Digital Painting in Manga Studio 5 - Character Design
4.2 (108 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
1,507 students enrolled

Digital Painting in Manga Studio 5 - Character Design

From Concept to Finished Painting
Bestseller
4.2 (108 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
1,507 students enrolled
Created by Robert Marzullo
Last updated 12/2018
English
English [Auto]
Current price: $129.99 Original price: $199.99 Discount: 35% off
12 hours left at this price!
30-Day Money-Back Guarantee
This course includes
  • 9.5 hours on-demand video
  • 2 articles
  • 3 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Draw and paint character designs with more confidence.
  • Use Manga Studio 5 / Clip Studio Paint effectively.
  • Digitally paint a variety of materials.
Requirements
  • Basic understanding of a computer and a tablet.
  • Basic understanding of Manga Studio 5.
Description

In this Course you will learn How to Create a Fantasy Art Character from the rough sketch all the way to the finished paint work. We start with the drawing process and I explain how to make changes to the concept and not get too worried about everything being perfect in the beginning. There are lots of ways to edit the work and keep pressing forward within Manga Studio 5 / Clip Studio Paint.

We will then cover how to lay in the base paint work and use that to create and save our selections. You will learn how to use the layers to aid in your painting process, as well as how to work in a non-destructive approach.

Once the foundational information is in place we will begin to apply our digital painting effects with a variety of brushes. ( You will get access to all the brushes I use in this Course. )

You will also learn how to create and apply a texture effect for the chain mail on the characters armor. We will be using the "Distort" and "Mesh Transformation" features to accomplish this.

Through this course you will learn how to use : Layers and Groups, Combine Modes ( Blending Modes ), Custom Brushes, Hard and Soft Edge Shadows, Layer Masks, Quick Masks, Blending Brushes, Tonal Correction, Mirrored Windows, as well as General Drawing and Painting Techniques.

This course is 9 Hours and 17 Minutes total run time. 35 Individual Lessons.

You get the Layered Art Files and the Custom Brushes to work along with.

I am here if you have any questions or feedback for me to make this a better Course for everyone. So please feel free to let me know!

Robert A. Marzullo

Ram Studios Comics

Who this course is for:
  • Anyone that wants to improve their knowledge on how to digitally paint like the pros do.
  • Students that are studying for concept art and design.
Course content
Expand all 37 lectures 09:18:55
+ Drawing and Cleaning up the Line Work for Our Character Design
4 lectures 58:10

In this lesson you will learn how to rough in a basic pose of a character. You will learn why it is better to not worry too much about the overall correctness of the pose since we have lots of ways to edit at our disposal.

Preview 13:22

In this lesson you will learn how to refine the sketch by soft erasing and redrawing the work. You will also learn about the size and distort transformations to adjust the proportions of the drawing.

Preview 11:08

In this lesson you will learn how to select and adjust parts of the artwork to save time. We will also talk about the choices made in detailing the work at this stage.

The Rough Sketch Part 3
13:43

In this lesson we will be soft erasing again and making some more deliberate choices with the design of the character. You will also learn the benefits of flipping the canvas to check your work for flaws.

The Rough Sketch Part 4
19:57
+ Adjusting the Line Art with Mesh Transformation and Adding Textures
2 lectures 33:03

In this lesson you will learn how to use the Mesh Transformation tool to adjust your line work. You will also learn the benefits of making incremental changes to the work and slowly allowing the ideas to take shape versus settling on the first thing that you draw.

Using Mesh Transformation and Cleaning up the Line Work
14:00

In this lesson you will learn how to create a single piece of chain mail and create an entire Texture from it. You will then learn how to use the Distort and Mesh Transformation tools to add realism to the effect.

Creating the Chain Mail Texture and Distorting it Into Place
19:03
+ Creating Selections and Applying the Base Paint
4 lectures 59:31

In this lesson you will learn about the Layer Mask feature. You will also learn how to draw out a selection using the G-Pen, which will give us our first flood fill of the character. We will then use the Lock Transparent Pixel feature to help paint and segment the work.

Understanding the Layer Mask Feature and Creating a Shape Selection
12:24

In this lesson we will finish creating our perimeter selection of the character. You will learn how to save a selection with the Convert to Selection Layer feature. You will also learn how to organize these effects with Layers and Groups.

Using the Selection Layer Feature and Creating a Flood Fill
13:06

In this lesson you will learn how to draw through the main silhouette of the character and define additional segments to aid in the painting process. You will also learn how the Layers can help you to save out your Selections and itemize your work.

Drawing Out More Selections and Segmenting the Work
18:35

In this lesson you will learn how to create some more Selections in the character design. You will also learn how to use the Convert to Selection Layer feature to safe guard your work.

Creating and Saving Our Final Selections
15:26
+ Making Additional Edits to the Concept with Mesh Transformation
1 lecture 08:51

In this lesson you will learn how to use the Mesh Transformation through multiple layers to edit your work. You will also learn how to select the leg of our character and move it while keeping all the layers intact.

Using the Mesh Transformation and Selections Through Multiple Layers
08:51
+ Adding in the Digital Paint Effects to the Character
4 lectures 01:13:19

In this lesson you will learn how to paint with the Smooth Watercolor brush. You will learn how to apply the base shadows and highlights to the armor while Blending with this unique style of brush.

Apply the Base Shadows and Highlights to the Armor
20:03

In this lesson you will learn how to create a selection from the existing armor and apply paint effects. We will apply texture while using the Combine Modes to enhance the effects. You will also learn how to use the Color Balance to control the shifting of colors in the work.

Apply Texture and Color to the Armor
20:16

In this lesson you will learn how to apply another Texture on a floating layer to enhance the effects. Then we will start to detail the work a bit by painting in the finer highlights and shadows.

Adding More Texture and Details to the Armor
20:01

In this lesson you will learn how to paint the cape by adding in some larger shapes of shadows. You will also learn to add in a brighter light source by using the Combine Mode called Glow Dodge. Then we will soften up the line work by erasing back the Layer Mask.

Painting the Cape
12:59
+ Detailing the Background
2 lectures 37:18

In this lesson you will learn how to use the Marquee tool to select the mountains in the background and add the base paint. Then we will continue to use the Marquee tool to cut out shapes and apply some hard edge effects to create the look of ice. We will also paint in a light source in the sky to help direct where the highlights will go.

Painting the Mountains
19:10

In this lesson you will learn how to apply some additional color and contrast to the mountains using Combine Modes. You will then learn how to paint the sky effect with the soft brush, going back and forth from dark to light.

Detailing the Mountains and Painting in the Sky
18:08
+ Adding More Paint Effects to the Character
6 lectures 01:37:51

In this lesson you will learn how to paint the chain mail area of the suit and give it some realistic effects. You will learn about controlling the highlights and making the material look real by adding random shadows.

Painting the Chain Mail
14:25

In this lesson you will learn how to paint the hair. By working from large to small we can get the hair to look more natural than trying to illustrate every strand. We will also add in some atmospheric lighting to the hair.

Painting the Hair
17:22

In this lesson you will learn how to apply texture effects to the shield. You will learn how to create small imperfections in the metal and add shadows for contrast.

Painting the Shield
17:28

In this lesson you will learn how to paint and detail the hilt of the sword. First we will block in the major shadows and highlights to add form, then  we will draw in some smaller texture details. 

Painting the Sword - Part 1
16:20

In this lesson you will learn how to paint the handle of the sword. We will first create a small segment of the handle that we will repeat to create that entire section. Then we will apply shadows and highlights over the top of it to finish the look. Then you will learn how to check and fix any alignment issues by using Layers.

Painting the Sword - Part 2
11:37

In this lesson you will learn how to paint the blade of the sword. You will also learn how to cut the blade portion from the painting and adjust the alignment by using the Distort feature. You will also see how we can change the taper of the sword very easily with this tool.

Painting the Sword - Part 3
20:39
+ Painting the Skin and the Face
4 lectures 01:05:15

In this lesson you will learn how to paint the skin tone using the Smooth Watercolor brush and the Airbrush. I will also show you how to create a light source with the Highlight brush.

Painting the Skin
18:09

In this lesson you will learn how to paint the face and sculpt the features. I will cover how to add subtle shifts from dark to light to create a feminine look. You will also learn how to set up multiple windows in reverse from one another to spot flaws in the design.

Painting the Face - Part 1
17:07

In this lesson you will learn how to select from the existing paint work and blend the transitions. As well as make mental notes of what needs to be fixed and slowly adjust the work.

Painting the Face - Part 2
16:04

In this lesson we discuss how the small changes at the end can really start to fix the problems areas left in the painting. You will also learn how angles can help you to see and adjust flaws in the work.

Painting the Face - Part 3
13:55
+ Fixing the Work
3 lectures 49:01

In this lesson you will learn how to create and utilize the Quick Mask feature to edit your work. This combined with the Mesh Transformation tool is highly effectively for adjusting parts of the artwork.

Using Quick Mask to Fix Areas of Your Work
17:16

In this lesson you will learn some other useful ways to touch up the artwork. First we will change the cape from a blue to a deep red simply by using the Hue / Saturation / Luminosity slider under the Tonal Correction tab. Then I will show you how to grab an area that is already painted and use it for the knee guard to save time painting it from scratch.

Touching up the Work - Part 1
16:07

In this lesson you will learn how to add in some smaller details to the work. You will then learn how to combine all the character layers together while still preserving the Layers and Selection Layers for any last minute edits.

Touching up the Work - Part 2
15:38
+ Final Adjustments
5 lectures 01:15:42

In this lesson you will learn how to tighten up the edges by working on a new layer over top of the merged copy. We will then select from the existing painting by using the ALT key to access the Eye Dropper tool. You will also learn how to create hard edge shadows and blend them into the work.

Refining the Edge Work
14:23

In this lesson you will learn how to load your selections from the saved layers. You will also learn how to combine them to select more of the character at one time. With those in place we will add in some more lighting effects by sampling from the scene itself and using Combine Modes with a new layer.

Using Selections to Add Color Effects
12:15

In this lesson you will learn how to apply contrast to the background to help push the character forward on the canvas. We will also be blurring parts of the background as well as adjusting the Saturation. This will also help to push the character off the canvas and direct the viewer.

Adding Contrast to the Background
14:17

In this lesson you will learn how to apply some final highlights to the character to add depth to the scene. White is very powerful and can push the eyes through the scene. Just make sure to use it sparingly or you can hurt the artwork.

Add the Final Highlights to the Character
18:45

In this lesson you will learn how to apply some post processing effects to the work. These are the final touches before giving the work to the client or adding it to our portfolio. Will will continue to adjust the Saturation and Blur of various areas in the work.

Post Processing Effects
16:02