Devtools Pro: The Basics of Chrome Developer Tools
- The course is for beginners!
This course is a simple introduction to the Google Chrome Developer Tools. In this course we'll cover the basics of devtools which are absolutely essential to productive web development.
And pssst... The course has a humourous twist--your instructor will teach you about amazing colors like blanchedalmond and cornflowerblue!
When you're finished you'll be able to:
- Use the elements panel to modify and update live webpages with tools like the colorpicker and text shadow editor.
- Write and test larger blocks of code with the snippets panel.
- Understand how to stop and step through code with breakpoints and basic debugging.
- Learn how to simulate mobile devices for responsive development.
- Use the audits panel to get useful information about improving page load time.
This is a free course meant to cover the absolute basics. After completing this, you'll have to tools and knowhow to become a DevTools wizard with my followup class, DevTools 2017: Beginner to Expert with Google Chrome Developer tools.
- Front End Developers
- Back End Developers Looking to Try Front End
- UI/UX Designers
- Software Engineers
- Project / Product Managers
- Anyone looking for a quick way to understand websites and web applications
- What We'll Accomplish02:17
- Introduction & The Elements Panel06:40
- Elements Panel Exercise00:21
- A Quick Tour of DevTools03:51
- After your tour5 questions
- Sources Tab and Basic Debugging02:49
- Breakpoints / Debugging3 questions
- Snippets: The Console on Steroids02:13
- Cookies and Local Storage with the Application Tab02:43
- Local Storage Exercise00:23
- A Peak at Network Calls02:08
- Network Calls Exercise00:20
- Page Load Speed with Audits01:47
- Performance, Memory and Security03:02
- The Most Useful Keyboard Shortcuts02:07
- Styling Editors06:45
- Styling Editors Exercise00:14
- Bonus! Coupon at 1:15! Other Resources & My Twitter04:52
Rocco is founder of SIMMER .io, a place for developers to share their WebGL content. WebGL is an open standard on the web that enables 3D graphics in the web browser.
Previously, Rocco was a Senior Developer at TINT where he focussed on frontend development and user experience. He has 15+ years of development experience and has shipped dozens commercial video games and web applications over his career.
He taught Computer Science II and was a teacher's assistant for Java Enterprise Programming at Rensselaer Polytechnic Institute, and occasionally speaks at industry events such as ForwardJS, HTMLDevConf and Unity Unite.
He's a volunteer mentor at MissionBit in San Francisco where he teaches public high school students how to begin web programming.
When he's not writing code or teaching, he enjoys skiing, bike riding and traveling.