
Develop drawing and sketching skills to communicate visually in design; this course covers line work, mark making, shading, perspective, composition, gesture drawing, and product sketches.
Explore graphite pencils from HB to 6B, and see how pencil hardness affects mark darkness; learn basic sharpening methods, including sandpaper blocks, standard and electric sharpeners, and optional pencil holders.
Explore erasers for graphite and charcoal, including a large square eraser, a pink pearl end, and mechanical erasers with varied shapes for precise details and broad erasing.
Explore Contee, vyn charcoal, and compressed charcoal, and use 11 by 14 Canción 70-pound semi-smooth paper with tooth to practice, with a PDF of materials.
Discover how drawing bolsters communication, unlocks career paths in design and beyond, and enhances creative outcomes, including logos and sketches, presentations, and client engagement.
Teach how to photograph drawings for critique by centering the image, matching orientation, using two angled lights, avoiding flash, cropping tightly, and keeping focus.
Explore drawing fundamentals for designers through the book overview, covering materials, gestural and structural drawing, value, composition, and perspective with practical worksheets and support files.
Explore mark making with pencil, charcoal, and conté, practicing curved, gestural, contour marks, crosshatching, stippling, shading, and varying line thickness to build value, texture, and design ideas.
Explore the fundamentals of line in drawing, from a point to straight or organic lines. See how connected lines form shapes through c curves, s curves, and action lines.
Discover how pencil grip, choking positions, and angles shape marks—from light to dark, sharp to broad—using HB and 6B pencils and eraser marks.
Explore line as a design tool by practicing curved, gestural, hatching, crosshatching, contour, and stippling techniques to create value, depth, and texture.
Explore mark making through pressure control to vary thin and thick lines, hard and soft, and through horizontal, vertical, angled, ragged, organic, and geometric lines that convey movement and stability.
Explore constructing curves from straight lines, creating implied lines and spaces through value and shading, and experiment with zigzag, dotted, dashed, and scalloped lines to vary tone and motion.
Explore line and mark making from parallel and perpendicular lines to negative exposure lines; learn how pattern and texture imply depth in two-dimensional drawings using graphite, compressed and vine charcoal.
Explore mark making with compressed charcoal, mastering pressure to create dark, dense marks; compare smudging, edge control, and gestural strokes with graphite and softer vine charcoal for contrast.
Explore line and mark making with vine and compressed charcoal, using edges, tips, and finger smudging to vary marks and control light to dark values.
Master gesture drawing: quick, loose sketches that capture essence and motion, not detail. Use timers and warm up with simple objects to study form across figures, still life, and landscapes.
Practice rapid gesture drawing of an organic object to capture its essence with bold and light lines, weight and mass, using pressure control to indicate light and form.
Practice gesture drawing by quickly capturing the overall energy and mass of a mechanical, plastic Xbox controller, balancing rapid lines with subtle details to convey motion and form.
Practice gesture drawing of a Holga camera using two pencils and an eraser to capture its essence with loose strokes, sharp edges, texture, and depth.
Practice gesture drawing to capture essence of a paintbrush, sketching wood handle and metal part with bristles, using pencil grades like 6b, hb, and b to vary line textures.
Learn to draw with basic shapes and techniques for circles, pencil grip, and using the page for parallel lines; combine shapes to create more detailed 2d and 3d forms.
Learn to draw straight horizontal and vertical lines using the paper edge as a guide, then construct a square with perpendiculars and parallel lines, while estimating lengths.
Learn circle drawing methods—from palm and shoulder motion to finger circles—in sketching mode, building muscle memory; construct circles with back-to-back C shapes or by trimming square corners to find center.
Jonathan demonstrates quickly drawing triangles, classifying them by sides (equilateral, isosceles, scalene) and angles (right, obtuse, acute), using the edge of the paper as guides and simple marks.
Use the square’s principles to draw a rectangle with perpendicular and parallel lines. Understand that rectangles have opposite sides equal and can be tilted while preserving 90-degree corners.
Sketch an octagon by layering two rectangles, center with an X, and refine with light guide lines and erasing, then explore creating trapezoid-like shapes by combining lines for geometric variety.
Combine basic shapes to form unified, more complex drawings by linking circles, squares, and triangles into scenes like a snowman, house, or tree.
Master drawing three dimensional objects—sphere, cone, cube, and cylinder—to understand proportion, scale, and foundational structural drawing, including ellipse exercises and two cube methods.
Draw a sphere from a circle, using center lines and quadrant steps, then apply a highlight, shading, and stronger lines on the shadow side to convey three-dimensional form.
Learn to transform a triangle into a three-dimensional cone by constructing center lines, a guiding rectangle, and ellipses, then shade and refine with hatching and construction lines.
Draw a cube from a point, forming lines and a rectangle into a three-dimensional mass. Use parallel and perpendicular lines, consistent angles, line weight, and light hatching to convey depth.
Learn to construct a cube with a secondary method using parallel lines and HB pencil sketching from a square toward three dimensions while matching angles.
Explore architectural drawing by turning a rectangle into a cylinder using perpendicular and parallel lines, then sketch ellipses to convey three-dimensional form.
Practice drawing ellipses from a square with center lines, refining eye‑hand coordination and pressure control to produce a continuous, three‑dimensional ellipse rather than a pointed or racing‑track shape.
Master structural drawing of angled cylinders by constructing ellipses with center lines, drawing through the form, and building from a rectangular guide to depict perspective and solidity.
Build complex forms from cylinders by combining ellipses, lips, center lines, and anchor points to create a bowl and a top hat, erasing construction lines.
Master the sideways cylinder by drawing ellipses, constructing with construction lines, and exploring multiple methods to create a tire like wheel shape with center axis and tone.
Learn to build a cylinder-based vase through structural drawing, starting with a rectangle, adding ellipses and axes, forming a base, and refining with construction lines, highlights, and varied line weight.
Explore a second structural drawing method for a cylinder-based vase, starting from a short stouter rectangle, using center lines, ellipses, and mirrored curves to shape the body, base, and top.
Practice drawing products rooted in basic three dimensional shapes—sphere, cone, cylinder, and cube—by sketching a tennis ball, a layered funnel, a make up container, and a detailed game cube.
Learn to draw a sphere-based form, like a tennis ball, using simple pencils and erasers, with construction lines, proportions, shading, and texture to convey depth and mass.
Expand a simple cone into a cone-based funnel by constructing ellipses, lips, and shading with hatching and crosshatching to convey depth and a dirty oil-worn look.
Learn to sketch a cylinder-based makeup dispenser with parallel lines and ellipses, building depth and proportion through layered cylinders and simplified top details.
Draw a cylinder-based makeup container by varying pressure, erasing construction lines, and applying crosshatching to build tone, while observing proportions to capture the ellipses and see-through sections.
Sketch a cube-based product inspired by a game console using parallel lines, perspective, and construction lines. Build a four-circle grid, outline edges, then erase construction marks to finalize the cube.
Learn to construct a cube-based product sketch, using center lines, mirrored angles, and ellipses to render a GameCube console in perspective, with shading and detailing.
Discover how value, or lightness, shapes depth and mood, and how adding a light source and mark techniques like stippling, hatching, and crosshatching create shadows on basic shapes.
Explore how light interacts with a sphere to create value through form shadows, cast shadows, tangent lines, reflective light, and specular highlights for convincing depth in sketches.
Learn to shade a sphere by establishing a light source and defining the cast shadow and terminator. Build a core shadow and refine with charcoal, finger blending, and highlights.
Explore lighting a cone by identifying a light source, rendering form and cast shadows, and depicting highlights and toned edges to turn a 2D drawing into a three-dimensional form.
Master shading and lighting by drawing a cylinder with pencil and charcoal, building form from ellipses and axis to depict light, terminator, and shadows.
Master lighting and shading a cube using crosshatching to build value, shadows, and volume. Practice constructing two squares, establishing a light source, cast shadows, and gradients across planes.
Explore composition across photography, design, and drawing. Apply rule of thirds, horizon placement, framing, focal points, and directional lines to guide the viewer's eye.
Apply the rule of thirds to compose sketches, using a three-by-three grid to position the horizon line, sun, surfboard, clouds, and beach elements for balanced, simplified designs.
Master the focal point by using directional angles to control the eye, with horizon lines, mountains, a silhouetted figure, and an old wooden fence as anchors.
Apply grid principles to align layout elements, using a quick grid to organize text boxes, images, and copy for cohesive brochure or diptych designs.
Explore the golden ratio concept through a geometric sketch that derives a spiral to guide placement of design elements, layouts, logos, and fine art, though it doesn't guarantee great composition.
Explore scale and depth control in composition by using a horizon line, reference points, tone and shadow, and progressively sized cubes to show large, medium, and small forms.
Explore how overlapping forms create space and distance by layering cubes along a horizon line, revealing or hiding edges to generate visual interest.
Learn how symmetry, including asymmetrical radial symmetry and rotational symmetry, informs logo design through quick sketching, tracing techniques, and center-line transfers, using the golden arches as an example.
Turn a symmetrical apple into an asymmetrical logo using tracing, mirrored halves, ghosted iterations, and quick refinements, showcasing composition exercises in drawing and sketching.
Explore radial symmetry by sketching a starfish from a central circle, using construction lines that radiate from the center to create a radial logo concept similar to the BP design.
Explore rotational and mirror symmetry by sketching a yin-yang logo, illustrating four forms of symmetry with negative shapes and value to refine form and clean up lines.
Explore formal subdivision as a system for layout, using gridding and a geometric, symmetrical approach with center lines and points to guide sketching a centered figure.
Explore informal subdivision by placing objects along curves and s curves to create a more organic composition, with light, a distant tree line, and undulating movement through the picture plane.
Explore directional lines by creating a horizon line, a perspective road, and power lines guiding the eye toward a focal point, with sun rays reinforcing depth.
Explore eye level, bird's eye view, and worm's eye view in perspective exercises, using horizon lines, tone, and simple cubes to create depth, distance, and dramatic viewpoints.
Practice sketching multi-structure products by combining cubes, cylinders, spheres, and cones, then refine pressure control and value to render a power drill, an olive oil bottle, and a banana.
Sketch a drill by building its form from linked cylinders and a box-like handle, using gesture, charcoal and pencils, and lighting and value for a clear, structured drawing.
Create a conceptual drill sketch that captures overall form and essence by shaping positive and negative contours, adjusting curves, and using crosshatching to imply value and material.
Practice drawing a drill part by laying a heavy initial line, refining with accurate lines, hatching, and value, then simplify with bolts, plastic details, and key shapes.
Apply charcoal shading and hatching to a drill sketch, using a left light source, darker lines with 3b–4b pencils, and blending to enhance weight and texture.
Explore a two-object still life by drawing a tall glass bottle and a banana, using graphite pencils from HB to 6B and center lines to judge proportions and negative space.
Refine a still-life sketch of an olive oil bottle by erasing initial marks, building line variation and value with B to 6B pencils, and using hatch marks for label texture.
Develop the organic banana form with curved, concave and convex shapes, and use hatching and value to convey light, depth, and contrast against the olive oil bottle.
Learn the fundamentals of drawing the head and face within a portrait for designers and artists, practicing with circles to uphold proportions and build muscle memory for accurate portraits.
Use a simple sphere and center lines to quickly establish basic portrait proportions, then sketch lips and a head outline with a cross-hair approach for fast, client-ready faces.
Apply a head construction method using vertical and horizontal center lines and proportional thirds to reveal the face shape, nose, chin, and shadowed planes.
Finish the general face outline using construction lines and thirds to place the jaw, chin, eyebrows, eye sockets, nose, and lip, then refine with shading and erase construction lines.
Draw the head with a center line and thirds to place the brow, nose, and mouth, then shade the bridge and lips for likeness.
Would you like to learn how to effectively communicate ideas in visual form? Would you like to learn how to draw? Would you like to draw interesting and aesthetically pleasing art and designs, including products, scenes, various objects, and more?
In this course, you will learn how to draw effectively as a strong foundation for graphic design and other types of design. This course is for anyone who wants to learn how to visually communicate and draw effectively.
Some graphic designers start immediately on the computer, but drawing first by hand is a common practice at many top design agencies, advertising firms, and other types of design businesses. This process is also taught at art colleges, universities, and other institutions. Graphic designers and other designers benefit from learning how to draw in order to brainstorm, sketch, visually communicate ideas, and design.
Regardless of whether you are working on a logo design, editorial design, advertising design, digital design, or other types of design, drawing as part of the design process is an established practice that can help you more effectively produce clear and beautiful designs.
In this course, you will learn about materials and how drawing can benefit designers. Then you will learn how to draw in various sections:
Mark Making Exercises - Learn many different methods of mark making in the context of drawing and design.
Gesture Drawing - Draw an organic object, a video game controller, a Holga camera, and a paintbrush using gestural drawing methods for quick drawings to capture the essence or gesture of an object or scene.
Drawing Basic Shapes Effectively - Learn various ways to draw basic shapes which can be used in line drawings and structural drawings later.
Structural Drawing - Learn how to draw a sphere, cone, cube, and cylinder, and also start to draw structure-based objects such as a vase.
Drawing Structure-Based Products - Next, use what you have learned so far by drawing structure-based objects, including a tennis ball (sphere-based), a funnel (cone-based), a makeup applicator (cylinder-based), and a GameCube console (cube-based).
Value, Lighting, and Shading - Learn how to add a lighting source, highlights, and shadows for depth and form in drawings.
Composition in Drawing - Apply effective composition in drawings and logo designs. Examples include the rule of thirds, focal point, formal subdivision, drawing an asymmetrical logo, and much more.
Product Sketches - Apply structural drawing and value practices in order to draw products sketches such as a still life and a power drill.
Drawing the Head and Face Fundamentals - Learn the basics of drawing facial proportions, for those instances where drawing people is required in designs.
Drawing in Perspective - Learn how to draw a cube, sideways cylinder, and interior space using one-point perspective. Follow along in additional exercises in two-point perspective in the included book.
Enroll today and get started learning how to draw for design!
About the Instructor:
Jonathan Simon is a fine artist, illustrator and university professor. He holds a B.F.A in illustration from Memphis College of Art and a M.F.A. in painting from the New York Academy of Art. He has studied with a variety of talented artists in both accredited programs and private apprenticeships, including Tony Ryder, author of The Artist's Complete Guide to Figure Drawing, Jacob Collins and Michael Grimaldi of Water Street Atelier / The Grand Central Atelier, and Frank Porcu at the Art Students League of New York.
A studio artist for more than 26 years, Jonathan is also an experienced art educator who has held full-time faculty positions teaching intermediate- to advanced-level drawing, figure drawing, painting and illustration classes at colleges such as the New Hampshire Institute of Art. He believes in sound, proven methods, materials and approaches.