
Learn intermediate Krita 5.0 techniques by building two illustrations that combine vector and raster methods, from base colors and line art to shading, gradient maps, and lighting effects.
Access the exercise and project files from the resources, follow the sequential curriculum, and practice with PC keyboard shortcuts in Krita, noting version differences.
Customize Krita's user interface and create two practical shortcuts to speed workflow, matching the UI layout used in this course. Add 'dry roller' to pop-up palette via the 'widhi' tag.
Review basic Krita selection techniques and master rectangular, ellipse, polygonal, and freehand selections along with essential shortcuts like Ctrl + A, Ctrl + Shift + A, and Ctrl + Shift + I.
Learn to add, subtract, and intersect selections in Krita 5.0 using modifier keys and the tool options docker's 'action' modes, plus quick shortcuts for efficient selection management.
Explore Krita's global selection mask to create gradient selections from 0 to 255, edit with brushes, and view a red overlay for clarity.
Explore raster and vector selections in Krita, where most tools create vector selections by default. Learn to convert vector to raster, edit shapes, and refine with the global selection mask.
Explore selection transformation techniques in Krita 5.0, including moving, scaling (with shift for uniform), rotating, skewing, and raster-based distortions via the transform tool, plus vector versus raster concepts.
Master contiguous and similar color selections in Krita 5.0 by adjusting fuzziness, grow/shrink, and feathering, and using color labels with all-layers mode to select across layers.
Krita 5.1 updates the contiguous and similar color selection tools, renaming fuzziness to selection extent and switching to icon-based radio buttons for the reference modes.
Learn to extract a selection from a layer via select opaque, converting the alpha channel in Krita 5.0, using layer encapsulation and shortcuts for add, subtract, and intersect.
Learn how to use local selections in Krita as selection masks, attach them to layers, create and manage multiple selection masks, activate or isolate them, and transfer selections between layers.
Master Krita selection operations, including grow, shrink, stroke selection, border selection, and feather, with practical steps using transform and edit menus to work with borders.
Explore the differences between raster and vector graphics, covering pixels, resolution, file size, scalability, and editability, with examples like png, jpg, svg, and ai.
Explore how vector works in Krita, a raster-based program, using vector layers and tools like ellipse and edit shapes. Learn how raster rendering impacts zoomed vector visuals.
Master vector transformations in Krita by using a single vector layer, the select shapes tool, and the transform bounding box to move, scale, rotate, and skew vector objects.
Master coloring vector objects in Krita 5.0 by adjusting fill and stroke, opacity, and using foreground/background colors, gradients (linear and radial), and mesh gradient on fills.
Explore Krita stroke appearance by removing fill, using a solid color and 20-pixel thickness, adding end arrowheads, and editing joins, caps, and non looping breaks.
Master vector object management in Krita by using selection techniques (shift-click, window and crossing), stacking order controls (bring to front, raise, lower), and grouping or locking layers.
Explore primitive shapes in Krita 5.0 by using the rectangle and ellipse tools on a vector layer, adjusting corner radius with control points, and converting to path for editable vectors.
Explore vector elements in Krita: learn points, segments, and Bezier handles; create a rectangle primitive shape, convert it to an editable path, and master selecting points and segments.
Learn Krita vector points and segments, including line points and curve points with Bezier handles, and the corner, smooth, symmetric subtypes, with conversions via right-click or tool options.
Explore vector editing in Krita with techniques to adjust curvature using bezier handles or click-drag, insert and remove points, and break, merge, or join vector segments.
Explore Krita's arrange docker to manage align, distribute, and spacing of vector objects. Learn to align by borders and centerlines, distribute with left, right references, and space by gaps.
Explore Krita’s logical operations, also known as boolean operations, to unite, intersect, subtract, or split overlapping vector objects into new shapes.
Explore Krita's Bezier curve tools for vector drawing and selections, mastering line and curve points, Alt and Shift techniques, autosmooth and angle snap settings for precise shapes.
Practice creating vector drawings in Krita 5.0, using the Bezier curve tool and vector layers to craft a heart, a scissor, and a duck, with editing and layering techniques.
Explore how filters alter a Krita image's appearance, from brightness and color adjustments to applying three methods—directly on the image, via a filter layer, or with a filter mask.
Learn how to use a filter layer in Krita 5.0 to apply a non-destructive desaturation to the layers below it, manage visibility and opacity, and group layers for selective effects.
Apply filters non-destructively with a filter mask that attaches to a parent layer to desaturate a single layer, like the toaster, without affecting others.
Learn to apply Krita filters: invert, HSV adjustment, color balance, and dodge to adjust hue, saturation, lightness, and brightness across shadows, midtones, and highlights.
Master brightness and contrast using Krita 5.0's levels and color adjustment curve, learning to read color histograms, adjust input/output levels, use auto levels, and add curve points for precise mapping.
Discover G'MIC filters in Krita, learn to apply destructive filters, preview effects like ASCII art and math symbols, manage favorites, and update filters from the internet.
Learn how to apply a transparency mask in Krita to create a flexible, non-destructive alpha layer, using add, convert, and split methods, editing with grayscale to control transparency.
Discover how the alpha channel on filter layers and filter masks acts as a transparency mask, allowing brush-based control of the filter strength with white, black, and gray strokes.
Learn how the transform mask stores transformation data to enable non-destructive transforms with the transform tool, including free and perspective modes, and note it primarily affects the whole layer.
Create a strawberry-like forest house as the final project in Krita 5.0, using references and custom shortcuts to speed up selection, bezier curves, and vector editing.
Create a Krita 5.0 intermediate sketch on an A4 300 ppi landscape with two layers and reference images, then shape a strawberry using vector selections and the pencil brush.
Create midground base colors in Krita 5.0 by using vector layers, bezier curve tool, and fills to build hill, house, and grass, then organize with depth sorting and group layers.
Continue the strawberry house project by building the background and foreground with Bezier curves, airbrush shading, and layered vectors, refining trunks, leaves, and fog for depth.
Create a library of small plants in Krita 5.0 using paint and vector layers. Build three plant types with color variations, then group and tidy layers for reuse.
Place and transform fan-shaped plants in the background layers (01, 02, 03), duplicating, mirroring, and color-adjusting with color variation, crayon brush textures, and light fog.
Learn to create foreground plants in Krita 5.0 by sketching with pencil, tracing leaves with the Bezier curve tool, applying tearing effects, and composing the foreground with a color base.
Advance the strawberry house illustration in Krita 5.0 by creating the main shadow with global and ambient occlusion shading, using contiguous selection, bezier curve selection tool, and color-labeled layers.
Learn how to add leaf shadows in Krita 5.0 using a leaf brush, disable pen pressure for solid strokes, and shape shadows via a temporary layer and perspective transform.
Master ambient occlusion by adding an ambient occlusion layer in multiply blend with inherit alpha, then paint subtle shadows using contiguous and bezier curve selections, airbrush, and color sampling.
Finish the background by creating a shadow global (SG) layer with multiply blending and 50% opacity, and apply ambient occlusion (AO) and a fog layer for depth and light.
Finish the foreground by tidying layers, applying color variation to trees and leaves, and adding ambient occlusion and shadow global effects in Krita 5.0.
Add textures and color variation to the strawberry house scene in Krita 5.0, building wood grain, stone texture, and painted grass details with selection, airbrush, smear, and varied brush tips.
Learn to add highlight colors in Krita 5.0 by creating a light highlight layer named LH, using screen blending, and refining shading with AO and SG layers.
Add reflected colors and sky color in Krita 5.0 by creating a color reflected layer with color blending, inherit alpha, and constrained brush work.
Finish the illustration in Krita 5.0 using paint over to add grass and smooth stone transitions, then apply levels and color balance filters for final color correction.
Master Krita 5.0's gradient tool to create and apply gradient colors for fills, brushes, and vector objects, using shape options, repeat modes, and dithering.
Learn how Krita 5 handles dynamic gradients, focusing on two special presets foreground to background and foreground to transparent, where left follows foreground and right follows background, with permanent edits.
Learn to create and edit stop gradients in Krita 5.0, manage color stops, adjust opacity, and use tools to mirror, delete stops, sort by hue or brightness, and distribute positions.
Learn to work with Krita's segmented gradient: manage stops, midpoints, and segments; create, cut, and duplicate segments; adjust colors and transition curves for smooth color blends.
Explore how the gradient map filter in Krita maps image colors from dark to light using gradients, with options to apply via the filter menu, filter mask, or filter layer.
Prepare an intermediate-level robot warrior illustration in Krita 5.0, using vector line art, grayscale shading with a gradient map, and reference-driven lighting, while applying selection, vector, and filter techniques.
Learn to create vector line art in Krita 5.0 by tracing silhouettes with Bezier curves, using a sketch beneath a vector layer, and adjusting brush sizes for outlines and details.
Refine vector line art in Krita 5.0 by sharpening edges, thickening corners, and patching with white shapes using the bezier curve tool, fill options, and stroke adjustments.
Delete the sketch layer, group the outlines, and create a blue to green gradient with purple and dark red; apply a gradient map and prepare a 50% gray shading layer.
In this Krita 5.0 intermediate lesson, apply shading and highlight to a robot warrior by creating grayscale layers, using multiply and screen blending, alpha inheritance, and airbrush techniques.
Color a Krita 5.0 illustration using non-destructive gradient map on filter layers with selections, brushes, and presets. Compare this approach to a direct destructive gradient map method for quicker edits.
Add right and left lighting in Krita by creating a visual effects layer with color dodge, using a transparency mask and gradient shading to refine magenta and orange highlights.
Craft a sword reflection and a monitor glow in Krita, using brush tool with multiply, color dodge, and screen blending modes, adjust opacity around 65%, and cleanup the affected areas.
Color the robot warrior line art by merging the group into an outline colored layer and using alpha lock, then apply rim light and shading by sampling surface colors.
"Krita" is a graphic application comparable to Photoshop. But unlike Photoshop, Krita is free and open-source software. So, you don't need to pay anything to download and use it. Another thing that makes Krita different from Photoshop, is that Krita is more focused on digital painting. That is why in Krita, you can find many features related to digital painting that do not exist in Photoshop. If you need software for drawing or creating illustrations, then Krita will make you feel right at home.
If you want to master Krita quickly and easily, then -in sha Allah- this online course is the best solution for you. Please note that this online course is the continuation of the basic-level course that was released earlier. To ensure you can follow the course without problems, it's recommended that you take the basic-level course first, before taking this one.
What will you learn?
In this course, you will learn advanced selection techniques. Then learn Vector Graphics techniques in Krita. From making basic primitive objects, to being able to create custom complex shapes. You will also learn the ins and outs of “Filter” and “Mask” in Krita. We will discuss various filters such as "HSV", "Levels", "Color Balance", and so on. Including how to access hundreds of different “G'Mic filters”. Then, you will also learn the "Gradient" feature in detail. From the process of creating gradient presets, editing the gradient colors, until applying gradients using various methods.
After we learn the techniques, we will put them into practice by creating two different illustrations from start to finish. These two illustrations have something in common, that is, they both use the Vector technique combined with the Raster technique. But the way Vectors are used in each of these illustrations is very different. In the first illustration, where we will create a strawberry-shaped house, vector graphics are used as the base colors. Raster techniques are then used to add shadows, highlights, textures, and so on. Whereas in the second illustration, where we will draw a robot fighter character or "robot warrior", Vector graphics are used to create outline or "line art". For the coloring process, we will explore a different technique. That is, we will start with defining shading and highlight in grayscale. Then we add colors to it using the “gradient map” filter. And after that, we apply various raster techniques to add lighting effects and finalize the illustration.
There are still many things that you will learn from this course. It is impossible to explain all of them in this short text description. Please refer to the curriculum section if you want to learn more.
So, JOIN NOW! And take your skill further to the next level.