Da Vinci Resolve - Colour Grading for Game & Lighting Artist
What you'll learn
- You will learn Basic Da Vinci Resolve including nodes and colour correction of images.
- You will learn various workflow tips and hotkeys to improve speed and accuracy
- You will learn how to colour grade images and videos of various type to understand different challenges
- You will learn about colour management
- You will learn about LUT and how to create it in photoshop for Unreal Engine
- You will learn Unreal Engine 5 ACES workflow between Da Vinci and Unreal to create video output
Requirements
- It is recommended that you have space for the big files and that you know basic unreal engine, however we show how to do most of the things in case you don't.
Description
This course is for anyone looking to improve their technical and artistic skills for Da Vinci Resolve. In this course you will learn the interface in relation to Colour Grading workflow while learning to white balance your photography and videography.
As you progress we introduce various videos and images to ensure you can learn the different challenges that arises when grading different time of day, water, skin tone, lighting condition and more.
There are quick demonstration teaching how to correct or improve unreal renders as Da Vinci Resolve is a great way to improve your art direction, eye for colour and other important skills relevant for artist, especially lighting artist.
Later you get introduction to workflow tips, colour management, Photoshop/Unreal LUT, Unreal/Davinci Aces workflow and LUT for final renders from Unreal into Da Vinci.
After finishing this course you can tackle colour grading for photography, videos and 3d renders. Each example will test and educate you in various issues you can stumble upon in the future.
These methods were used to greatly improve my art direction and skills for 3D lighting too so I want to make sure other people learn unique ways of improving their skills too.
Best of luck.
Who this course is for:
- Colorist, Lighting Artist, Compositor, VFX, Game Artist
Instructor
LIGHTING ARTIST for 12 years from Interior Nights, Ubisoft, Ironbelly Studios, Bluebox Interactive, FatNinja Studio and freelancing.
EDUCATION for 12 Years from Lighting Bot, Noroff University College, Noroff Vocational, Utdannet, Yiihuu and personal teaching.
PRODUCTION for 10 Years from FatCow Games, FatNinja Studio & Omegastar Productions and freelancing.
ART DIRECTION for 8 Years from FatCow Games, FatNinja Studio, Omegastar Productions & Cube Digi Co
ENTREPRENEUR for 20 Years from Lighting Bot, Aerial Interactive, Rendition, FatCow Games, FatNinja Studio, Omegastar Productions, Nexus E-Sport and Spillmakerlauget Sør.
LEVEL DESIGN for 4 years from Khalidine, Astronomical Games, FatCow Games, Fatninja Studios & IronBelly Studios.
COMMUNITY MANAGEMENT for 8 years from Lighting Bot, FatCow Games, Game School Online, BlueChamps, Omegastar Productions and Spillmakerlauget.