
Explore advanced Krita techniques for digital painting, including perspective, warp, liquify, mesh, and patterns, while previewing two major projects: deep-sea diver and cowboy cactus.
Download the exercise files from the resources section, using the case-sensitive links in the single zip, then follow the ordered curriculum and practice with Krita on Windows.
Explore Krita 5.0 advanced ui setup and custom shortcuts to streamline your workflow. Learn how to organize the tool layout, color selector, and configure z and q shortcuts for efficiency.
Master the transform tool in Krita 5.0 advanced level, exploring free mode and six modes—including perspective, warp, cage, liquify, and mesh—through rotating, scaling, moving, and shearing with precise controls.
Explore perspective and warp distortion in Krita 5.0 advanced course, manipulating images with control points, vanishing points, and anchor points across grid and custom sub-modes.
Explore cage mode in Krita to deform images with anchor points and a closed loop, yielding localized distortion controlled by granularity and preview vs real quality.
Learn to distort images with Krita 5.0 advanced liquify mode, using move, scale, rotate, offset, and undo tools, and control size, amount, flow, and spacing.
Learn how mesh mode in Krita uses bezier handles to bend and branch points, adjust curvature, rotate, and scale, with shortcuts for adding rows or columns and selecting multiple points.
Learn to use the transform mask in Krita 5.0 to apply non-destructive transformations with the transform tool, preserving image quality while applying perspective distortion and managing masks.
Explore Krita's deform brush engine to distort pixels with move, grow, and shrink, plus swirl and lens modes, compare to Liquify, and note non-destructive workflow limitations.
Explore Krita 5.0's layer styles to apply drop shadow, inner shadow, and other effects, adjustable via blending mode, color, opacity, light direction, and even vector layers, with non-destructive, dynamic updates.
Master the clone layer in Krita 5.0 to duplicate and bind layers, apply non-destructive transforms with masks and layer styles, and maintain design consistency.
Use the file layer to reference external images across files for teamwork. Changes auto-reflect in the final composition; create it by loading an image and adjusting scale with masks.
Explore Krita 5.0 fill layers, a procedural color or gradient generator. Adjust color, gradient, and alpha with grayscale, and use a transform mask for transformations.
Explore Krita's multigrid fill layer to generate Penrose tilings with rhombus shapes, using dimensions, divisions, offset, and color controls. Learn how dimension values determine periodic vs aperiodic tilings.
Learn Screentone in Krita 5.0 to create two-color patterns from dots or lines, adjust shape and interpolation (linear or sinusoidal), and apply postprocessing and transformation options.
Explore two image generators in Krita's fill layer—SeExpr and Simplex Noise—to generate patterns, tweak parameters, and create seamless, tileable textures using a controlled seed.
Explore Krita's wrap around mode to create tileable patterns and textures, using repeated brush strokes and the move tool across a tiled canvas.
Learn to create tileable textures in Krita 5.0 by turning photos into seamless textures, and master three methods—erasing, covering, and patching—to remove boundary lines.
Master how patterns work in Krita 5.0 by exploring seven techniques: filling on layers and selections, using the fill tool, applying patterns to vector and raster shapes, and brush texture.
Create and save a custom pattern preset in Krita using a tileable image. Learn to manage transparency, wrap around mode, and add presets as batik 01 .PAT for reuse.
Learn to create textures in Krita 5.0 by using texture brush presets, brush editor tips, and category filters to simulate stone, smoke, moss, crack, and dry-brush textures.
Explore photobashing workflows in Krita 5.0, covering preprocessing, transformation, and application to illustrations, with techniques like filters, transform tools, and blending modes.
Master the photobashing workflow by desaturating the wall photo, using Levels and a gradient map for transparency, and aligning it with perspective and transform tools in Krita 5.0.
Photobash a TV screen in Krita by using a screentone fill, converting to a paint layer, and applying a perspective transform, then refine with overlay blending.
Photobash with Krita 5.0: apply the rock image to a rock object using polygonal selection, gradient map for grayscale and alpha, and transparency mask or selection techniques for shading.
Develop a two-story Atlantic treasure illustration by a diver, using a restricted two-color palette with grainy textures, guided by multiple references, and sketched in layered A4 at 300 ppi.
Master base colors for the diver and treasure chest in Krita, using the bezier selection tool, layered color fills, and careful layer order to define top and bottom elements.
Set the background base colors in Krita 5.0 by choosing light blue foreground and dark blue background, applying a foreground-to-background gradient, then add hills, seafloor, pillars, and fog.
Shade the diver with a local shading layer, multiply blending, and CB reference; use blue labeling and contiguous selection with chalk grainy and dry bristles brushes to build shadows.
Master shading of treasure chest in Krita 5.0 with a shading layer using multiply blending and alpha inheritance, and a green contiguous tool to shade metals, gems, and wood textures.
Add outlines and highlights to the diver and chest in Krita 5.0, using new layers, alpha inheritance, ink 3 G pen, bezier curve, and screen blend mode.
In Krita, create the water surface glow with a fill layer, simplex noise, levels, and a transparency mask, then texture and shade pillars with polyhaven patterns, mesh transform, and fog.
Shading the hills teaches advanced Krita techniques: layered shading with multiply blending, fog and grass effects, color sampling, and textured brush presets to create atmospheric perspective.
Texture floor surfaces in Krita using a cobblestone texture, adjust contrast with levels and gradient map, apply perspective, and shade with brushes and transparency masks.
Refine stone elements in the Krita foreground with layered selections, color fills, hsv adjustment, and a gradient map, then texture via photobashing and finish with shading layers SL and CB.
Create background ornaments featuring a clam, jellyfish, and fish in Krita 5.0, using bezier selection, color fills, and layered seaweed. Apply vein lines, shading, and silhouettes with brush presets.
Create detailed seaweed in Krita 5.0 by drawing individual blades, duplicating them into clumps, applying shading with multiply layers, and positioning the seaweed to rise from the hill.
Learn to create anemones in Krita 5.0 using a custom brush with a gradient from foreground to background, adjustable distance, and brush editor settings.
Explore advanced ornament techniques in Krita 5.0 by constructing a large clam, a dry plant, starfish, and seaweed, using bezier selections, texture brushes, and layered shading for depth.
Create shadows from the treasure light and enhance atmospheric perspective with fog in Krita 5.0. Organize layers for foreground and background and apply multiply shadow drop.
Apply Krita lighting using SG and HG layers with multiply, screen, and color blending to create global shadows and highlights, shaping a dark environment, treasure glow, and reflective diver details.
Create air bubbles around a diver by building a top bubble layer and a fill layer, then outline, highlight, adjust opacity, erase lower portions, and merge layers.
Learn to create caustics in Krita 5.0 using SeExpr and paint layer techniques, then apply automatic color transfer to harmonize colors across the composition.
Explore Krita 5 brush engines and presets, learn how the brush editor and engine filter determine available parameters, and master the pixel engine as the common foundation for brush work.
Explore brush size, opacity, and flow in Krita 5.0, including pen pressure-driven size. Compare stroke versus dab, and how opacity and flow differ.
Explore Krita 5.0 advanced brush parameters: reload original preset, pattern scale, alpha lock, and blending mode, with tips from the brush editor and toolbar.
Explore Krita 5.0 advanced brush tip basics, including text, auto, and predefined tips, and master parameters like diameter, ratio, fade, anti alias, precision, spacing, and randomness to customize brush strokes.
Learn how to create predefined brush tips in Krita 5.0, including image-based tips, alpha channels, preserve brush settings, reset behavior, and three creation methods: import, clipboard, and stamp.
Create a custom predefined brush tip from color strips in Krita using the brush editor. Explore brush modes—color image, alpha mask, lightness map, and gradient map—to control color and opacity.
Explore Krita brush sensors basics, starting with the basic 5 size brush preset and the brush editor. Learn how pen pressure and space-time sensors use curves to map brush size.
Explore advanced Krita brush sensors, including x-tilt, y-tilt, tilt direction, tilt elevation, rotation sensor, drawing angle, and how fan corners and angle offset shape strokes.
Explore seven practical methods to render random brush strokes in Krita 5.0, including size variation with fuzzy dab, randomized rotation and mirroring, scatter, and hue and value color jitter.
Explore the animated brush tip in Krita, creating a multi-image brush from several layered images and selecting random or angular modes for varied dabs.
Create a custom brush preset in Krita by starting from a similar preset, using a stamp-type brush with texture big, then adjust size, spacing, and lightness map.
Delete, export, and import brush assets in Krita, explore brush preset, brush tip, and pattern file formats, and use resource bundles to transfer and manage assets.
Explore painterly style basics in Krita 5.0, using authentic brush presets that mimic real-world strokes to craft shading, textures, and the light-dark boundary.
Learn a multi-layer workflow in Krita 5.0 using color base, color variation, shading, and highlights, without airbrush or blender blur, through incremental brush strokes.
Master a one-layer painterly workflow that starts with shadow color, uses ellipse tool and glazing brush, and relies on color HSL blending to build depth and backlight, acknowledging destructive nature.
Master painterly cheating techniques in Krita 5.0, using photos to speed up work: paint over, texture application, main shadow lines, color palettes, and silhouette references.
Master the paint over technique in Krita 5.0 by transforming a photo into a hand-painted look using color balance and styles: glazing, smearing, wet painting, line detailing, and dry brushing.
Master advanced shading in Krita 5.0 by extracting shadow areas with a gradient map, using G MIC filters to simplify images, and applying multiply blending on the shading layer.
sample colors from a photo to build a Krita 5.0 palette, simplify color detail with gaussian blur or gmic filters, and choose between layer, reference object, or palette as reference.
Explores painting a landscape in Krita 5.0 using a technique and a color reference to build sky, clouds, hills, rocks, and fog with gradients, brushes, alpha inheritance, and alpha lock.
Explore the silhouette technique in Krita by using cutout images or vector silhouettes, and learn to layer, fill, erase, and glaze to create fog and atmospheric perspective.
Learn to create and manage silhouette images in Krita using the symbol library, converting silhouettes to vectors with Inkscape and importing them as reusable SVG symbols.
Create a Krita 5.0 advanced digital painting of a cowboy cactus spinning a lasso against desert cliffs, using Pexels and Textures.com references, starting with a sketch and layered composition.
Experiment with color and lighting through thumbnailing by creating 3–6 small previews with reference images before full-size work. Build a back-to-front composition in Krita and export as PNG.
Use Krita 5.0 to establish base colors from a reference thumbnail, build a sketch group with multiply, paint the sky and clouds, and separate colors from shadows for the cowboy.
Develop global shadows in a Krita 5.0 advanced workflow by creating an SG multiply layer at about 40% opacity, using glazing brushes to cast shadows from rocks onto the ground.
Create a custom Krita brush for desert grass by building three variations with ink 7 rough and chalk, apply lightness map shading, and save as an animated stamp brush.
Add foliage to a cowboy cactus illustration using silhouette technique and the custom desert grass brush to create shrubs and grasses with layered perspective.
Learn to build a rope brush in Krita 5.0, creating a custom brush tip, using the brush editor, mask brushes, and precise settings for size, spacing, opacity, and flow.
Create the lasso rope in Krita by drawing with a smoothing freehand brush (weighted mode) or by using ellipse and bezier tools on layers, then refine, shade, and merge layers.
Finalize the background by refining the sky, clouds, and distant rock cliff from back to front, using bg to organize and add light via airbrush and backlight.
Apply shading and highlight to the two rock cliffs using a local shadow layer (multiply) and a highlight layer (screen), based on grayscale values and ambient occlusion.
Master advanced light effects on cliff rocks in Krita 5.0 by layering sky color, reflected light, and fog with color blending, alpha inheritance, and airbrush strokes on rock surfaces.
Finalize the foliage by separating shrubs into depth-ordered layers, apply color variations with alpha lock and the chalk brush, and refine local and global shadows to enhance depth and texture.
In Krita 5.0, import a desert photo as ground texture, fit it to the area, apply G'MIC filters to reduce detail, and adjust the CV layer to 70% opacity.
Finalize the cowboy cactus character by unifying hat colors and applying detailed local shading with a shading layer using 50% gray and 20% gray tones in a multiply blending mode.
Add stripes and spikes to the cowboy cactus, then apply highlight colors on the green skin. Use brush presets, selections, and layer techniques to enhance depth and texture.
Apply skylight light effects to the cowboy, shade the lasso, and refine brightness with filters in Krita 5.0 advanced level.
Krita is a graphics application that is comparable to Photoshop. But, unlike Photoshop, Krita is free and open source. So you can download and use it without having to pay anything. Another thing that makes Krita different from Photoshop is that Krita focuses more on digital painting. So you will find many digital painting or drawing features in Krita that are not available in Photoshop. If you need software to draw or create illustrations, then Krita will make you feel right at home.
If you want to master Krita quickly and easily, then -in sha Allah- this online course is the best solution for you. However, you should be aware that this online course is designed as a continuation of the previously released basic and intermediate Krita courses. So to be on the safe side, make sure you take those courses first before taking this one.
What will you learn?
As a macro overview, I have divided this online course into 8 chapters, apart from the introductory chapter. In the first chapter, you will learn about various transformation and distortion techniques. Such as "Perspective", "Warp", "Cage", "Liquify", "Mesh", and so on. Then, in chapter two, you will learn advanced layer features, namely "layer style", "clone layer", "file layer", and "fill layer". Next, in chapter 3, you will learn various techniques related to pattern and texture creation. You will use various pattern generators such as "multigrid", "Screentone', "SeExpr", and so on. Then learn to create repeating patterns using the "wrap around mode". Then, in chapter four, we will discuss the "Photobashing" technique. It is basically a technique of utilizing photos or external images to speed up the illustration process. Chapter 5 is the first big project chapter. Here you will learn to create an illustration of a deep-sea diver looking for treasure. You will learn the process in detail, from A to Z. In chapter 6, you will learn the ins and outs of the brush system in Krita. From the types of brush engines, sensors, to how to create your own brush presets and brush tips. With these, you will be able to create unique brush presets, such as creating sea plants or anemones on the fly, creating a rope in one stroke, creating a grass field in seconds, using plants that you design yourself, and so on. In chapter 7, you will learn painterly style drawing techniques, or digital illustrations that look like they were created with real brushes. In this chapter, you will also learn various "cheating" techniques. They are techniques that can help you create illustrations even faster. In chapter 8 or the last chapter, you will utilize everything you learned from the previous chapters to create an illustration of a cowboy cactus. The main challenge of this project is to create a painterly style illustration as quickly as possible. But also as flexible as possible, so that it's still easy if we have to make future revisions to the drawing.
So join now! And upgrade your Krita skills to the fullest potential.