Create Your Own iPad & Android Publications
What you'll learn
- By the end of this course, you will be able to understand key differences between print and digital publications, and concept, build, preview and share an interactive digital publication.
- I'll also show you how to start presenting your ideas using non-interactive .jpg interactive .pdf files.
- Although this is not an App development course, I introduce some key concepts and provide resources for further exploration.
- You'll be able to create a simple eBook InDesign's ePub format capabilities.
- Upon completion, you will have a strong foundation in Adobe Digital Publishing Suite (DPS)
- You will need good Adobe InDesign skills to follow the lessons presented.
A revolution is happening in the world of publishing as tablet computers and pixels are replacing paper and ink. Designers need to consider the limitations of a small screen and the advantages of an interactive medium, and at the same time, learn the new technology required to produce their work. This course will explore some of the basic issues faced by designers of eMags and eBooks, and the basics of getting them onto tablet devices using Adobe InDesign CS5.5 through CC, in combination with Adobe Digital Publishing Suite (DPS).
Who Should Take This Course
- Print designers and producers who want to learn the essentials of creating digital content for iPad and Android tablets.
- Print designers who aren’t familiar with production techniques for tablet, and who want to begin using some of the Adobe Digital Publishing Suite (DPS) tools.
- Beginner print, web, and mobile, designers who want to explore the essentials of understanding essential principals of interactive design.
- Writers interested in producing their own e-books or mobile blowzines. These students should please note: the foundations of design will not be covered in this course.
- Any of the above working with tablet devices not running Mac iOS, such as Amazon Kindle, Barnes & Noble Nook, Samsung Galaxy, and other Android devices. These students should please note: the design content of this course will translate regardless of the device, however some technical content covered may not be applicable.
- PC users. Students not working in Windows OS should please note: although content will be demonstrated in Mac OS X, they should easily be able to follow along.
- Interactive and User Interface designers who want to explore how users and readers might access interactive content. These students should please note: this course WILL NOT cover programming apps, although the process of designing them will be touched on, briefly.
- Knowledge of essential 2-D graphic design principals, such as form, space and plane, typography, color.
- Introduction to Adobe InDesign or equivalent knowledge. Students will need to have knowledge of essential print production techniques using Adobe Creative Suite: building pages in InDesign, importing elements from Photoshop and Illustrator, and exporting pages in .pdf format.
- Adobe InDesign CS6 (30-day trial download available), or CS5.5. Students wanting a hands-on experience should please note: following most content and lessons will be possible in CS5. Students using versions earlier than CS5 will be able to layout content, but won’t be able to explore most, if not all, of the technical content relating to Adobe Digital Publishing Suite (DPS).
- Adobe Acrobat Reader
- Stuffit Expander or other software to open .zip files
- Access to an iPad or Tablet Device. While the device is not critical for completing this course, it will provide students with the opportunity for more in-depth study, and without it, access to a minimal amount of content won’t be possible.
- Notebook & something to write with, or equivalent tools.
Who this course is for:
- This course is for students and professional who have a good foundation in print design, who want to move into the digital interactive world.
- The bulk of the course is aimed at students who want to learn Adobe Digital Publishing Suite.
I'm Joseph Caserto, a design professional, educator, and consultant. I have over 30 years of experience as a publication art director and designer and worked on the staff of several national magazines before starting my own business. Since then, I've worked with many publications, including BusinessWeek, Marie Claire, PC, TV Guide, and Vibe. My projects have included helping to produce several issues of the iPad edition of Fortune, and consulting on the launch of Parents for iOS (Apple iPad) and Android (Samsung Galaxy).
I'm also an Adjunct Assistant Professor of Digital Communications and Media, at New York University, School of Professional Studies, and an Adjunct Instructor at Pace University in the Masters in Publishing program. Formerly, I was an Adjunct Lecturer at the City College of New York, in the Art Department's Electronic Design and Multimedia Program. I have several online tutorials published and have been a guest critic and speaker at Cooper Union, and SUNY Fredonia.
I've consulted with clients including FP Design, The Archdiocese of New York, and The Uniformed Firefighters Association of Greater New York to help them learn and maximize the potential of their software, and to explore graphic design principles.
I earned a BFA, with Honors, in Graphic Design from Pratt Institute, where I completed one of the first classes that explored graphic design produced with a Macintosh. I'm a member of AIGA, Freelancers Union, the Graphic Artists Guild, and The Society of Publication Designers. A lifetime resident of New York State, I've lived in Brooklyn since the late 1980s.