Udemy

Fantastic Worlds iOS Starter Kit Setup Guide

Learn how to integrate Tiled, and change simple properties to create a top down, side scroller or isometric game.
Free tutorial
Rating: 3.8 out of 5 (24 ratings)
7,807 students
5hr 29min of on-demand video
English
English [Auto]

Learn how to make an app with zero coding

Requirements

  • The Fantastic Worlds iOS Starter Kit

Description

This free video documentation is coming to Udemy's great platform to give users of CartoonSmart's Fantastic Worlds iOS Starter Kit, a virtual home to ask questions on the course board and have them answered by the kit's author (great questions deserving of a video response will get one).

Learn how to make an iOS app for either the iPad or iPhone, without writing ANY code. You'll see how to design levels graphically with Tiled, and enter simple values to setup the parameters of your own top-down view, side scrolling or isometric world. Features include: a team of players, physics based worlds, animated enemies, weapons, equitable inventory, collectibles, in-game currency, In-App Purchase and Parental Gates, and much more. The kit is not provided with this free documentation.

Kit modifiers should also be sure to download the free iBooks format documentation, available here. This gorgeous format is 170 pages long, includes details on every property, and has links within the book to related reading.

Who this course is for:

  • App developers

Instructor

CartoonSmart / Owner / Leader Developer and Instructor
  • 4.3 Instructor Rating
  • 694 Reviews
  • 54,183 Students
  • 21 Courses

Justin Dike is the founder of CartoonSmart one of the internet's first video training websites. He is a long-time illustrator and animator, focusing mostly on Adobe Flash, and experienced programmer with Swift, Sprite Kit, Actionscript 3, Objective C and Cocos2d. For CartoonSmart he has recorded hundreds of hours of video tutorials and recently published his first full length book titled iOS Programming with Xcode and Cocos2d available in the iBookstore. Justin has also developed many iOS games, including a side scrolling game engine.

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