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Master Figma: Getting started the Beginner to Pro Class
Bestseller
Rating: 4.7 out of 5(2,369 ratings)
9,318 students

Master Figma: Getting started the Beginner to Pro Class

Bite-sized, no-fluff lessons teaching you Figma in a 4-hour course + project.
Last updated 11/2025
English

What you'll learn

  • Setup your own free Figma account!
  • Setting up UI Designs with Figma
  • Setup a complete User Interface Design with Figma
  • Share your work with other Designers and Developers
  • Make your Designs Shine in Presentation Mode
  • Basic Prototyping with Figma
  • Creating reusable elements with components
  • Advanced component sets with variants
  • Understanding variables and styles
  • Keeping up to date with latest releases
  • Share and document your design with development
  • Create shared team libraries
  • Creating simple style guides for colour, typography and spacing
  • Creat simple micro interactions for buttons and hover
  • Work as a team
  • Freebees to be used right away in your designs
  • Figma exercise files so you can work alongside me

Course content

12 sections90 lectures5h 0m total length
  • Promo3:13
  • What is Figma and who does the coding?3:00

Requirements

  • PC or Laptop

Description

Getting Started with Figma (4h) + Course Project

A beginner's to pro course in UI design with Figma

NEW! Full Config 2024 Update Featuring the New Figma UI Design!

This course is a comprehensive introduction to Figma from absolute beginner to advanced features. Short and focused, providing you with all you need to know to tackle any design.

We'll start from scratch by setting up your Figma account and familiarising ourselves with its file structure. Then, we'll dive into the fundamentals of Figma, such as setting up frames and nesting them, adding shapes, text, colours, and grids creating solid UI designs. Once you're comfortable with the basics, we dive into more advanced subjects like creating solid UI designs and working with components for reusable elements.

You'll learn how to establish styles and variables for consistency, create responsive designs with auto layout, and add basic prototyping to bring your designs to life—always keeping collaboration with development in mind.

With step-by-step exercises and valuable tips and tricks, you'll become proficient in Figma in under 4 hours. It's perfect for beginners or those transitioning from other design software.


Setup

  1. What Is Figma? Who does the coding?

  2. Figma in the Browser vs. Figma App

  3. The Figma file browser – Figma's home

  4. Creating design files in Figma

Figma Basics

  1. Adding frames to our file

  2. A few handy shortcuts

  3. Design file overview

  4. Adding shapes and colour

  5. Size menu – manipulating shapes and frames

  6. Align, tidy up, and measure

  7. Adding and working with text

  8. Nesting frames – The Figma superpower

  9. Frames vs Groups

  10. Designing with nested frames

  11. Re-usable grids with styles

  12. Figma Community and Plugins

  13. Adding images

  14. Drawing in Figma

  15. Scaling in Figma

  16. Course Project: Creating a wireframe and first design

Introducing Components

  1. Re-use elements with components and instances

  2. Overriding instances

  3. What to override and what not to

  4. Reverting components and overrides

  5. Nest components

  6. Component sets with variants

  7. Move components to their own page

  8. Keeping components organised

  9. Advanced component features introduction.

  10. Course Project: Turning our design into components

Variables and Styles

  1. Introduction to variables

  2. Working with colour variables

  3. Organising with variable collections and groups

  4. Size and spacing variables

  5. And what about styles?

  6. Typography and styles

  7. Documenting variables and styles

  8. Course Project: Adding colour variables and text styles

Responsive Design

  1. What is auto layout?

  2. Adding auto layout

  3. Auto layout components and variables

  4. Resize settings

  5. Auto or space between

  6. Nesting auto layout with system

  7. Absolute positioning

  8. Auto layout pages

  9. Constraints in Figma

  10. Constraints and grids

  11. Course Project: Testing our app on different phone sizes

Basic Prototyping

  1. Prototyping in Figma

  2. Setting scroll behaviour

  3. Connecting screens

  4. Dropdown menu with overlays

  5. Animation types

  6. Interactive components

  7. Figma Mirror – Preview on your device

  8. Course Project: Turning our app into a clickable prototype

Sharing with other designers and developers

  1. Sharing and inviting others

  2. Setting up a thumbnail

  3. Shared team libraries in Figma

  4. Setting up a shared team library

  5. Connecting to a shared team library

  6. Updating shared team libraries

  7. Sharing design, components, styles, and variables

  8. Dev mode: Sharing with development

This is a course idea and production by moonlearning


Who this course is for:

  • Total Beginners!
  • Switching over from another Design Software to Figma (e.g Sketch or Adobe XD)