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Develop FPS Game in 35 Minutes with C# and Unity3D
Rating: 4.7 out of 5(5 ratings)
23 students

Develop FPS Game in 35 Minutes with C# and Unity3D

Beginner Friendly Introduction in the World of 3D Game Development
Created byDomen Rajterič
Last updated 11/2021
English

What you'll learn

  • Game Development
  • Unity3D
  • Game Design
  • Game Prototyping
  • C#
  • Coding
  • Visual Studio

Course content

3 sections9 lectures35m total length
  • Introduction1:08

    Short introduction to the course.

Requirements

  • Computer with any OS
  • Basic Coding Knowledge
  • Installed Unity3D and Visual Studio (both available free)

Description

Hi! My name is Domen and this is where you start developing 3D games. I created this class on 3D game development to show how easy it really is to start developing your own games. We will learn how to set up the basic prototype of first person shooter game with Unity. During the class, we will discover how to write scripts for the player and other game objects. We will write code from scratch for everything: movement, mouse rotation, shooting and many more. We will see how to set up a simple level and how to add the user interface to the game. We will create different platforms, from bouncy to deadly ones. We will also learn how to trigger transitions between scenes, how to add bonus objects and so much more. For this course you will need to have installed Unity3D and Visual Studio. I am using Unity version 2020.1, but for this course any should work. Course is beginner friendly and I really try to explain everything that we do in details. If you will have any questions, I will be happy to help. During the course, we will design level 1 and I would love to see you try building level 2.

Who this course is for:

  • Beginner Unity developers
  • Video Game Enthusiasts