Facebook Leaderboard Development for Unity Android & IOS

Learn the basics of building Facebook Leaderboards
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Constructing Facebook Leaderboard for Unity Android & IOS
Writing custom backend web-services on a PHP configured server for Facebook Leaderboard
Integrating Facebook SDK in Unity
Using a JSON parser
Implementing a Facebook Manager to enable users to login to Game app
Implementing Server Manager in Unity to make game to communicate with server
Writing the Leaderboard Manager script to populate leaderboard with the data taken from Facebook and Server

Requirements

  • A PHP Configured Server
  • Basic PHP and C# Scripting Knowledge

Description

This course will enable developers to implement Facebook leaderboard for Unity games published on Play Store and App Store. I will briefly explain Facebook Leaderboard implementation by breaking it down into smaller and comprehensible parts. After the completion, students will have a basic architecture for Facebook leaderboard to begin with and will be able to easily develop Facebook Leaderboard for their Games.

Who this course is for:

  • Beginner Unity Developers

Course content

5 sections7 lectures1h 38m total length
  • Introduction
    00:57

Instructor

Game Developer
Waqas Ahmad Bhatti
  • 4.4 Instructor Rating
  • 12 Reviews
  • 630 Students
  • 1 Course

Hi, I’m Waqas. I completed my BSCS in 2016 from COMSATS University, Islamabad.


I like to think of myself as a hardcore gamer, and a talented game developer with 2 years of industrial experience who has published several games to different stores including Play Store, App Store, Amazon, and Facebook.


After my 2 years of work at a game development studio, my obsession with computer science pushed me to pursue MSCS with research in deep learning. I’m exploring possibilities about the experiences that we can bring to games through reinforcement learning.


I enjoy creating games in my free time, it’s something I always keep closer to my heart. With 5+ millions download under my belt I can’t wait to teach you how to create meaningful experiences in your games.


See you soon!