
Master constructive drawing by using simple boxes to build three-dimensional structure from points, lines, and planes, then translate that perspective into dynamic two-dimensional forms tumbling through space.
Practice ruthless honesty about mistakes, analyze where you messed up, and repeat the process with simple tools, drawing on any surface, avoiding erasers, and using right-angled boxes to improve.
Explore points, lines, and planes as they convey position and distance on a two-dimensional surface. Note how parallel lines converge to vanishing points and objects shrink with distance.
Hold the pencil at 90 degrees to your line of sight and keep your arm straight to measure by comparison, using squares to simplify scenes into flat shapes.
Explore how parallel lines converge at vanishing points on the horizon to create perspective on a ground plane, and how sliding paired vanishing points rotates planes for drawing.
Explore how to construct boxes using planes and vanishing points, showing how horizon line, eye level, and two-point versus one-point perspective govern edge thickness.
Demonstrates adding convergence to verticals with off-page vanishing points, establishing the horizon line, and transforming one-point scenes into two-point and three-point perspectives.
Observe three color-coded sets of parallel lines on rectilinear boxes, each converging to its own vanishing point, illustrating how tilt creates independent perspective cues.
This class is not about line quality, surface texture or rendering techniques. It's arguably much more important than that. It's about getting to grips with structure - the underlying secret sauce that will ground your art in reality and make it believable.
Boxes provide an excellent and essential first step in understanding structure.
It's all well and good to draw a fairly lively feeling line that varies in thickness. What's more important is the hidden structure beneath the line.
What's the line revealing? Well structured forms, or a bit of a mess?
Solid structure is what you need to understand if you want to be able to draw things from different angles in perspective, with forms that are convincing.
I've published classes which tackle drawing things constructively, beginning at an intermediate level that assumes that you can build solid shapes in perspective already. Lots of you have trouble with that and I've been asked to start from absolute scratch so you can learn and develop those skills, even as a beginner.
I've been drawing storyboards for many years in London, Hong Kong and Los Angeles.
One thing I know is that to survive in an art production environment you have to be able to construct scenes quickly, and well. You don't have to see the whole thing in your head first, but you have to be able to put it together in a drawing.
To do that you have to be able to build 3 dimensional forms on a 2 dimensional surface.
Mastering how to use points, planes and boxes is the most efficient way to develop those skills that I've encountered.
Once you've got the hang of it, you can analyze and reconstruct objects and scenes that you may have less than perfect reference of. For example, your references might be from the wrong angles to simply copy or trace.
So if you want to take the first steps to unlocking your inventive drawing potential, I'll see you in class!