
Note: This tutorial uses Shapr3D version 26.110. As Shapr3D is regularly updated, some interface details or steps may differ from your current version. If you find that this tutorial is no longer current, it can still serve as a reference for the overall workflow. For the most current information, visit the Shapr3D Help Center: https://shapr3d.com/helpcenter
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Industrial designer Daniel Brunsteiner kicks off this three-part series on product design optimized for 3D printing. In Part 1, Daniel walks through the ideation and concept phase of a 3D-printed wall clock — from inspiration and hand sketching to building a first 3D model in Shapr3D. The focus here is on shape, proportions, and three-dimensionality rather than exact dimensions, which come later in the series.
Tools and concepts you'll learn:
• Extrude and Offset Edge: Block out the clock body and frame using simple extrusions and offset profiles to establish the tulip-like form.
• Fillet: Use large radii to sculpt the concave-to-convex transition that gives the clock its organic character.
• Offset Face and Shell: Create a hollow clock body with consistent wall thickness as the base for the clock hand design.
• Intersect: Trim clock hand geometry against the clock body to get the right shape and depth.
• History: Adjust shapes, proportions, and history features on the fly without rebuilding — keeping ideation fast and flexible.
Note: This tutorial uses Shapr3D version 26.110. As Shapr3D is regularly updated, some interface details or steps may differ from your current version. If you find that this tutorial is no longer current, it can still serve as a reference for the overall workflow. For the most current information, visit the Shapr3D Help Center: https://shapr3d.com/helpcenter
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Industrial designer Daniel Brunsteiner kicks off this three-part series on product design optimized for 3D printing. In Part 1, Daniel walks through the ideation and concept phase of a 3D-printed wall clock — from inspiration and hand sketching to building a first 3D model in Shapr3D. The focus here is on shape, proportions, and three-dimensionality rather than exact dimensions, which come later in the series.
Tools and concepts you'll learn:
• Extrude and Offset Edge: Block out the clock body and frame using simple extrusions and offset profiles to establish the tulip-like form.
• Fillet: Use large radii to sculpt the concave-to-convex transition that gives the clock its organic character.
• Offset Face and Shell: Create a hollow clock body with consistent wall thickness as the base for the clock hand design.
• Intersect: Trim clock hand geometry against the clock body to get the right shape and depth.
• History: Adjust shapes, proportions, and history features on the fly without rebuilding — keeping ideation fast and flexible.
Note: This tutorial uses Shapr3D version 26.110. As Shapr3D is regularly updated, some interface details or steps may differ from your current version. If you find that this tutorial is no longer current, it can still serve as a reference for the overall workflow. For the most current information, visit the Shapr3D Help Center: https://shapr3d.com/helpcenter
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In Part 2, Daniel moves from concept to construction. He starts by measuring a real clock mechanism and building a precise digital reference model in Shapr3D, then uses those dimensions to design the final clock body around the physical hardware. This is where the ideation from Part 1 meets the constraints of the real world.
Tools and concepts you'll learn:
• Project and Linked Sketch: Import the clock motor reference model into the final design file and project its edges as a linked sketch, so any changes to the motor model automatically carry through.
• Revolve: Build the main clock body from a fully constrained sketch profile, with enough parametric flexibility to adjust dimensions at any stage.
• Offset Edge: Create a cavity for the clock mechanism with a precise tolerance offset, giving the motor just enough room to sit comfortably inside.
• Extrude to Object: Extend the motor cavity exactly to the right depth by targeting a face on the imported reference model rather than typing in a fixed distance.
• Fillet: Add the signature S-curve transition to the clock face after revolving, for more control over the final shape.
• 3D Print Preparation: Export the model as a 3MF file, orient parts for optimal layer lines, apply tree supports, and use seam painting to keep the front surface clean.
Note: This tutorial uses Shapr3D version 26.110. As Shapr3D is regularly updated, some interface details or steps may differ from your current version. If you find that this tutorial is no longer current, it can still serve as a reference for the overall workflow. For the most current information, visit the Shapr3D Help Center: https://shapr3d.com/helpcenter
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In Part 2, Daniel moves from concept to construction. He starts by measuring a real clock mechanism and building a precise digital reference model in Shapr3D, then uses those dimensions to design the final clock body around the physical hardware. This is where the ideation from Part 1 meets the constraints of the real world.
Tools and concepts you'll learn:
• Project and Linked Sketch: Import the clock motor reference model into the final design file and project its edges as a linked sketch, so any changes to the motor model automatically carry through.
• Revolve: Build the main clock body from a fully constrained sketch profile, with enough parametric flexibility to adjust dimensions at any stage.
• Offset Edge: Create a cavity for the clock mechanism with a precise tolerance offset, giving the motor just enough room to sit comfortably inside.
• Extrude to Object: Extend the motor cavity exactly to the right depth by targeting a face on the imported reference model rather than typing in a fixed distance.
• Fillet: Add the signature S-curve transition to the clock face after revolving, for more control over the final shape.
• 3D Print Preparation: Export the model as a 3MF file, orient parts for optimal layer lines, apply tree supports, and use seam painting to keep the front surface clean.
Note: This tutorial uses Shapr3D version 26.110. As Shapr3D is regularly updated, some interface details or steps may differ from your current version. If you find that this tutorial is no longer current, it can still serve as a reference for the overall workflow. For the most current information, visit the Shapr3D Help Center: https://shapr3d.com/helpcenter
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In the final part of the series, Daniel completes the wall clock by designing the clock hands, snap-fit connectors, and a clever bending mold — all optimized for 3D printing. This part gets into the practical side of designing for additive manufacturing, where print orientation, material behavior, and real-world testing all shape the final design decisions.
Tools and concepts you'll learn:
• Offset Edge and Extrude to Object: Build a snap-fit sleeve around the clock mechanism's shaft, using precise offsets to dial in a snug press fit.
• Chamfer and Fillet: Add a lead-in chamfer to help the sleeve go over the shaft ridge, and round all stress relief slots to avoid crack points in the printed part.
• Subtract: Cut relief slots into the snap-fit sleeve to give the material enough flex to snap into place.
• Project and Linked Sketch: Derive the mold geometry directly from the clock body sketch so the curvature stays consistent across parts.
• Symmetric Extrude: Build the bending molds in both directions from a single sketch profile.
• 3D Print Workflow: Print hands flat for maximum strength, heat them on the print bed to soften the material, and press them into the mold to form the final curve.
In this three-part series, industrial designer Daniel Brunsteiner walks you through the complete process of designing a product specifically for 3D printing, from the first rough sketch to a finished, assembled print.
Using a 3D-printed wall clock as the project, Daniel covers the full workflow: ideating and blocking out a concept in Shapr3D, measuring and integrating real-world hardware, designing snap-fit mechanisms and custom molds, and preparing files for the slicer. Along the way, he shares practical tips on designing around the constraints and advantages of additive manufacturing so you can apply the same thinking to your own projects.
What you'll learn:
Concept Design: How to quickly sketch, ideate, and iterate geometric shapes in Shapr3D to establish your initial aesthetic concepts before defining exact dimensions or constraint parameters.
Hardware Integration: How to design custom enclosures accurately around existing physical hardware components using precise real-world caliper measurements and digital reference models.
Mechanical Tolerances: How to model functional snap-fits, interference press-fits, and targeted flexibility slots optimized specifically to account for 3D printing material expansion.
Print Preparation: How to properly orient, slice, and prepare your finished digital models within the slicing software to achieve the best possible surface finish quality and structural part strength.