
Learn to create solid geometry sketches with advanced cad tools for distributed design, exploring options for complex geometry, focusing on form and functional design to increase strength while reducing weight.
Define design specifications for a post-disaster search drone, emphasizing live camera feed, camera tilt, protected components, and easy transport. Assess how size, thrust, and batteries shape flight time and customization.
Explore core multi-rotor components, from frame and motors to flight controller and power distribution, and learn how battery, weight, and thrust choices shape a 3D-printed disaster-relief quadcopter.
Apply multirotor component basics to design a quadcopter in Fusion 360, comparing motors, batteries, and add-ons to make informed design decisions, including flight controllers, PDB/OSD, cameras, and sensors.
Apply component selection calculations to optimize quadcopter design by comparing motor thrust, prop sizes, and three- or four-cell batteries to balance lift and flight time.
Evaluate lower-power, lightweight camera and transmission options for a quadcopter, including Fat Shark 700 TV CMOS, Skyzone 5.8 ghz link with 32 channels, and a Field View monitor.
Understand how component location on the thrust plane affects agility and stability by centering mass near the center of gravity for balanced airflow with 5-inch by 4.5-pitch props.
Create a quadcopter body with a battery keep-out sketch. Use an origin-centered midpoint constraint and dimensions to fit multiple battery options, and save the component in a structured project folder.
Learn how to start a complex part in Fusion 360 by establishing a battery keep-out sketch, creating construction geometry, and drafting a front profile with tangency and precise dimensions.
Create a top-down sketch using construction geometry to center a square on the origin, place motors and props with reference circles, and position batteries and the flight controller.
Detail a top down view sketch, create a sketch mirror and an offset, use project include to bring in geometry, and manage symmetry and airflow with multiple sketches.
Create a top down sketch in Fusion 360, using offsets, dimensions, center lines, parallels, and tangents to define a quadcopter chassis with open airflow and motor support structure.
Create a quadcopter solid in Fusion 360 by extruding a front profile, offsetting surfaces, and applying top-down cuts to achieve a symmetric, vertical-walled form.
Create a protection surface for the propeller with extrude, trim, and loft operations, then sketch and loft the landing gear for maximum clearance.
Learn to create a prop protection solid in Fusion 360 by extending edges, thickening a surface, and trimming or splitting bodies to achieve a flat bottom landing gear.
Apply fillets to inner and outer edges, adjust corners for the landing gear, and use mirror and combine operations to create and assemble the finished prop protection solid.
Create motor mounts in Fusion 360 by adding a 55 mm offset plane, sketching bolt circles, pocketing through holes, and mirroring features for a balanced front and back mounting.
Insert motors and propellers into a Fusion 360 assembly, organize components, upload motor models, rotate and move, capture positions, and mirror components for symmetric layouts.
Link dimensions and create a sketch offset to remove unwanted mass from a 3d printed quadcopter frame, reducing weight while preserving the landing gear and motor bosses.
Apply fillets to internal and external edges in Fusion 360, adjust radii from 1 to 15 mm, and check top view to ensure rounded corners and reduce stress.
Finalize the main body design by applying fillets to motor edges, choosing radii around two to three millimeters, mirroring the body, joining halves, and planning a simulation.
Fusion 360 helps students and educators prepare for the future of design. It's the first 3D CAD, CAM, and CAE tool of its kind, connecting your entire product development process into one cloud-based platform. Download the software today, then turn your ideas into reality.
The manufacturing industry is changing rapidly with the development of new manufacturing processes and the use of computer algorithms to drive innovation.
In the first and second of this course you will learn about layout sketches and begins to create a solid 3D model. Through the use of some basic and advanced features, we learn various tools of the trade to create complex 3D shapes and Fusion 360 knowledge and skills into the Patch workspace and explore how to add or remove solid geometry with surfaces.
And the next sections lessons WILL explore creating a complex wing design using freeform tools to make a strong, yet light body. Using sketches as a basis, we explore the pipe and bridge tools in the Sculpt workspace to create an organic generative type design set of features and Visual design communication is an essential part of the design review process saving time and costs in refining a design before creating a physical prototype and will explore how to create realistic images of our quadcopter design to help you communicate your design ideas and to review/refine making a model.
I explain every step clearly and in multiple ways, so that you can see there are many ways of getting the same result in Fusion 360.
Whether you are looking to improve an existing design or preparing for a sustainable design challenge for the first time, this course prepares product designers and engineers to take a quick step forward to integrating the principles of sustainability into their design process. If you are new to design or an experienced designer, this week prepares you with knowledge of sustainable design practices and how they can be applied across the digital manufacturing process help you look at things in a new way.
THIS COURSE WILL BE UPDATED PER 2 WEEK in order to publish NEW sections.