the design process so teams can deliver better products, faster.
In this course, learn how to use Figma and how to get a Figma project started. We will get into how to add content to your design project by working with frames, creating and editing shapes, drawing, adding and formatting text, and more. In addition, learn how to create a prototype, share designs using the collaboration features in Figma, and generate assets for development.
Learn how to create new files, segment your project for multiple screens and devices, and start adding content, including shapes, images, drawing, effects, and text. Also, learn features like layers, reusable formatting, and components.
By the end of this course you'll have a good understanding of using Figma and be able to use it for you next project.
Figma is a vector graphics editor and prototyping tool which is primarily web-based, with additional offline features enabled by desktop applications for macOS and Windows.
Figma is a cloud-based UX design and collaboration tool that is similar to Sketch in functionality and features, but with big differences that make Figma better for team collaboration. Figma simplifies the design process and is more effective than other programs at helping designers and teams work together efficiently.
Who this course is for:
- Anyone interested in learning Figma
I am a senior product designer with over 15 years of experience. I specialize in planning, conceptualizing, and designing clean, functional interfaces and experiences. I am passionate about building and shipping digital products. I enjoy working with innovative brands and helping early stage startups plan, design, build, and bring their products to life.