
Discover how Blender enables quick, cost-effective floorplan design with precise measurements, asset library workflows, and fast rendering for client-ready architectural visuals.
Download all exercise files and follow the course in order, practicing Blender fundamentals, 3d modeling, materials, UV mapping, and cycles rendering within a sequential curriculum.
Explore a Blender workflow to create quick hotel room floor plans using the Workbench render engine, with shadows, textures, grease pencil line art, correct A4 scale, and asset browser imports.
Install four free Blender add-ons—extra mesh objects, magic UV, dimensions and lines, and 123 slack—for floorplan work, then set metric units, and customize snapping and shortcuts.
Master point-to-point modeling basics in Blender by snapping, placing vertices with the 3D cursor, and using move and extrude tools to craft floor plans.
Master intermediate point-to-point modeling in Blender with auto merge in edit mode to create vertices at edge intersections, and use duplication, extrudes, and loop cut or subdivide.
Learn advanced point-to-point modeling in Blender, including vertex bevel for smoother corners, the spin tool with the 3D cursor, offset edges, and avoiding faces to speed up floorplan workflows.
Create a hotel room floor plan in blender using metric units, extruding walls to 15 cm, placing a 90 cm door, with a balcony and precise openings.
Design interior walls in Blender by extruding faces from the wall centers, using snapping, auto merge, and multiple methods (edge, vertex, loop cut) for doors and openings.
Learn to model windows and doors in Blender using two approaches: reuse a wall face or create objects, then add thickness with bevel, set origins, and snap them into openings.
Add depth and color to the floor plan in Blender by extruding walls and applying materials with the Workbench renderer. Fix normals and separate floor from wall faces.
Switch to the workbench render engine and enable 2d floor plan rendering, adjust lighting to flat, apply textures, subtle shadows, ambient occlusion, and a white background for fast renders.
Apply floor textures in Blender using image textures connected to base color, adjust UV maps with box projection or Magic UV, rotate for tiling, and manage materials with fake users.
Design a wardrobe for a floor plan in Blender by modeling the cabinet, adding sliding doors, and arranging hangers with an array modifier.
Design a king-size bed layout in Blender, add nightstands and round table lamps, and refine with vertex and edge operations, snapping, and auto-merge for a complete floor plan.
Master line art rendering in Blender by using an orthographic camera, proper image resolution, and grease pencil modifiers to produce thick walls and thin furniture outlines.
Add white surfaces to furniture blocks in blender to improve line readability in floor plans; explore line art versus freestyle edge methods for clear renders.
Build desks, bathroom counters, and cabinetry in Blender using existing models, snapping, and precise dimensions; set origin to geometry, edit vertices, and render, troubleshooting the line art bug.
Create a toilet in Blender using reference images, construct the mesh with vertex bevels and a centered position, then apply correct scale and render.
Create a bathroom sink in Blender using a reference image, model with vertices and bevels, add a drain hole, apply a mirror, and align to counter height before rendering.
Learn to bring furniture blocks into Blender by importing DXF and SVG CAD files, converting DWG to DXF when needed, and applying DXF importer ellipse workarounds for clean geometry.
Learn to import CAD drawings into Blender using DXF and SVG files, manage import add-ons and unit scales, and convert curves to meshes for clean floor plan models.
Learn to refine imported CAD DXF models in Blender by cleaning and merging vertices, using auto merge and mirror modifiers, and aligning objects for accurate floor plan placement.
Add glass panels to form the shower cubicle, including the door, and place a mirror on the bathroom counter to complete the floor plan in Blender.
Learn how to reuse assets in Blender using append, copy and paste, and the asset browser to transfer objects, materials, and collections across files.
Access the asset browser in Blender to manage 3d models and materials, drag and drop assets into your scene, and register paths, save files, mark assets, and create catalogs.
Tidy up assets in Blender by removing duplicates and clarifying previews. Learn to edit assets across files with open, append, mark as asset, and create custom previews using four methods.
Demonstrates using the dimensions and lines add-on to set the camera and resolution for an A4 portrait floor plan, then create and style labels with a one by fifty scale.
Add floor plan dimensions in blender with the add-on, set units, fonts, and dimension type. Create from vertices or manual clicks, adjust text size, decimals, offset, and color.
Blender is a well-known free and open-source 3D software used by many professionals to create stunning 3D animations. You may also have seen a lot of 3D architectural visualizations created using Blender. But, not many people realized that Blender is also capable of producing beautiful floor plans quickly and easily. If you are tired of creating the same boring-looking floor plans. Or perhaps, you want to stop wasting too much money on expensive software, web-app, or AI credits just to deliver nice-looking floor plans to your clients. Well, look no further. In this course, I will guide you through the complete process, from start to finish, to design and create floor plans using Blender.
About the instructor
My name is Widhi Muttaqien, founder of Expose Studio. For more than 20 years, I have been involved with hundreds of projects, including architecture, interior design, master plans, and so on. I have worked with many clients all over the world. Besides doing projects, I have also been teaching 3D and computer graphics academically since 2000. In short, I have both professional expertise and teaching experience.
Why use Blender for creating floor plans?
So, why do you want to use Blender to create floor plans? There are at least 6 reasons. First, Blender is free or more cost-efficient. With Blender, you can replace a lot of expensive tools, such as CAD software, image editing software, 3D modeling software, rendering plugins, and so on. I know that some web apps can help you create floor plans, and they offer free tiers or versions. But most likely, you will end up paying a lot of money, as the free tiers are so limited in features and or furniture library. You may rely on different AI tools to generate floor plans. But those also can cost you a lot of money, as you need to purchase credits to be able to use them.
Second, Blender is precise. Unlike many 2D vector graphic software that are not geared towards architectural drawings, Blender can handle measurement units precisely. The floor plans you created in Blender will not only be useful for conceptual drawings or for client presentations. These floor plans can be used later in the 3D design process as the basis to model the digital tween of the building or the project in general.
Third, rendering a floor plan in Blender is insanely fast. You can render a 4K resolution in just a fraction of a second. The fourth reason is that the workflow or the process of creating a floor plan is also very fast. Why? Well, this is because Blender has a feature called the “Asset Browser”. Essentially, it allows you to create a library of assets such as furniture blocks and materials. Once you have them set up, you can quickly drag and drop the assets into your scene. So, most of the time, when creating floor plans, what you need to create are only the walls and the floors.
The fifth reason is that you don’t even need to create all of your furniture blocks from scratch. You can download them from the web in DWG, DXF, or SVG formats. And the sixth reason, you can easily generate a nice-looking line effect that has a hand-drawing feel to it. Don’t worry, you do not need to draw these lines manually. These lines are actually grease pencil strokes with a "line-art" modifier. You can easily specify their thickness, colors, line styles, and so on, to match your own style.
So join now and make Blender your unfair advantage in the architecture or interior design fields! Have fun learning.