
In this lesson we introduce the course and cover the research on grabbing visual attention.
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In this lesson we cover anchoring, decisions, and human factor loads and their impact on making an engaging website or digital product.
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Try out what you have learned with this exercise.
In this lesson we talk about some of the ways to motivate people to take specific actions, including choice architecture and several social factors: teams, social validation, commitment, and how nouns invoke group identity.
In this lesson we continue talking about what motivates people, including reciprocity, making things difficult on purpose, the power of stories, self-stories, and instincts.
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Try out what you have learned with this exercise.
Try out what you have learned with this exercise.
In this lesson we cover classical conditioning, habits, and gamification, and the desire for mastery.
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Try out what you have learned with this exercise.
In this lesson we cover how to apply these principles while you are re-designing a product or designing a new product.
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Use this Study Guide if you are planning on taking the UX Certificate Exam.
In this course you will learn how to design a user experience (UX) that is engaging. You'll learn about what motivates people to take action, and how to use this knowledge to design websites, apps, and products so that they are engaging and so people will take the action you want them to take.
This course is based on a semester-long course taught at the University of Wisconsin, Stevens Point by the same instructor, Dr. Susan Weinschenk.
About This Course:
You will learn about:
The parts of the visual cortex that are sensitive to certain visual stimuli, and how that should inform your visual designs
A special part of the brain that is sensitive to faces and how to use faces to grab attention
How having a number in one place can affect how people respond later on
How to use human factor loads to make a product more engaging
Choice architecture
Social validation
How people process stories
The impact of self-stories on behavior
Which instincts grab attention
What makes a product habit forming
When to use rewards and when not to
Why gamification often doesn't work
How to stimulate the desire for mastery
How to apply engagement principles to a re-design or to a new product
and more!
You have unlimited access to all the lessons 24 hours a day, for as long as you want or need them, so you can take the course at your own pace and go back to review any materials any time you want.
There are quizzes throughout the course to test your knowledge and exercises to practice what you are learning.
Get started right away. You don't want to delay learning how to create engaging products that people WANT to buy and use and that motivate them to action.
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