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Designing Gamification Level2 (Intermediate) + Certification
Rating: 4.2 out of 5(350 ratings)
3,965 students
Created byGabe Zichermann
Last updated 1/2016
English

What you'll learn

  • Understand over 20 game mechanics and when/how to use them
  • Know the basics of player types and how they can be applied
  • Architect a reward system with SAPS so that it scales for the long haul
  • Build apps for virality and engagement
  • Learn about and apply mastery to your system

Course content

9 sections36 lectures4h 54m total length
  • Introduction1:52

    Welcome to Designing Gamification Course Level 2

  • Prerequisites, Level 1 Course1:40
  • Key Resources0:12
  • Get Your Free Copy of Gamification by Design0:15

Requirements

  • Must Complete Designing Gamification Level 1 (Basic) before eligible for certification
  • Must complete a short online project to earn certification

Description

Designing Gamification (Expert Level 2) is the only online course accredited by the Engagement Alliance to deliver Engagement Expert Certification. Once finished, you can complete a practicum and request your certification. Then you can display the official graphic on your online profile, resume or website. You must complete Level 1 (Basic) Gamification before completing this course to earn your certification.

In this course, you'll learn the design fundamentals of gamification and engagement - including game mechanics, dynamics, player types and key systems thinking. Whether you're in Marketing, HR, Operations, Product Development or Strategy, you can use the principles of Gamification and Engagement Science to transform your relationships with customers and employees. The course is taught by Gabe Zichermann - the world's foremost expert on gamification and engagement science, author of three books, chair of GSummit and Editor in Chief of GamificationCo.

Complete this course and you'll understand:

  • The 3 Fs and how they form a design foundation
  • Player Types: or how to think about your user in new and engaging ways
  • Mastery, why it matters and how to design for it
  • Rewards, the SAPS model, and how to scale reward systems for the long haul
  • How to build Virality and Engagement Loops
  • Over 20 different game mechanics and dynamics
  • How best to apply this to your organization, in depth

And as a bonus, you'll hear specially curated experts deliver relevant, supporting lectures from the blockbuster Gamification Co archive.

Who this course is for:

  • Product Designers
  • Human Resource Executives
  • Marketers
  • Loyalty and CRM Managers
  • Startup Founders/Product People