
Construct drawings by reducing subjects to basic forms, such as boxes, cylinders, and spheres, and apply horizon line, diminution, and vanishing points to render three-dimensional space on a two-dimensional plane.
Master one-point perspective by establishing a horizon line and vanishing point to build boxes, define depth via converging lines from the front to back planes, and shade visible planes.
Learn to find the center of any shape in perspective by drawing diagonals. Use diagonals to proportionally enlarge or shrink rectangles, even without a ruler.
Discover how to cut into boxes to form prisms and pyramids using vanishing points, depth lines, and shading to reveal 3D structure.
Learn to add to a box by stacking volumes, creating ramps, roofs, and platforms using vanishing points, depth lines, front/back planes, and the x-method.
Apply one-point perspective to draw a hardcover book, constructing pages, front and back covers, and spine with a vanishing point and horizon line, then shade planes and practice.
Create a sofa from imagination using one-point perspective, shaping a box and aligning depth lines to the vanishing point, adding cushions, shading, and practicing from memory.
Master two-point perspective by constructing boxes with a horizon line, two vanishing points, and converging width and depth lines, adjusting distance between points to control distortion.
Modify boxes in two-point perspective by turning them into triangular prisms, making diagonal cuts from corner to corner, adding a ramp and a roof, and connecting with vanishing points.
Explore two-point perspective by drawing a book with dual vanishing points, including an off-frame vanishing point on the horizon, to compare angles and reduce distortion.
Learn to draw a sofa in two-point perspective by constructing a box form, guiding edges toward the horizon line and vanishing points, adjusting angles, and detailing the armrest and cushions.
Master ellipses by using the major and minor axes to draw symmetric shapes. Apply these guides to render cylinders and rounded forms with fewer lopsided ellipses.
Explore how perspective makes circles appear as ellipses, showing roundness and tilt based on viewing angle, eye level, and the ellipse's major axis alignment.
Practice drawing cylinders in perspective by establishing a horizon line, an axle, and ellipses; adjust orientation and line convergence to depict cylinders and cone-like forms.
Apply cylinder principles to draw a mouthwash bottle, establish a horizon line, use ellipses for cap and neck, and curve horizontal lines to show volume and label contour in perspective.
Draw a pencil at an angle by forming a tilted cylinder with end ellipses, shaping the body and tip, adding the lead and eraser band, and shading for depth.
Draw a metal nut by combining boxy forms with cylinders, set the eye level, build hexagonal front and back planes from centerlines, and depict a centered through hole with ellipses.
Construct a pencil sharpener in perspective by outlining a box with a high eye level and shaping a wedge body with a blade, slot, and pencil hole.
Master drawing spheres in perspective using horizontal and vertical equators, ellipses, and major axes; darken halves to show tilt and turn, and adjust ellipse roundness for varied angles.
Explore sphere modification to create varied 3d forms by slicing with vertical and horizontal ellipses and shading both sides to reveal new perspectives for 3d sketching.
Draw a wine glass by outlining an oval body, a centered vertical axis, an opening ellipse, a thin cylindrical stem, and a base, then add liquid with highlights.
Use sphere-based construction to draw lemons in perspective, forming half-spheres with major axis and ellipses, subdividing into pulp segments, shading, and stacking slices with leaves for depth.
Construct a trash bin from a sphere and cylinder, using ellipses and perspective to render the top dome, opening thickness, handle, and base.
Apply the Loomis method to build a head from spheres, boxes, and cylinders, showing how the three basic forms come together with shading for a dimensional head.
Learn to draw a spherical teapot in perspective using center lines, ellipses, and an equator line to place the lid, spout, and handle in a balanced three-quarter view.
Complete this course by reflecting on perspective fundamentals for 3D sketching and what you gained. Explore related topics like drawing portraits, facial features, and animal drawing on my profile.
In this part of the Drawing Fundamentals Made Simple series, you're going to learn the foundational skills and perspective principles that will allow you to draw from your imagination.
In the first section of this course, we'll begin by learning the basics of perspective drawing. You'll learn concepts like the horizon line, vanishing points, line convergence, and how to use them to create 3D objects and scenes. We'll cover how one and two-point perspective work… and then we'll go through step-by-step exercises where you can practice drawing simple boxes and modify them to create a variety of shapes.
Once you're comfortable with constructing boxes, we'll apply this knowledge to drawing actual 3D objects from your imagination. We'll do this in both one and two-point perspectives.
Now that you have a good understanding of how to draw boxy objects, in the next section, we'll cover curved objects. You'll learn the simple rules that explain how ellipse and circle perspective works and how to use them to draw cylinders at various angles.
Then we'll go through a bunch of different exercises where you'll learn how to combine boxes and cylinders to create all sorts of everyday objects.
Lastly in the final section, we'll dive into drawing spherical forms. Again, you'll learn how to use perspective to create three-dimensional spheres.
And we'll go through lots of examples of how to use this knowledge to draw even more complex subjects.
By the end of this course, you'll have a good understanding of how to draw boxes, cylinders, and spheres and how to use them to construct more complex objects from your imagination.
This course was designed for beginning and intermediate artists who want to build a solid foundation in constructive drawing.
These same construction skills are the foundation of interior sketching, architectural drawing, product design, and concept art — so whatever you ultimately want to draw, this is where it starts.
All the concepts are explained in a clear & easy to understand manner and you'll get lots of step-by-step examples to help you deepen your understanding.
This course comes with a 100% Satisfaction Guarantee so if you are not completely in love with the course for any reason, you can get every penny of your money back!