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Embedded Systems - Introduction to Microprocessors - MSP430
Rating: 3.4 out of 5(5 ratings)
120 students

Embedded Systems - Introduction to Microprocessors - MSP430

Hand-on Introduction to Embedded Systems, Microprocessors Adventure with MSP430.
Created byAfterclap Team
Last updated 6/2023
English

What you'll learn

  • Introduction to microprocessors and microcontroller systems
  • MSP430 architecture and memory organization
  • Input/output interfaces and programming
  • MSP430 programming using Code Composer Studio IDE
  • Interrupt handling and timer modules
  • Analog-to-digital and digital-to-analog conversion
  • Interfacing MSP430 with sensors and actuators

Course content

3 sections68 lectures8h 35m total length
  • 3.1 Microcomputer Organization10:43

    Explore the microcomputer structure by examining the three fundamental hardware elements—CPU, memory (data and program memory), and input/output systems—and how system buses connect them for basic computing.

  • 3.2 MPU vs MCU10:50

    Compare microprocessor units and microcontroller units, showing MPUs rely on external memory and peripherals while MCUs embed memory, peripherals, and a CPU on a single chip in MSP430-based systems.

  • 3.3 Programmers and Hardware Model2:43

    This video contrasts the hardware model and programmers model, showing how system programmers must consider hardware peripherals, memory interfacing, timing, and the instruction set, addressing modes, and memory map transfers.

  • 3.4 CPU8:50
  • 3.4.1 Control Unit in CPU9:00

    Study the control unit as a finite state machine with fetch, decode, and execute states that form the instruction cycle, guided by the program counter and bus interface logic.

  • 3.4.2 Arithmetic Logic Unit (ALU) in CPU5:24

    Explore how the arithmetic logic unit performs arithmetic and logic operations, including addition, subtraction, complement, and bitwise functions, under the control unit, handling operands and results with width considerations.

  • 3.4.3 Bus Interface Logic (BIL) in CPU3:21

    Explain how bus interface logic coordinates interaction between internal CPU buses and system buses, and defines how external address, control, and data buses operate across memory, CPU, and I/O.

  • 3.4.4 Registers in CPU (PC and SPU)10:36

    Explore general purpose and special purpose registers as the cpu's temporary storage for data and control information, highlighting the instruction register, program counter, and stack pointer in MSP430.

  • 3.4.4.1 Status Registers9:24

    Learn how status registers, or flag registers, hold zero, carry, negative, overflow, and interrupt flags to reflect ALU outcomes and guide the control unit after execution.

  • 3.4.4.2 Example of Flags (Flags in Status Register)6:28

    Explore flags in the status register, including zero, carry, negative, and overflow, as you analyze eight-bit additions and determine each flag for operations a–d.

  • 3.4.4.3 Carry Flags6:52
  • 3.4.4.4 Flags and Number Comparison7:49
  • 3.5 MSP430 Basic Hardware Intro7:20

    Explore the MSP430 basic hardware, featuring a 16-bit CPU and 16 registers (R0–R15). Identify program counter, stack pointer, and status register with carry, negative, zero, and overflow flags.

  • 3.6.1 System Busses : Data Bus4:40

    Explore the data bus as part of system buses in a microcontroller, showing how it carries data and instructions bidirectionally between memory, CPU, and peripherals through read and write transactions.

  • 3.6.2 System Busses : Address Bus4:40

    Explore address buses, unidirectional lines from CPU to memory or peripherals, and how the address bus width defines the largest addressable memory, using hexadecimal notation and binary-to-hex conversion.

  • 3.6.2 Example of Address Bus5:58

    This lecture presents two address bus examples, showing 12-bit and 22-bit ranges from 0x000 to 0xFFF and 0x3fffff, and explains that 32 kb needs 15 address lines.

  • 3.6.3 System Busses : Control Bus3:41

    Explore the control bus as the final bus type, explaining how its individual, unidirectional signals govern read/write operations, synchronize transfers, and request CPU services to regulate system activity.

  • 3.7 Addressing Modes6:25

    this lecture introduces addressing modes in MSP430, explains source and destination operands, and outlines four addressing modes plus double and single operand formats in assembly language.

  • 3.7.1 Register Mode (Addressing Modes)5:20

    Explore register mode, an addressing mode that uses one or two CPU registers as source or destination, with word or byte operations indicated by dot w or dot b.

  • 3.7.1.1 Hands on Programming Register Mode (Addressing Modes)8:54

    Set up Code Composer Studio, create an MSP430 assembly project, and debug on a launchpad while practicing register mode with moves between R5 and R7 and observing the program counter.

  • 3.7.2 Indexed Mode (Addressing Modes)5:04

    Explore indexed addressing on the MSP430, forming an operand address by adding a constant offset to a register, with R5 examples for source or destination byte transfers.

  • 3.7.2.1 Hands on Programming Indexed Mode (Addressing Modes)5:47
  • 3.7.3 Indirect Register Mode (Addressing Modes)6:54

    Master indirect register mode, a source-only addressing method that uses an edge symbol to treat a register's content as a memory address, contrasting with direct register mode and index mode.

  • 3.7.3.1 Hands on Programming Indirect Register Mode (Addressing Modes)4:14

    Demonstrate hands-on programming of indirect register mode in MSP430, using R5 and R6 to copy the memory content addressed by R5, following an immediate addressing example.

  • 3.7.4 Indirect Autoincrement Register Mode (Addressing Modes)8:51
  • 3.7.4.1 H-O-P Indirect Autoincrement Register Mode (Addressing Modes)4:24

    Explore indirect autoincrement mode in MSP430 with code composer studio. Load value into R5, fetch address, copy to R6, and auto-increment by two for words and by one for bytes.

  • 3.7.5 Immediate Mode (Addressing Mode) (HOP-included)4:58
  • 3.7.6 Absolute Mode10:55
  • 3.8 Constant Generators and Emulated Instructions6:20

    Learn how the MSP430 uses constant generator registers R2 and R3 to supply common values for addressing and how emulated instructions, built from these constants, expand the native instruction set.

  • 3.9 Introduction to Instruction Sets3:25
  • 3.9.extra - Anatomy of an Instruction13:17

    Analyze the MSP430 instruction anatomy, detailing 16-bit layouts for two-operand and single-operand formats. Learn how opcodes, registers, addressing modes, and byte/word flags govern jumps and program flow.

  • 3.9.1 Movement Instructions (mov.w and mov.b)6:42
  • 3.9.2 Addition Instructions (add.w, addc.w adc.w)15:39

    Explore addition instructions in the MSP430, including add.w, addc.w, and adc.w, with emphasis on source and destination operands, the carry flag, and emulated versus native instructions.

  • 3.9.3 Subtraction Instructions (sub.w, subc.w and sbc.w)15:44

    Explore subtraction instructions in MSP430: native sub.w and sub.c.w and the emulated sbc.w, including immediate mode, borrow handling, and carry flag behavior in subtraction.

  • 3.9.4 Comparison Instruction (cmp.w)8:24

    The lecture shows the cmp.w instruction to compare r5 and r6 by subtracting r5 from r6, updating flags only and not registers, with equal, greater, and less cases.

  • 3.9.5 Arithmetic Instructions with Single Operand12:02

    Explore single-operand emulated arithmetic instructions on MSP430, including clr.w, dec.w, dw, i cw, ai cw, and test.w, and observe their effects on r5 and the zero flag.

  • 3.9.6 Decimal Arithmetic Instructions4:12
  • 3.9.7 Logic Instructions with 2 operands12:27

    Explore logic instructions with two operands in the MSP430, including and, xor, bit test, and bit set or clear, as native operations using source and destination values.

  • 3.9.8 Logic Instructions with 1 operand2:17

    Explore logic instructions with one operand in MSP430, focusing on the inv.w emulated instruction that inverts bits and behaves like a not gate.

  • 3.9.9 Byte Manipulation4:01

    Explore byte manipulation in the MSP430 instruction set, including s w p b for swapping bytes in a word and s x t for sign-extending a byte to a word.

  • 3.10 Operations on Flags of a Status Register5:18

    Explore manipulating the MSP430 status register flags—carry, negative, and zero—via set and clear instructions, and observe how flag states affect subsequent operations like ADC and decimal carry arithmetic.

  • 3.10. Extra - Endian-ness of MSP4307:04

    Explain endianness in MSP430 by showing how a 16-bit value like 0x2211 is stored across two bytes, with the low byte at the lower memory address, illustrating little-endian memory organization.

Requirements

  • A bit of background on Circuit Analysis
  • Background on C Programming

Description

Welcome to the "Introduction to Microprocessors-MSP430" course! This course is designed to provide students with a comprehensive understanding of microprocessor and microcontroller systems, with a focus on programming the MSP430 microcontroller.


Throughout the course, students will learn about the fundamentals of microprocessor architecture, memory organization, and input/output (I/O) interfaces. They will also learn how to program the MSP430 microcontroller using the C programming language, and how to use development tools such as the MSP430 LaunchPad development board and Code Composer Studio Integrated Development Environment (IDE).


The course will cover a range of topics, including:


- MSP430 architecture and memory organization

- Input/output interfaces and programming

- MSP430 programming using Code Composer Studio IDE

- Interrupt handling and timer modules

- Analog-to-digital and digital-to-analog conversion

- Serial communication protocols (e.g. I2C, SPI, UART)

- Interfacing MSP430 with sensors and actuators


In addition to theoretical concepts, the course will also include hands-on exercises and projects, allowing students to apply their knowledge in practice. By the end of the course, students will have gained a strong foundation in microprocessor and microcontroller systems and will be equipped with the skills to develop applications for embedded systems using the MSP430 microcontroller.


This course is suitable for students pursuing degrees in electrical and computer engineering, computer science, or related fields. It is also ideal for hobbyists and enthusiasts interested in developing applications for embedded systems using the MSP430 microcontroller. Prior programming experience is not required, although a basic understanding of the C programming language would be beneficial.


Enroll now to gain a solid foundation in microprocessor and microcontroller systems and to develop your skills in programming the MSP430 microcontroller!!!

Who this course is for:

  • designed for learners who are interested in learning the fundamentals of microprocessor and microcontroller systems.
  • This course is particularly suitable for students pursuing degrees in electrical and computer engineering, computer science, or related fields.
  • This course is also ideal for hobbyists and enthusiasts who are interested in developing applications for embedded systems using the MSP430 microcontroller.
  • This course is designed for learners who are eager to learn new concepts and are willing to put in the time and effort required to complete the assignments and projects.
  • Overall, this course is intended for learners who are looking to expand their knowledge and skills in microprocessor and microcontroller systems, and who are interested in developing applications for embedded systems using the MSP430 microcontroller.