C# Beginner Masterclass(Vol 2): Programming Fundamentals
What you'll learn
- Students will learn C# SOLID principles, Collections, OOP, Patterns etc.
- How to design efficient and effective softwares.
- How to detect and correct code smells.
- C# tips and tricks
Requirements
- Experience with object-oriented design. We highly recommend our C# course "C# Speedrun - Learn C# (2022)"
Description
Welcome to the "C# Beginner Masterclass: Learn C# Fundamentals (Vol 2)" course! In this volume we will tackle Intermediate C# topics such as SOLID, Collections, OOP, Patterns etc.
ABOUT YOUR INSTRUCTOR
Hello! My name is Seb. I am a passionate C# developer, lifelong student and a Game Developer with 10+ years of experience. Through my boots on the ground workshops, I’ve taught over 1,000 people how to become professional Software Engineers.
My expertise: C#, Unity 3D, Python, Java, JavaScript, HTML, CSS and other technologies.
My goal is to make coding fun and accessible to everyone. That's why my courses are interactive and made with a clear structure. No previous experience is necessary for these courses. My main reference is CodeSpeedrun.
So, are you ready? Let’s get Started!
THE COMPLETE C# PACKAGE
We hope we can continue to help you on your coding journey through our other courses:
(Video course) C# Beginner Masterclass 2022: Learn C# Fundamentals (Vol 1)
(Video course) C# Beginner Masterclass 2022: Learn C# Fundamentals (Vol 2)
200+ Coding Exercises.
This course will help you gain knowledge, tips, tricks and skills that will prepare you for your next C# interview and upgrade your C# skills.
Wikipedia defines SOLID as:
In software engineering, SOLID is a mnemonic acronym for five design principles intended to make object-oriented designs more understandable, flexible, and maintainable.
The SOLID ideas are
The single-responsibility principle: "There should never be more than one reason for a class to change." In other words, every class should have only one responsibility.
The open–closed principle: "Software entities ... should be open for extension, but closed for modification."
The Liskov substitution principle: "Functions that use pointers or references to base classes must be able to use objects of derived classes without knowing it."[8] See also design by contract.
The interface segregation principle: "Many client-specific interfaces are better than one general-purpose interface."
The dependency inversion principle: "Depend upon abstractions, [not] concretions."
Let's level up and prepare your next C# interview!
List of topics that are covered in this course:
C# Basics: Variables, Primitive data Types, loops, flow control
C# OOP: Classes, Objects
C# Methods: Encapsulation, Polymorphism, Parameters, Static methods, Named arguments, Method overloading
C# Type casting: Type conversion, Implicit casting, Explicit casting, Parse, TryParse, Conversion methods
C# Constructors: Constructor overloading, Object initializer syntax
C# Properties: Readonly/Writeonly properties, Automatic properties
C# Inheritance: base keyword, Method overriding, Sealed classes, Sealed methods
C# Abstract Classes and Interfaces: Abstract classes, Abstract methods, Interfaces, Interface inheritance
C# Namespaces: Namespaces, Nested namespaces, Importing namespaces, Using static
C# Generics: Generic classes, Generic methods
C# Arrays: Creating arrays, Arrays with foreach loop, Array of objects
And much more!
If you are interested in the following topics, this course will prepare you for it,
Unity, Game Development Fundamentals, 2D Game Development, 3D Game Development, .NET, Object Oriented Programming, c# unity, coding for beginners, unity C#, unity 2d, learn c# programming masterclass, c# mega course, comple c# bootcamp, c# zero to hero, C# coding, C# beginnners, C# for beginners,
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Keywords related to the course:
SOLID Principles Video Tutorial in C#
SOLID Tutorial C#
SOLID Principles C#
SRP, OCP, LSP, ISP, DIP C#
C#SOLID, C# Collections, C# OOP, C# design Patterns
Who this course is for:
- Developers interested in design patterns & SOLID principles
Instructor
Hello! My name is Seb. I am a passionate C# developer, lifelong student and a Game Developer with 10+ years of experience. Through my boots on the ground workshops, I’ve taught over 1,000 people how to become professional Software Engineers.
My expertise: C#, Unity 3D, Python, Java, JavaScript, HTML, CSS and other technologies.
My goal is to make coding fun and accessible to everyone. That's why my courses are fun with a clear structure. No previous experience is necessary for these courses.
My main reference is Csharpspeedrun.
So, are you ready? Let’s get Started!