
Android's evolution from a linux-based open source mobile operating system to Google's acquisition, tracing versions from 1.0 through 4.0 ice cream sandwich and early features like MMS and multi-touch.
Explore the Android app lifecycle from onCreate to onDestroy, showing how apps move between foreground, visible, and background states. Discover Marshmallow's Android runtime replacing Dalvik and its impact on execution.
Provides an overview of Android architecture from the Linux kernel and device drivers through libraries, Android runtime, and application framework, detailing activity lifecycle, content providers, and deployment via Android Studio.
Learn to build a simple Android Studio app in Android Studio, creating a hello world project, selecting marshmallow as minimum SDK, and configuring main activity with XML and AVD emulation.
Demonstrates running an Android program on a physical or virtual device, installing the package, and exploring the Android application environment with built-in components like keyboard API, browser, calculator, and camera.
Build an Android app in Android Studio, covering manifest configuration, permissions, and an activity with a button that shows a toast on click, tested in an emulator.
Create an Android app using Android Studio: customize launcher icon with PNG, map input from a text field, handle button clicks with onClickListener, and display a name via toast.
Learn to create and link Android activities with intents, build a login flow with username and password fields, handle clicks, validate input, and show toasts for login outcomes.
Learn to navigate between android activities with intents, startActivity, and manifest configuration, illustrating a log in flow from log in activity to a welcome screen.
Understand what users see in an app by exploring layout, colors, login pages, and controls like text views, single-line and multi-line fields, passwords, and radio buttons.
Learn to build an Android app with multiple checkboxes, map their states in the main activity, and display results using a string buffer and a toast via an on-click listener.
Implement a set on click listener to handle multiple checkbox states. Evaluate each condition, update the main activity text, and display results on submit.
Learn to create radio buttons and group them to enforce a single selection, using a radio group for gender choices (male or female) and basic coding with the gender id.
Create and manage a radio group in Android by implementing an on click listener, tracking the selected radio button, and displaying the id, while handling input validation to prevent crashes.
Learn to implement switch and toggle controls in Android apps, map data sources to multiple switches, and update UI with state changes and optional toast messages.
Learn to implement a horizontal progress bar in an Android Marshmallow app using a progress dialog and a background thread triggered by a download button.
Explore advanced Android UI by building a tabbed interface with home, about, and contact tabs, using tab specifications and separate activities.
Implement an advanced time picker in Android by linking the time picker widget to a text view and a calendar, then format and display 24‑hour or am/pm times.
Build an Android date picker by wiring a button to a date picker dialog, using a calendar to obtain the month and day, and display it in a text view.
Explore advanced Android date picker integration by displaying selected dates via dialogs and toasts, handling on date set events, and updating the ui accordingly.
Explore how to implement an Android grid view to display images in multiple rows and columns with configurable column count, spacing, stretch mode, and gravity.
Learn to implement an Android grid view by mapping data to an image adapter, displaying multiple images from a global folder, and running the app on an emulator or device.
Explore how android threads enable multitasking by offloading work from the main thread, ensuring responsive UIs, with a simple progress bar example showing updates from the main thread only.
Learn how Android services run in the background to perform long-running tasks, even when the app is destroyed, with started and bound service modes and practical examples.
Learn how Android broadcast receivers listen for broadcast messages and system events to enable two-way app communication. Explore intents, manifest filters, and practical examples like calls and browser choices.
Develop a hands-on Android phone call app by building a simple dialer with a call button, integrating telephony manager, and managing permissions and call states.
Build an Android sms app that sends text messages to a phone number, requests and handles permissions via manifest, and uses SmsManager to deliver and track message status.
Create an email application by configuring an email account, designing a ui with a text view and compose mail button, and implementing on-click to open the mail compose screen.
Develop an Android email feature by constructing an intent with extra cc, subject, and text, starting the email activity to send messages, and handling missing activity with a catch block.
Create a new Android project, add a button labeled 'notify me', and implement a notification that appears with a title and content text when the button is clicked.
Learn to implement Android notifications by creating a notification intent, a PendingIntent, and using the NotificationManager to display a message with a notification layout.
Build and test android notifications by wiring the main activity to a notification view, configuring manifest metadata, and triggering notifications to open the same app on click.
Create a notification tab in the Android app, build a notification with icon, title, and text, and open a dedicated activity via a pending intent when tapped.
Learn how a content provider supplies data from one application to another on request, using a content resolver to handle access to databases, files, or cloud computing.
Learn how a content provider acts as a database-like interface, handling insert, update, delete, and query operations via a subclass that overrides onCreate, insert, update, delete, query, and getType.
Explore how shared preferences store simple key-value data outside a database, using get share preferences and an editor to put strings and commit, with modes like private or readable.
Learn to store and retrieve data in a database, render results with a scroll view, and localize strings across languages using edit text, text view, and string resources.
Learn to implement Android shared preferences to map and persist user data such as name, phone, email, address, and city, and display it in the app.
Manage user input with a strings file in Android Marshmallow, handling name, phone, email, and place, editing status, and chip references. Store data to a database and provide toast feedback.
Learn how shared preferences save and persist user data between app sessions, and explore content providers and basic database creation.
connect data with database by creating a new database and table, performing insert, select, update, and delete operations, and understanding offline storage and content values in android.
Extend the content provider to expose a sqlite database named college with a table for student data, enabling insert, update, delete, and query.
Explore building a Marshmallow Android app with a lightweight offline database, using a basic activity, toolbar, and floating action button to add and edit books such as title and author.
Set up a recycler that connects to a database and handles add, edit, and delete via alert dialogs. Refresh the UI to show current data after changes.
Learn how Android Marshmallow introduces runtime permissions, handling single and multiple permissions via manifest declarations and runtime prompts, including camera, location, and storage access.
Learn to manage multiple permissions in Android Marshmallow, including camera, location, and external storage, using grant and deny flows and settings navigation.
Explore how to implement a fingerprint lock using Android Marshmallow, including fingerprint manager, permissions, and handling identification results.
Explore how to implement fingerprint authentication on Android Marshmallow by using the fingerprint manager, keyguard manager, and key store to encrypt and decrypt data, handle permissions, and detect hardware support.
Learn to integrate Google Maps into an Android app by enabling the map activity and setting up Google Play Services, using latitude and longitude with markers and camera controls.
Learn to connect an Android app to Google Maps by enabling the Google Maps Android API, creating a console project, and adding the API key to run Maps.
Explore material design principles for Android Marshmallow, implement dark and light themes, leverage RecyclerView, toolbar, and navigation drawer to build responsive UIs.
Learn to implement recycler gestures and click listeners in android material design, handling single taps and long presses to navigate between home, message, and friends via toolbar and fragments.
Learn to run a material design android app on a real device, enable USB debugging, install the app, and navigate from main activity to home and messages.
Develop floating widgets in Android Marshmallow by creating a floating view service with WindowManager, requesting the draw over other apps permission, and enabling drag, collapse, and close interactions.
Android M, 6.0 are innovative and designed to process fast and quick response on a broader range of devices Android app can be installed on any android device which can be started easily and independently used. Marshmallow focuses on improving the user experience of the previous android version lollipop. Google provides Specialized IDE called android studio to execute and perform development tasks. marshmallow introduces power management schemes known as App Standby which helps in power saving if a device is inactive (automatic power-saving mode). In this state network connectivity is restricted. The new USB Type-C Charging cable is enabled as a new feature. An Android application composed of activities, intents, services, content providers as a major element to create a well-defined android app. advantage of using Marshmallow are, they have quick app switcher, Support multitasking, performance improvement, easy notifications, smart lock with fingerprints. As we all knew that android applications play a key role in the current market due to its user-friendly access and most popular google store. Marshmallow includes a multiwindow allowing to display dual screens at the same time.
Currently, available features include:
Android Marshmallow is a compatible one and a popular version of Android and supports all screen sizes and also supports android watches, phones, cars, tablets.
Google Now on Tap- Google reads the screen when you are inside an app.
Increase marshmallow Battery life is up to 25%, you can extend your device usage upto90mins.
Enhanced notifications reply from the lock screen and improved edit options like cut, copy, paste.
Increased Storage Space On the device
Managing Interruptions
App Permissions (run time permission) that lets any app to seek permissions like issuing notifications pop-ups.
Finger Print sensors to unlock various services and apps to authenticate.
Android Pay
Improved additional security
Double-tap camera and newly updated emoji around 200 compatibles with the keyboard
You will learn how to work with Java.
Through this Android Marshmallow Tutorial, you will gain practical development experience by building an application and self-manage their projects.
You will come across working knowledge of software interfaces in android devices.
Developed teamwork skills to import multiplayer gaming as an excellent tool.
Can build and publish your apps in google play store.
Excellent mobile user interface designing using colors and activity indicators.
Become an expert in Android development for Android devices.
You will be working with various activities and will be creating a user interface to make your app to execute smoothly. The android app became vital for any business.