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30-Day Money-Back Guarantee
Design User Experience Design Figma

Design with Figma

Learn how to use Figma to design high fidelity mockups and prototypes (2021 ed.)
Rating: 0.0 out of 50.0 (0 ratings)
2 students
Created by Richard Dykes
Last updated 1/2021
English
English [Auto]
30-Day Money-Back Guarantee

What you'll learn

  • Figma tool
  • Design basics

Requirements

  • No requirements, just curiosity and a computer to work on

Description

Figma is the designer's Swiss Army Knife. And like the Swiss Army Knife, it can be daunting for new users to approach for the first time.

I want to share with you my love for this tool and simplify its use for new designers, business users and other users like developers.

I will take you through everything from sign-up to handover, and you will get hands-on experience in the tool. You will learn basics like navigation and placing objects, to more intermediate levels for object manipulation and leveraging the power of Figma frames.

As of January 2021, there are also new features in Figma that we'll discuss. The Figma community, Auto-Layout and Component instances to name a few. You will get a good overview of these and the promise of updates to the course as new features become relevant.

Most importantly you will learn how to approach Figma like a designer. The included case study will allow you to practice your new skills. And I have shared my own attempt at the same case study, providing helpful tips and tricks for designing, prototyping and presenting your design files to business stakeholders.

What are you waiting for?

Join me on this quick and dirty course as we journey through this rich tool!

Who this course is for:

  • Beginner designers
  • Curious business stakeholders
  • Devs ready for handover

Course content

6 sections • 18 lectures • 2h 32m total length

  • Preview00:51
  • Case study
    1 question
  • Sign up
    02:55
  • Setup
    06:17

  • Navigating Figma
    07:10
  • Basic objects
    10:28
  • Basic frames
    07:55
  • Basic text
    05:28
  • Creating themes
    10:44

  • Intermediate objects
    25:16
  • Intermediate frames
    10:24
  • Creating components
    11:05

  • Speed design (and tips)
    12:35
  • Prototyping in Figma
    19:42

  • Review and hand-off
    05:30
  • The community
    04:51
  • Sharing and publishing
    06:51
  • Exporting
    02:35

  • Final thoughts
    00:50

Instructor

Richard Dykes
Product Designer
Richard Dykes
  • -- Instructor Rating
  • -- Reviews
  • 2 Students
  • 2 Courses

Hi, I’m Richard a Digital Product/UX Designer.

I take stories and ideas from the Man and give to Tribes that need them so we can design a better world.

My mission is to humanize some of the most inaccessible technological landscapes like AI, automation, Blockchain, cloud and others through simple, practical, human, designed experiences.

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