Design 1000: A Design & Documentation Primer
What you'll learn
- Discover real-world design & documentation best practices
- Review real-world team-building, facilitation, design, & documentation best-practices
- Understand how "top-down" concepts can help manage "bottom-up" creation activities
- Learn how to turn negative team members into supportive project assets & associates
- Enjoy technology-neutral design activites which may - or may not - be used to create modern software
- Discover how to manage real-world requirement & design efforts so as to build teams and avoid critisizm
- Perform a "Gap Analysis" for an extremely well-known Money & Banking problem domain
- Understand how proper design activities support software creation, as well as increase competitive advantages
Requirements
- Designed for complete beginners, there are no prerequesites for this course.
Description
While national languages, customs, and culture may divide us, when it comes time to creating understandable solutions, from money & banking to the workings of common inheritance, humanity shares far more best practices and design patterns than most people appreciate.
In a like manner, while documentation conventions, notations, and standards also have their particularities, from cave-paintings to modern UML and Storyboards, what the designing-world needs now is allot less intimidation... and allot more collaboration!
This training opportunity has therefore been designed to encourage new students to focus upon the common, as well as intuitive, best documentation practices rather than design-camp peculiarities. While core and key documentation strategies will be covered in follow-on sessions, the focus of Design 1000 is to get you started confidently & competently creating the type of documentation that your communities will need to start documenting your ideas as quickly as possible.
So from tenured advice on how to avoid undo criticism, to industrial-savvy advice on how to manage your own documentation creation & design life-cycles, Design 1000 is written to maximize your learning experience, while minimizing the design-speak.
Who this course is for:
- Non-technical students interested in modern design concepts.
- Software developers who need to learn how to collaborate with others.
- Student looking to better understand how to manage the design & documentaiton process.
Course content
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Instructor
Randall Nagy is a tenured "hands-on" software development engineer, author, and software designer / architect. He has served as both a Principal Software Development Engineer at Informix (a major database company acquired by IBM,) as well as the Principal Trainer for Borland.
Mr. Nagy's "Linked In" recommendations testify to a 30+ year track record of excellent personal communication skills, design & analysis abilities, as well as superior consulting, coding, & training results.
Though tenured, Mr. Nagy is most often described as being authoritatively technical, yet very personable & easy to get along with.
The author of over 30 on-line Udemy titles and 50+ open source projects, Mr. Nagy's hands-on experience includes topics such as C/C++, Python, MicroPython, AWS, OAuth 2.o, SO / SOA, Security, Testing, UML, Java/JEE, .NET (C# and VB.NET), LAMP, SQL, Hadoop, jQuery, PHP, HTML 5, Android, OOA/OOD, UML, DoDAF and more. Maintaining techniques in embedded engineering, Mr. Nagy has experience creating custom training for such expert-level, high-performance technologies as Modern C/C++, Apache Spark, and IBM Rhapsody.
Technically speaking, "... from the best Service-Oriented practices to embedded engineering, I maintain an extensive hands-on skill set. I have both designed and personally implemented architectures from the client to the server, well into the RFC Layer.
From writing for BYTE Magazine to books on Amazon, I have helped thousands of students master tough technical concepts. I hope you will like our training!"