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DevelopmentSoftware EngineeringLinux Kernel

Developing a Multithreaded Kernel From Scratch!

Build a multitasking operating system and kernel with an interactive shell!
Bestseller
Rating: 4.8 out of 54.8 (516 ratings)
5,699 students
Created by Daniel McCarthy
Last updated 6/2022
English
English [Auto]

What you'll learn

  • How to create a kernel from scratch
  • How to create a multi-tasking kernel
  • How to handle malicious or problematic programs in your operating system. Terminating them if they misbehave.
  • How memory works in computers
  • The difference between kernel land, user land and the protection rings that make up modern computing
  • Kernel design patterns used by the Linux kernel its self
  • You will learn all about virtual memory and how to map virtual addresses to physical addresses
  • You will learn how to make the kernel understand processes and tasks
  • You will learn how to load ELF files
  • You will learn how to debug disassembled machine code
  • You will learn how to debug your kernel in an emulator with GDB.

Requirements

  • You must know the C programming language
  • It is wise have some basic knowledge in assembly language
  • You should have a Linux operating system, free to install from the internet (We use Ubuntu in this course)

Description

This course is designed to teach you how to create your very own multitasking operating system and kernel from scratch. It is assumed you have no experience in programming kernels and you are taught from the ground up.

Real Mode Development

Real mode is a legacy mode in all Intel processors that causes the processor to start in a legacy state, it performs like the old 8086 Intel processors did back in the way.

In the "Real Mode Development" section of the course we start by learning about the boot process and how memory works, we then move on to creating our very own boot loader that we test on our real machine! This boot loader will output a simple "Hello World!" message to the screen and we write this boot loader in purely assembly language.

In this section we also read a sector(512 bytes) from the hard disk and learn all about interrupts in real mode and how to create them.

This section gives you a nice taster into kernel development, without over whelming you with information. You are taught the basics and enough about the legacy processors to be able to move forward to more modern kernel development further into this course.

Protected Mode Development

In this section we create a 32 bit multi-tasking kernel that has the FAT16 filesystem. Our kernel will use Intel's built in memory protection and security mechanisms that allow us to instruct the processor to protect our kernel and prevent user programs from damaging it.

This section is very in depth, you are taught all about paging and virtual memory. We take advantage of clever instructions in Intel processors to allow all processes to share the same memory addresses, this is known as memory virtualization. We map memory addresses to point to different physical memory addresses to create the illusion that every process that is running is loaded at the same address. This is a very common technique in kernel development and is also how swap files work (Those files that are used to compensate for when you run out of usable RAM).

We create our own virtual filesystem layer that uses a design that is similar to the Linux kernel. This clever abstraction that will be taught to you was inspired by the instructors knowledge of writing Linux kernel drivers in his past.

You are taught about the design of the FAT16 filesystem and how the FAT16 filesystem is broken down into clusters and that they can chain together. We then implement our very own FAT16 filesystem driver allowing files to be born!

We implement functionality for tasks and processes and write our own keyboard drivers.

In this course you also get to learn how memory management works, we implement the "malloc" and "free" functions creating our very own heap that's designed to keep track of what memory is being used. Memory management is essential in any operating system and kernel.

Let us not forget that we even create an ELF file loader, we will compile all our operating systems programs into ELF files and allow the loading of binary programs or ELF programs. ELF files contain a lot of information that describes our program for example where our program should be loaded into memory and the different sections of the program.

By the end of this course you will have a fully functioning 32 bit multi-tasking kernel that can have many processes and tasks running at the same time. You will have a working shell that we can use as well.

Assembly language bonus

This is a bonus section designed to bring your assembly skills up to scratch should you struggle a little bit with the assembly language in this course. It's however advised you come to this course with experience in assembly language, we do use it and its important. Never the less if you want to take a chance on this course with no assembly experience then this section will help point you in the right direction so your able to take what you learned and apply it to the kernel.


Taught by an expert that has created Linux kernel modules professionally in the work place. 15 Years Experience As A Software Engineer

Who this course is for:

  • Beginner kernel developers who want to learn how to create kernels

Instructor

Daniel McCarthy
Compiler developer in my spare time
Daniel McCarthy
  • 4.4 Instructor Rating
  • 2,012 Reviews
  • 68,121 Students
  • 11 Courses

I am a software engineer that has been programming for 14+ years I have a Masters Degree in Advanced Computer Science from Cardiff Metropolitan University. My experience is extensive and covers web development all the way to compiler and interpreter development. I have also developed bootloaders and kernels that can boot from the FAT(File Allocation Table) filesystem.

I have developed two programming languages of my own. One is called Craft language. The other is called Marble which is a web language like PHP. I am currently developing a C compiler.

I have experience in the following programming languages: C, C++, Java, x86 Assembly language, PHP, HTML5, JAVASCRIPT, CSS, Craft, Marble

I also have programmed Linux kernel modules professionally in the workplace.

These days I am focused on providing my years of expertise to students to help them grow as professional software engineers.


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