Embedded Software Gems
What you'll learn
- Introduction to different embedded concepts that are essentials for every developer
- C Programming
You will learn different firmware concepts, maths, embedded c concepts, data structure and algorithms that are very essential to any embedded firmware. No Kit is required, and I'm also not teaching arduino stuff, however I'm teaching core concepts for any embedded firmware engineer.
We will talk about math concepts like fixed points math, mathematical tricks, , and their use in embedded software also concepts in embedded c like state machine design with a lot of scenarios.
The course is divided into these categories
1. Math concepts
2. Embedded firmware concepts
3. Software Design and design patterns
I'm assuming that you have a basic knowledge of microcontroller programming and you have used something like arduino or any other microcontroller before, also I assume you have good knowledge in C Programming. That course will leverage your next level, we are not going to discuss peripherals nor interfacing that are spread everywhere in other courses in the internet.
This is a next step course if you want to get into more advanced embedded level programming. I hope that course is useful to you and I'm sure it will open a new vision for you when you try your next project.
By the way, Excuse my English language, as it's not my mother tongue.
Who this course is for:
- Intermediate to advanced embedded engineers
I have been interested in programming since I was 13 years old. I was a hard-core video games, grow up on games like sky-road, mortal kombat 1,..etc. Since then I have been very interested in how games work, and I wanted to make them. I have a Bsc in Electronics and Communications Engineering, and I have worked in several industries in several countries, in fields like Embedded Software, Information Security and 3D Game Programming. I'm here to transfer the knowledge that I have, and build a community of Game Programmers and professional embedded software engineers.