
Learn intermediate Krita 5.0 techniques by building two illustrations that combine vector and raster methods, from base colors and line art to shading, gradient maps, and lighting effects.
Access the exercise and project files from the resources, follow the sequential curriculum, and practice with PC keyboard shortcuts in Krita, noting version differences.
Krita 5.1 updates the contiguous and similar color selection tools, renaming fuzziness to selection extent and switching to icon-based radio buttons for the reference modes.
Explore the differences between raster and vector graphics, covering pixels, resolution, file size, scalability, and editability, with examples like png, jpg, svg, and ai.
Master vector transformations in Krita by using a single vector layer, the select shapes tool, and the transform bounding box to move, scale, rotate, and skew vector objects.
Master coloring vector objects in Krita 5.0 by adjusting fill and stroke, opacity, and using foreground/background colors, gradients (linear and radial), and mesh gradient on fills.
Explore vector editing in Krita with techniques to adjust curvature using bezier handles or click-drag, insert and remove points, and break, merge, or join vector segments.
Explore Krita's Bezier curve tools for vector drawing and selections, mastering line and curve points, Alt and Shift techniques, autosmooth and angle snap settings for precise shapes.
Discover how the alpha channel on filter layers and filter masks acts as a transparency mask, allowing brush-based control of the filter strength with white, black, and gray strokes.
Create midground base colors in Krita 5.0 by using vector layers, bezier curve tool, and fills to build hill, house, and grass, then organize with depth sorting and group layers.
Continue the strawberry house project by building the background and foreground with Bezier curves, airbrush shading, and layered vectors, refining trunks, leaves, and fog for depth.
Advance the strawberry house illustration in Krita 5.0 by creating the main shadow with global and ambient occlusion shading, using contiguous selection, bezier curve selection tool, and color-labeled layers.
Master ambient occlusion by adding an ambient occlusion layer in multiply blend with inherit alpha, then paint subtle shadows using contiguous and bezier curve selections, airbrush, and color sampling.
Finish the illustration in Krita 5.0 using paint over to add grass and smooth stone transitions, then apply levels and color balance filters for final color correction.
Learn how Krita 5 handles dynamic gradients, focusing on two special presets foreground to background and foreground to transparent, where left follows foreground and right follows background, with permanent edits.
Refine vector line art in Krita 5.0 by sharpening edges, thickening corners, and patching with white shapes using the bezier curve tool, fill options, and stroke adjustments.
In this Krita 5.0 intermediate lesson, apply shading and highlight to a robot warrior by creating grayscale layers, using multiply and screen blending, alpha inheritance, and airbrush techniques.
Color the robot warrior line art by merging the group into an outline colored layer and using alpha lock, then apply rim light and shading by sampling surface colors.
"Krita" is a graphic application comparable to Photoshop. But unlike Photoshop, Krita is free and open-source software. So, you don't need to pay anything to download and use it. Another thing that makes Krita different from Photoshop, is that Krita is more focused on digital painting. That is why in Krita, you can find many features related to digital painting that do not exist in Photoshop. If you need software for drawing or creating illustrations, then Krita will make you feel right at home.
If you want to master Krita quickly and easily, then -in sha Allah- this online course is the best solution for you. Please note that this online course is the continuation of the basic-level course that was released earlier. To ensure you can follow the course without problems, it's recommended that you take the basic-level course first, before taking this one.
What will you learn?
In this course, you will learn advanced selection techniques. Then learn Vector Graphics techniques in Krita. From making basic primitive objects, to being able to create custom complex shapes. You will also learn the ins and outs of “Filter” and “Mask” in Krita. We will discuss various filters such as "HSV", "Levels", "Color Balance", and so on. Including how to access hundreds of different “G'Mic filters”. Then, you will also learn the "Gradient" feature in detail. From the process of creating gradient presets, editing the gradient colors, until applying gradients using various methods.
After we learn the techniques, we will put them into practice by creating two different illustrations from start to finish. These two illustrations have something in common, that is, they both use the Vector technique combined with the Raster technique. But the way Vectors are used in each of these illustrations is very different. In the first illustration, where we will create a strawberry-shaped house, vector graphics are used as the base colors. Raster techniques are then used to add shadows, highlights, textures, and so on. Whereas in the second illustration, where we will draw a robot fighter character or "robot warrior", Vector graphics are used to create outline or "line art". For the coloring process, we will explore a different technique. That is, we will start with defining shading and highlight in grayscale. Then we add colors to it using the “gradient map” filter. And after that, we apply various raster techniques to add lighting effects and finalize the illustration.
There are still many things that you will learn from this course. It is impossible to explain all of them in this short text description. Please refer to the curriculum section if you want to learn more.
So, JOIN NOW! And take your skill further to the next level.